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This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…

计算机视觉与模式识别 · 计算机科学 2015-05-22 Aitor Aldoma , Johann Prankl , Alexander Svejda , Markus Vincze

We present a method to learn the 3D surface of objects directly from a collection of images. Previous work achieved this capability by exploiting additional manual annotation, such as object pose, 3D surface templates, temporal continuity…

计算机视觉与模式识别 · 计算机科学 2018-11-28 Attila Szabó , Paolo Favaro

Texture synthesis is widely used in the field of computer graphics, vision, and image processing. In the present paper, a texture synthesis algorithm is proposed for near-regular natural textures with the help of a representative periodic…

计算机视觉与模式识别 · 计算机科学 2017-06-23 V. Asha

We propose a novel approach to reconstruct RGB-D indoor scene based on plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed from it, and generates a lightweight, low-polygonal mesh with clear…

计算机视觉与模式识别 · 计算机科学 2019-05-23 Chao Wang , Xiaohu Guo

We propose a texture template approach, consisting of a set of virtual minutiae, to improve the overall latent fingerprint recognition accuracy. To compensate for the lack of sufficient number of minutiae in poor quality latent prints, we…

计算机视觉与模式识别 · 计算机科学 2018-04-30 Kai Cao , Anil K. Jain

We present a method to estimate an HDR environment map from a narrow field-of-view LDR camera image in real-time. This enables perceptually appealing reflections and shading on virtual objects of any material finish, from mirror to diffuse,…

计算机视觉与模式识别 · 计算机科学 2021-07-29 Gowri Somanath , Daniel Kurz

Deep neural network (DNN) architectures have been shown to outperform traditional pipelines for object segmentation and pose estimation using RGBD data, but the performance of these DNN pipelines is directly tied to how representative the…

计算机视觉与模式识别 · 计算机科学 2017-09-27 Pat Marion , Peter R. Florence , Lucas Manuelli , Russ Tedrake

Object segmentation is an important capability for robotic systems, in particular for grasping. We present a graph- based approach for the segmentation of simple objects from RGB-D images. We are interested in segmenting objects with large…

计算机视觉与模式识别 · 计算机科学 2016-05-13 Giorgio Toscana , Stefano Rosa

We introduce a simple yet effective algorithm that uses convolutional neural networks to directly estimate object poses from videos. Our approach leverages the temporal information from a video sequence, and is computationally efficient and…

计算机视觉与模式识别 · 计算机科学 2021-11-23 Apoorva Beedu , Zhile Ren , Varun Agrawal , Irfan Essa

Tracking objects in 3D space and predicting their 6DoF pose is an essential task in computer vision. State-of-the-art approaches often rely on object texture to tackle this problem. However, while they achieve impressive results, many…

计算机视觉与模式识别 · 计算机科学 2022-03-11 Manuel Stoiber , Martin Sundermeyer , Rudolph Triebel

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

计算机视觉与模式识别 · 计算机科学 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

Scene text detection techniques have garnered significant attention due to their wide-ranging applications. However, existing methods have a high demand for training data, and obtaining accurate human annotations is labor-intensive and…

计算机视觉与模式识别 · 计算机科学 2023-11-29 Ling Fu , Zijie Wu , Yingying Zhu , Yuliang Liu , Xiang Bai

Search-based texture synthesis algorithms are sensitive to the order in which texture samples are generated; different synthesis orders yield different textures. Unfortunately, most polygon rasterizers and ray tracers do not guarantee the…

图形学 · 计算机科学 2014-07-01 Li-Yi Wei , Marc Levoy

We present a filtering-based method for semantic mapping to simultaneously detect objects and localize their 6 degree-of-freedom pose. For our method, called Contextual Temporal Mapping (or CT-Map), we represent the semantic map as a belief…

机器人学 · 计算机科学 2018-10-30 Zhen Zeng , Yunwen Zhou , Odest Chadwicke Jenkins , Karthik Desingh

We propose Text2Scene, a method to automatically create realistic textures for virtual scenes composed of multiple objects. Guided by a reference image and text descriptions, our pipeline adds detailed texture on labeled 3D geometries in…

计算机视觉与模式识别 · 计算机科学 2023-09-01 Inwoo Hwang , Hyeonwoo Kim , Young Min Kim

AR/VR applications and robots need to know when the scene has changed. An example is when objects are moved, added, or removed from the scene. We propose a 3D object discovery method that is based only on scene changes. Our method does not…

计算机视觉与模式识别 · 计算机科学 2022-08-23 Aikaterini Adam , Torsten Sattler , Konstantinos Karantzalos , Tomas Pajdla

We address the issue of creating consistent mesh texture maps captured from scenes without color calibration. We find that the method for aggregation of the multiple views is crucial for creating spatially consistent meshes without the need…

计算机视觉与模式识别 · 计算机科学 2021-01-27 Mohamed Dahy Elkhouly , Alessio Del Bue , Stuart James

In garment manufacturing, an automatic sewing machine is desirable to reduce cost. To accomplish this, a high speed vision system is required to track fabric motions and recognize repetitive weave patterns with high accuracy, from a micro…

图像与视频处理 · 电气工程与系统科学 2018-12-12 Yuting Hu , Zhiling Long , Ghassan AlRegib

To autonomously navigate and plan interactions in real-world environments, robots require the ability to robustly perceive and map complex, unstructured surrounding scenes. Besides building an internal representation of the observed scene…

机器人学 · 计算机科学 2021-05-18 Margarita Grinvald , Fadri Furrer , Tonci Novkovic , Jen Jen Chung , Cesar Cadena , Roland Siegwart , Juan Nieto

The success of deep learning in computer vision is based on availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Creating realistic 3D content is…

计算机视觉与模式识别 · 计算机科学 2017-08-07 Hassan Abu Alhaija , Siva Karthik Mustikovela , Lars Mescheder , Andreas Geiger , Carsten Rother
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