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As deep reinforcement learning driven by visual perception becomes more widely used there is a growing need to better understand and probe the learned agents. Understanding the decision making process and its relationship to visual inputs…

计算机视觉与模式识别 · 计算机科学 2019-04-03 Christian Rupprecht , Cyril Ibrahim , Christopher J. Pal

Large Language Models (LLMs) have achieved remarkable reliability and advanced capabilities through extended test-time reasoning. However, extending these capabilities to Multi-modal Large Language Models (MLLMs) remains a significant…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Yuhao Dong , Zuyan Liu , Shulin Tian , Yongming Rao , Ziwei Liu

Robotic systems are nowadays capable of solving complex navigation tasks. However, their capabilities are limited to the knowledge of the designer and consequently lack generalizability to initially unconsidered situations. This makes deep…

机器人学 · 计算机科学 2022-05-24 Christopher Gebauer , Nils Dengler , Maren Bennewitz

Mobile robots are being used on a large scale in various crowded situations and become part of our society. The socially acceptable navigation behavior of a mobile robot with individual human consideration is an essential requirement for…

机器人学 · 计算机科学 2024-07-29 Daniel Flögel , Lars Fischer , Thomas Rudolf , Tobias Schürmann , Sören Hohmann

In the context of visual navigation, the capacity to map a novel environment is necessary for an agent to exploit its observation history in the considered place and efficiently reach known goals. This ability can be associated with spatial…

计算机视觉与模式识别 · 计算机科学 2023-04-26 Pierre Marza , Laetitia Matignon , Olivier Simonin , Christian Wolf

The navigation problem is classically approached in two steps: an exploration step, where map-information about the environment is gathered; and an exploitation step, where this information is used to navigate efficiently. Deep…

机器人学 · 计算机科学 2019-01-08 Vikas Dhiman , Shurjo Banerjee , Brent Griffin , Jeffrey M Siskind , Jason J Corso

Recent advancements in Large Language Models (LLMs) and Vision-Language Models (VLMs) have made them powerful tools in embodied navigation, enabling agents to leverage commonsense and spatial reasoning for efficient exploration in…

Current video understanding models rely on fixed frame sampling strategies, processing predetermined visual inputs regardless of the specific reasoning requirements of each question. This static approach limits their ability to adaptively…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Haonan Ge , Yiwei Wang , Kai-Wei Chang , Hang Wu , Yujun Cai

This review addresses the problem of learning abstract representations of the measurement data in the context of Deep Reinforcement Learning (DRL). While the data are often ambiguous, high-dimensional, and complex to interpret, many…

机器学习 · 计算机科学 2024-05-31 Nicolò Botteghi , Mannes Poel , Christoph Brune

Virtual reality (VR) offers immersive visualization and intuitive interaction. We leverage VR to enable any biomedical professional to deploy a deep learning (DL) model for image classification. While DL models can be powerful tools for…

机器学习 · 计算机科学 2022-06-22 Kevin C. VanHorn , Meyer Zinn , Murat Can Cobanoglu

Vision-and-Language Navigation (VLN) requires an agent to ground language instructions to its own movement within a visual environment. While state-of-the-art methods leverage the reasoning capabilities of Vision-Language Models (VLMs) for…

机器人学 · 计算机科学 2026-05-22 Wenxuan Guo , Xiuwei Xu , Yichen Liu , Xiangyu Li , Hang Yin , Huangxing Chen , Wenzhao Zheng , Jianjiang Feng , Jie Zhou , Jiwen Lu

Motivated by recent advancements in Deep Reinforcement Learning (RL), we have developed an RL agent to manage the operation of storage devices in a household and is designed to maximize demand-side cost savings. The proposed technique is…

机器学习 · 计算机科学 2019-10-31 Hareesh Kumar , Priyanka Mary Mammen , Krithi Ramamritham

Large Language Models (LLMs) have become integral to many domains, making their safety a critical priority. Prior jailbreaking research has explored diverse approaches, including prompt optimization, automated red teaming, obfuscation, and…

计算与语言 · 计算机科学 2026-02-09 Sung-Hoon Yoon , Ruizhi Qian , Minda Zhao , Weiyue Li , Mengyu Wang

Navigating human-filled spaces is crucial for the interactive social robots to support advanced services, such as cooperative carrying, which enables service provision in complex and crowded environments while adapting behavior based on…

机器人学 · 计算机科学 2025-03-11 Weizheng Wang , Ike Obi , Aniket Bera , Byung-Cheol Min

Deep reinforcement learning (DRL) has achieved significant breakthroughs in various tasks. However, most DRL algorithms suffer a problem of generalizing the learned policy which makes the learning performance largely affected even by minor…

机器学习 · 计算机科学 2019-07-11 Zhengyao Jiang , Shan Luo

Large language models (LLMs) excel at complex reasoning tasks such as mathematics and coding, yet they frequently struggle with simple interactive tasks that young children perform effortlessly. This discrepancy highlights a critical gap…

人工智能 · 计算机科学 2025-09-01 Yi Liao , Yu Gu , Yuan Sui , Zining Zhu , Yifan Lu , Guohua Tang , Zhongqian Sun , Wei Yang

We introduce an approach for deep reinforcement learning (RL) that improves upon the efficiency, generalization capacity, and interpretability of conventional approaches through structured perception and relational reasoning. It uses…

Training end-to-end policies from image data to directly predict navigation actions for robotic systems has proven inherently difficult. Existing approaches often suffer from either the sim-to-real gap during policy transfer or a limited…

机器人学 · 计算机科学 2026-03-17 Lazar Milikic , Manthan Patel , Jonas Frey

In embodied AI, visual perception should be active rather than passive: the system must decide where to look and at what scale to sense to acquire maximally informative data under pixel and spatial budget constraints. Existing vision models…

机器人学 · 计算机科学 2026-04-06 Jiashu Yang , Yifan Han , Yucheng Xie , Ning Guo , Wenzhao Lian

Reinforcement learning (RL) has been successful in training agents in various learning environments, including video-games. However, such work modifies and shrinks the action space from the game's original. This is to avoid trying…

人工智能 · 计算机科学 2020-05-27 Anssi Kanervisto , Christian Scheller , Ville Hautamäki