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Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…

网络与互联网体系结构 · 计算机科学 2026-01-06 Gabriel Almeida , João Paulo Esper , Cleverson Nahum , Aldebaro Klautau , Kleber Vieira Cardoso

We address the problem of highlight detection from a 360 degree video by summarizing it both spatially and temporally. Given a long 360 degree video, we spatially select pleasantly-looking normal field-of-view (NFOV) segments from unlimited…

计算机视觉与模式识别 · 计算机科学 2018-02-01 Youngjae Yu , Sangho Lee , Joonil Na , Jaeyun Kang , Gunhee Kim

Mobile streaming video data accounts for a large and increasing percentage of wireless network traffic. The available bandwidths of modern wireless networks are often unstable, leading to difficulties in delivering smooth, high-quality…

多媒体 · 计算机科学 2017-03-03 Christos G. Bampis , Alan C. Bovik

Recent methods have made significant progress in synthesizing novel views with long video sequences. This paper proposes a highly scalable method for dynamic novel view synthesis with continual learning. We leverage the 3D Gaussians to…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Zhenhuan Liu , Shuai Liu , Yidong Lu , Yirui Chen , Jie Yang , Wei Liu

This paper aims to improve video streaming by leveraging a simple observation: users are more sensitive to low quality in certain parts of a video than in others. For instance, rebuffering during key moments of a sports video (e.g., before…

网络与互联网体系结构 · 计算机科学 2020-08-12 Xu Zhang , Yiyang Ou , Siddhartha Sen , Junchen Jiang

Depth estimation is an important step in many computer vision problems such as 3D reconstruction, novel view synthesis, and computational photography. Most existing work focuses on depth estimation from single frames. When applied to…

计算机视觉与模式识别 · 计算机科学 2023-08-08 Numair Khan , Eric Penner , Douglas Lanman , Lei Xiao

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

图像与视频处理 · 电气工程与系统科学 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

In recent years, significant progress has been made in video instance segmentation (VIS), with many offline and online methods achieving state-of-the-art performance. While offline methods have the advantage of producing temporally…

计算机视觉与模式识别 · 计算机科学 2023-09-22 Junlong Li , Bingyao Yu , Yongming Rao , Jie Zhou , Jiwen Lu

Motivated by emerging vision-based intelligent services, we consider the problem of rate adaptation for high quality and low delay visual information delivery over wireless networks using scalable video coding. Rate adaptation in this…

多媒体 · 计算机科学 2017-04-11 Hussein Al-Zubaidy , Viktoria Fodor , György Dán , Markus Flierl

With the rapid growth of large-scale video analytics applications, edge-cloud collaborative systems have become the dominant paradigm for real-time inference. However, existing approaches often fail to dynamically adapt to heterogeneous…

网络与互联网体系结构 · 计算机科学 2026-04-14 Zheming Yang , Lulu Zuo , Shun Lu , Yangyu Zhang , Zhicheng Li , Xiangyang Li , Yang You

Although various image-based domain adaptation (DA) techniques have been proposed in recent years, domain shift in videos is still not well-explored. Most previous works only evaluate performance on small-scale datasets which are saturated.…

计算机视觉与模式识别 · 计算机科学 2019-06-10 Min-Hung Chen , Zsolt Kira , Ghassan AlRegib

The explosive demand of on-line video from smart mobile devices poses unprecedented challenges to delivering high quality of experience (QoE) over wireless networks. Streaming high-definition video with low delay is difficult mainly due to…

多媒体 · 计算机科学 2016-05-12 Kairan Sun , Huazi Zhang , Dapeng Wu

The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…

多媒体 · 计算机科学 2021-02-17 Federico Chiariotti

360-degree streaming videos can provide a rich immersive experiences to the users. However, it requires an extremely high bandwidth network. One of the common solutions for saving bandwidth consumption is to stream only a portion of video…

多媒体 · 计算机科学 2022-06-07 Chuanzhe Jing , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka

Omnidirectional applications are immersive and highly interactive, which can improve the efficiency of remote collaborative work among factory workers. The transmission of omnidirectional video (OV) is the most important step in…

多媒体 · 计算机科学 2020-03-24 Tao Guo , Xikang Jiang , Bin Xiang , Lin Zhang

Recently, multi-screen cloud social TV is invented to transform TV into social experience. People watching the same content on social TV may come from different locations, while freely interact with each other through text, image, audio and…

多媒体 · 计算机科学 2016-11-17 Huazi Zhang , Yichao Jin , Weiwen Zhang , Yonggang Wen

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

Internet traffic is dramatically increasing with the development of network technologies and video streaming traffic accounts for large amount within the total traffic, which reveals the importance to guarantee the quality of content…

网络与互联网体系结构 · 计算机科学 2023-10-24 Bo Wei , Hang Song , Makoto Nakamura , Koichi Kimura , Nozomu Togawa , Jiro Katto

Although various image-based domain adaptation (DA) techniques have been proposed in recent years, domain shift in videos is still not well-explored. Most previous works only evaluate performance on small-scale datasets which are saturated.…

计算机视觉与模式识别 · 计算机科学 2019-09-17 Min-Hung Chen , Zsolt Kira , Ghassan AlRegib , Jaekwon Yoo , Ruxin Chen , Jian Zheng

This work presents ViGeo, a feed-forward foundation model for recovering spatially dense and temporally consistent geometry from video sequences. Built upon a plain transformer architecture without task-specific architectural modifications,…

计算机视觉与模式识别 · 计算机科学 2026-05-29 Zhu Yu , Jingnan Gao , Runmin Zhang , Lingteng Qiu , Zhengyi Zhao , Rui Peng , Yichao Yan , Kejie Qiu , Siyu Zhu , Si-Yuan Cao , Hui-Liang Shen