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The proliferation of distributed generation and storage units is leading to the development of local, small-scale distribution grids, known as microgrids (MGs). In this paper, the problem of optimizing the energy trading decisions of MG…

计算机科学与博弈论 · 计算机科学 2016-10-10 Georges El Rahi , Anibal Sanjab , Walid Saad , Narayan B. Mandayam , H. Vincent Poor

We want to introduce another smoothing approach by treating each geometric element as a player in a game: a quest for the best element quality. In other words, each player has the goal of becoming as regular as possible. The set of…

计算机科学与博弈论 · 计算机科学 2020-10-13 Dimitris Vartziotis , Doris Bohnet , Benjamin Himpel

We present a novel algorithm for game-theoretic trajectory planning, tailored for settings in which agents can only observe one another in specific regions of the state space. Such problems arise naturally in the context of multi-robot…

多智能体系统 · 计算机科学 2024-06-18 Kushagra Gupta , David Fridovich-Keil

We modeled the dynamics of a soccer match based on a network representation where players are nodes discretely clustered into homogeneous groups. Players were grouped by physical proximity, supported by the intuitive notion that competing…

社会与信息网络 · 计算机科学 2021-08-09 Luis Ramada Pereira , Rui J. Lopes , Jorge Louçã , Duarte Araújo , João Ramos

Game-theoretic resource allocation on graphs (GRAG) involves two players competing over multiple steps to control nodes of interest on a graph, a problem modeled as a multi-step Colonel Blotto Game (MCBG). Finding optimal strategies is…

机器学习 · 计算机科学 2025-05-13 Zijian An , Lifeng Zhou

The theory of learning in games has extensively studied situations where agents respond dynamically to each other by optimizing a fixed utility function. However, in real situations, the strategic environment varies as a result of past…

计算机科学与博弈论 · 计算机科学 2022-07-15 Brandon C. Collins , Shouhuai Xu , Philip N. Brown

Strategy iteration is a technique frequently used for two-player games in order to determine the winner or compute payoffs, but to the best of our knowledge no general framework for strategy iteration has been considered. Inspired by…

计算机科学中的逻辑 · 计算机科学 2022-12-14 Paolo Baldan , Richard Eggert , Barbara König , Tommaso Padoan

A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

信息论 · 计算机科学 2007-07-16 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

Game theory-based approaches have recently gained traction in a wide range of applications, importantly in power and energy systems. With the onset of cooperation as a new perspective for solving power system problems, as well as the nature…

系统与控制 · 电气工程与系统科学 2023-02-15 Mukesh Gautam , Mohammed Ben-Idris

In everyday life, we frequently make coarse-grained judgments. When we say that Olivia and Noah excel in mathematics, we disregard the specific differences in their mathematical abilities. Similarly, when we claim that a particular…

理论经济学 · 经济学 2025-04-04 Takashi Izumo

In this paper, we deal with the problem of maximizing the profit of Network Operators (NOs) of green cellular networks in situations where Quality-of-Service (QoS) guarantees must be ensured to users, and Base Stations (BSs) can be shared…

计算机科学与博弈论 · 计算机科学 2016-02-23 Cosimo Anglano , Marco Guazzone , Matteo Sereno

An existing challenge in power systems is the implementation of optimal demand management through dynamic pricing. This paper encompasses the design, analysis and implementation of a novel on-line pricing scheme based on coalitional game…

In dynamic noncooperative games, each player makes conjectures about other players' reactions before choosing a strategy. However, resulting equilibria may be multiple and do not always lead to desirable outcomes. These issues are typically…

计算机科学与博弈论 · 计算机科学 2025-11-24 Francesco Morri , Hélène Le Cadre , David Salas , Didier Aussel

This paper presents a potential game approach for distributed cooperative selection of informative sensors, when the goal is to maximize the mutual information between the measurement variables and the quantities of interest. It is proved…

系统与控制 · 计算机科学 2014-03-05 Han-Lim Choi , Su-Jin Lee

We formulate a general energy and method for segmentation that is designed to have preference for segmenting the coarse structure over the fine structure of the data, without smoothing across boundaries of regions. The energy is formulated…

计算机视觉与模式识别 · 计算机科学 2016-03-28 Ganesh Sundaramoorthi , Naeemullah Khan , Byung-Woo Hong

Game theory is a powerful analytical tool for modeling decision makers strategies, behaviors and interactions. Act and decisions of a decision maker can benefit or negatively impact other decision makers interests. Game theory has been…

系统与控制 · 计算机科学 2018-05-01 Ali Mohammadi , Sanaz Rabinia

This study optimises manually derived rule-based expert system classification of objects according to changes in their properties over time. One of the key challenges that this study tries to address is how to classify objects that exhibit…

人工智能 · 计算机科学 2016-07-21 Polla Fattah , Uwe Aickelin , Christian Wagner

Stochastic optimization algorithms have been successfully applied in several domains to find optimal solutions. Because of the ever-growing complexity of the integrated systems, novel stochastic algorithms are being proposed, which makes…

人工智能 · 计算机科学 2024-06-04 Sowmya Chandrasekaran , Thomas Bartz-Beielstein

Underlying relationships among Multi-Agent Systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. This paper proposes a new hierarchical network-based model called Game-theoretic Utility Tree (GUT), which…

多智能体系统 · 计算机科学 2023-03-30 Qin Yang , Ramviyas Parasuraman

This article describes an application of three well-known statistical methods in the field of game-tree search: using a large number of classified Othello positions, feature weights for evaluation functions with a game-phase-independent…

人工智能 · 计算机科学 2014-11-17 M. Buro