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相关论文: Counterfactual States for Atari Agents via Generat…

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Advances in deep reinforcement learning have allowed autonomous agents to perform well on Atari games, often outperforming humans, using only raw pixels to make their decisions. However, most of these games take place in 2D environments…

人工智能 · 计算机科学 2018-01-30 Guillaume Lample , Devendra Singh Chaplot

We present a generative optimization approach for learning game-playing agents, where policies are represented as Python programs and refined using large language models (LLMs). Our method treats decision-making policies as self-evolving…

机器学习 · 计算机科学 2025-08-28 Zhiyi Kuang , Ryan Rong , YuCheng Yuan , Allen Nie

Machine learning plays a role in many deployed decision systems, often in ways that are difficult or impossible to understand by human stakeholders. Explaining, in a human-understandable way, the relationship between the input and output of…

机器学习 · 计算机科学 2022-11-17 Sahil Verma , Varich Boonsanong , Minh Hoang , Keegan E. Hines , John P. Dickerson , Chirag Shah

We introduce the concept of deceptive diffusion -- training a generative AI model to produce adversarial images. Whereas a traditional adversarial attack algorithm aims to perturb an existing image to induce a misclassificaton, the…

机器学习 · 计算机科学 2024-07-01 Lucas Beerens , Catherine F. Higham , Desmond J. Higham

Deep Reinforcement Learning (RL) involves the use of Deep Neural Networks (DNNs) to make sequential decisions in order to maximize reward. For many tasks the resulting sequence of actions produced by a Deep RL policy can be long and…

人工智能 · 计算机科学 2022-07-26 Sam Blakeman , Denis Mareschal

Machine learning is increasingly applied in high-stakes decision making that directly affect people's lives, and this leads to an increased demand for systems to explain their decisions. Explanations often take the form of counterfactuals,…

机器学习 · 计算机科学 2021-05-20 Maximilian Schleich , Zixuan Geng , Yihong Zhang , Dan Suciu

Recently, eXplainable AI (XAI) research has focused on counterfactual explanations as post-hoc justifications for AI-system decisions (e.g. a customer refused a loan might be told: If you asked for a loan with a shorter term, it would have…

人工智能 · 计算机科学 2023-05-10 Saugat Aryal , Mark T Keane

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

多智能体系统 · 计算机科学 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

In the field of Explainable Artificial Intelligence (XAI), counterfactual examples explain to a user the predictions of a trained decision model by indicating the modifications to be made to the instance so as to change its associated…

人工智能 · 计算机科学 2023-05-11 Thibault Laugel , Adulam Jeyasothy , Marie-Jeanne Lesot , Christophe Marsala , Marcin Detyniecki

Reinforcement learning (RL) systems, while achieving remarkable success across various domains, are vulnerable to adversarial attacks. This is especially a concern in vision-based environments where minor manipulations of high-dimensional…

机器学习 · 计算机科学 2025-11-12 Xiaolin Sun , Feidi Liu , Zhengming Ding , ZiZhan Zheng

Large language model (LLM)-powered agents can translate high-level user intents into plans and actions in an environment. Yet after observing an outcome, users may wonder: What if I had phrased my intent differently? We introduce a…

人工智能 · 计算机科学 2026-01-30 Amirmohammad Farzaneh , Salvatore D'Oro , Osvaldo Simeone

Counterfactual Thinking is a human cognitive ability studied in a wide variety of domains. It captures the process of reasoning about a past event that did not occur, namely what would have happened had this event occurred, or, otherwise,…

人工智能 · 计算机科学 2019-12-20 Luis Moniz Pereira , Francisco C. Santos

Generative propaganda is the use of generative artificial intelligence (AI) to shape public opinion. To characterize its use in real-world settings, we conducted interviews with defenders (e.g., factcheckers, journalists, officials) in…

Explainable reinforcement learning allows artificial agents to explain their behavior in a human-like manner aiming at non-expert end-users. An efficient alternative of creating explanations is to use an introspection-based method that…

机器学习 · 计算机科学 2021-08-23 Angel Ayala , Francisco Cruz , Bruno Fernandes , Richard Dazeley

Automated rationale generation is an approach for real-time explanation generation whereby a computational model learns to translate an autonomous agent's internal state and action data representations into natural language. Training on…

人工智能 · 计算机科学 2019-01-15 Upol Ehsan , Pradyumna Tambwekar , Larry Chan , Brent Harrison , Mark Riedl

Despite tremendous progress, machine learning and deep learning still suffer from incomprehensible predictions. Incomprehensibility, however, is not an option for the use of (deep) reinforcement learning in the real world, as unpredictable…

人工智能 · 计算机科学 2024-07-23 Manuel Eberhardinger , Florian Rupp , Johannes Maucher , Setareh Maghsudi

Despite the impressive capabilities of Deep Reinforcement Learning (DRL) agents in many challenging scenarios, their black-box decision-making process significantly limits their deployment in safety-sensitive domains. Several previous…

机器学习 · 计算机科学 2024-01-17 Xiao Liu , Jie Zhao , Wubing Chen , Mao Tan , Yongxing Su

Counterfactual explanations provide a potentially significant solution to the Explainable AI (XAI) problem, but good, native counterfactuals have been shown to rarely occur in most datasets. Hence, the most popular methods generate…

人工智能 · 计算机科学 2021-01-25 Barry Smyth , Mark T Keane

When encountering novel objects, humans are able to infer a wide range of physical properties such as mass, friction and deformability by interacting with them in a goal driven way. This process of active interaction is in the same spirit…

机器学习 · 统计学 2017-08-21 Misha Denil , Pulkit Agrawal , Tejas D Kulkarni , Tom Erez , Peter Battaglia , Nando de Freitas

Imitation learning in a high-dimensional environment is challenging. Most inverse reinforcement learning (IRL) methods fail to outperform the demonstrator in such a high-dimensional environment, e.g., Atari domain. To address this…

机器学习 · 计算机科学 2020-09-14 Xingrui Yu , Yueming Lyu , Ivor W. Tsang