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Wireless Virtual Reality (VR) users are able to enjoy immersive experience from anywhere at anytime. However, providing full spherical VR video with high quality under limited VR interaction latency is challenging. If the viewpoint of the…

信号处理 · 电气工程与系统科学 2020-12-24 Xiaonan Liu , Xinyu Li , Yansha Deng

Adapting video data rate during streaming can effectively reduce the risk of playback interruptions caused by channel throughput fluctuations. The variations in rate, however, also introduce video quality fluctuations and thus potentially…

多媒体 · 计算机科学 2013-11-26 Chao Chen , Xiaoqing Zhu , Gustavo de Veciana , Alan C. Bovik , Robert W. Heath

360-degree panoramic videos have gained considerable attention in recent years due to the rapid development of head-mounted displays (HMDs) and panoramic cameras. One major problem in streaming panoramic videos is that panoramic videos are…

计算机视觉与模式识别 · 计算机科学 2022-12-21 Yuang Jiang , Konstantinos Poularakis , Diego Kiedanski , Sastry Kompella , Leandros Tassiulas

We introduce a novel generative model for video prediction based on latent flow matching, an efficient alternative to diffusion-based models. In contrast to prior work, we keep the high costs of modeling the past during training and…

计算机视觉与模式识别 · 计算机科学 2023-08-28 Aram Davtyan , Sepehr Sameni , Paolo Favaro

Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…

网络与互联网体系结构 · 计算机科学 2018-06-11 Anis Elgabli , Ke Liu , Vaneet Aggarwal

Video frame transmission delay is critical in real-time applications such as online video gaming, live show, etc. The receiving deadline of a new frame must catch up with the frame rendering time. Otherwise, the system will buffer a while,…

计算机视觉与模式识别 · 计算机科学 2021-03-18 Wang Shen , Wenbo Bao , Guangtao Zhai , Charlie L Wang , Jerry W Hu , Zhiyong Gao

Millimeter-wave(mmWave) technology has emerged as a promising enabler for unleashing the full potential of 360-degree virtual reality (VR). However, the explosive growth of VR services, coupled with the reliability issues of mmWave…

信息论 · 计算机科学 2023-05-16 Yuang Chen , Hancheng Lu , Langtian Qin , Chang Wu , Chang Wen Chen

Current virtual reality systems are typically limited by performance/cost, usability (size), or a combination of both. By using a networked client/server environment, we have solved these limitations for the client. However, in doing so we…

人机交互 · 计算机科学 2019-10-11 Gregory Gutmann , Akihiko Konagaya

This paper describes a new approach for allocating resources to video streaming traffic. Assuming that the future channel state can be predicted for a certain time, we minimize the fraction of the bandwidth consumed for smooth streaming by…

多媒体 · 计算机科学 2013-04-11 Sanam Sadr , Stefan Valentin

Remote communication has rapidly become a part of everyday life in both professional and personal contexts. However, popular video conferencing applications present limitations in terms of quality of communication, immersion and social…

多媒体 · 计算机科学 2022-05-11 Shishir Subramanyam , Irene Viola , Jack Jansen , Evangelos Alexiou , Alan Hanjalic , Pablo Cesar

Content-aware streaming requires dynamic, chunk-level importance weights to optimize subjective quality of experience (QoE). However, direct human annotation is prohibitively expensive while vision-saliency models generalize poorly. We…

计算机视觉与模式识别 · 计算机科学 2026-02-17 Jiahui Chen , Bo Peng , Lianchen Jia , Zeyu Zhang , Tianchi Huang , Lifeng Sun

The emergence of video applications and video capable devices have contributed substantially to the increase of video traffic on Internet. New mechanisms recommending video rate adaptation towards delivering enhanced Quality of Experience…

网络与互联网体系结构 · 计算机科学 2020-08-25 Safeen Qadir , Alexander A. Kist , Zhongwei Zhang

Deep learning has enabled algorithms to generate realistic images. However, accurately predicting long video sequences requires understanding long-term dependencies and remains an open challenge. While existing video prediction models…

计算机视觉与模式识别 · 计算机科学 2021-02-23 Vaibhav Saxena , Jimmy Ba , Danijar Hafner

The behavior of users in relatively predictable, both in terms of the data they request and the wireless channels they observe. In this paper, we consider the statistics of such predictable patterns of the demand and channel jointly across…

信息论 · 计算机科学 2018-06-14 L. Srikar Muppirisetty , John Tadrous , Atilla Eryilmaz , Henk Wymeersch

Real-time video demands quality-of-service (QoS) guarantees such as delay bounds for end-user satisfaction. Furthermore, the tolerable delay varies depending on the use case such as live streaming or two-way video conferencing. Due to the…

信息论 · 计算机科学 2016-11-18 Amin Abdel Khalek , Constantine Caramanis , Robert W. Heath

In this paper, we propose a framework to maximize energy efficiency (EE) of a system supporting real-time (RT) and non-real-time services by exploiting future average channel gains of mobile users, which change in the timescale of seconds…

信息论 · 计算机科学 2019-07-26 Changyang She , Chenyang Yang

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

多媒体 · 计算机科学 2017-05-16 Tarek El-Ganainy

User experience of video streaming could be greatly improved by selecting a high-yet-sustainable initial video bitrate, and it is therefore critical to accurately predict throughput before a video session starts. Inspired by previous…

网络与互联网体系结构 · 计算机科学 2015-05-11 Junchen Jiang , Vyas Sekar , Yi Sun

This paper presents a Brownian-approximation framework to optimize the quality of experience (QoE) for real-time video streaming in wireless networks. In real-time video streaming, one major challenge is to tackle the natural tension…

网络与互联网体系结构 · 计算机科学 2020-10-26 Ping-Chun Hsieh , Xi Liu , I-Hong Hou

Adaptive bitrate streaming enables video users to adapt their playing bitrates to the real-time network conditions, hence achieving the desirable quality-of-experience (QoE). In a multi-user wireless scenario, however, existing single-user…

网络与互联网体系结构 · 计算机科学 2025-08-11 Lin Gao , Ming Tang , Haitian Pang , Jianwei Huang , Lifeng Sun