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Reinforcement learning methods have recently been very successful at performing complex sequential tasks like playing Atari games, Go and Poker. These algorithms have outperformed humans in several tasks by learning from scratch, using only…

机器学习 · 计算机科学 2021-09-28 Ajay Subramanian , Sharad Chitlangia , Veeky Baths

Double Q-learning is a classical control algorithm that mitigates the maximization bias of Q-learning. To do so, it explicitly trains two independent action-value functions and uses them to decouple action-selection and action-evaluation…

机器学习 · 计算机科学 2026-05-18 Prabhat Nagarajan , Martha White , Marlos C. Machado

In this paper, a novel training paradigm inspired by quantum computation is proposed for deep reinforcement learning (DRL) with experience replay. In contrast to traditional experience replay mechanism in DRL, the proposed deep…

机器学习 · 计算机科学 2021-01-07 Qing Wei , Hailan Ma , Chunlin Chen , Daoyi Dong

Playing two-player games using reinforcement learning and self-play can be challenging due to the complexity of two-player environments and the possible instability in the training process. We propose that a reinforcement learning algorithm…

机器学习 · 计算机科学 2025-02-06 Kimiya Saadat , Richard Zhao

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

人工智能 · 计算机科学 2025-09-10 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

The recently introduced Deep Q-Networks (DQN) algorithm has gained attention as one of the first successful combinations of deep neural networks and reinforcement learning. Its promise was demonstrated in the Arcade Learning Environment…

机器学习 · 计算机科学 2016-04-25 Yitao Liang , Marlos C. Machado , Erik Talvitie , Michael Bowling

In this work, an advanced deep reinforcement learning architecture is used to train neural network agents playing atari games. Given only the raw game pixels, action space, and reward information, the system can train agents to play any…

人工智能 · 计算机科学 2024-05-24 Md Ashfaq Salehin

Reinforcement learning (RL) has seen great advancements in the past few years. Nevertheless, the consensus among the RL community is that currently used methods, despite all their benefits, suffer from extreme data inefficiency, especially…

机器学习 · 计算机科学 2020-04-01 Kacper Kielak

To solve complex real-world problems with reinforcement learning, we cannot rely on manually specified reward functions. Instead, we can have humans communicate an objective to the agent directly. In this work, we combine two approaches to…

机器学习 · 计算机科学 2018-11-16 Borja Ibarz , Jan Leike , Tobias Pohlen , Geoffrey Irving , Shane Legg , Dario Amodei

Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based…

机器学习 · 计算机科学 2019-03-05 Giuseppe Cuccu , Julian Togelius , Philippe Cudre-Mauroux

Reinforcement learning has achieved remarkable success in perfect information games such as Go and Atari, enabling agents to compete at the highest levels against human players. However, research in reinforcement learning for imperfect…

机器学习 · 计算机科学 2024-10-24 Jiamian Li

Neural networks can achieve excellent results in a wide variety of applications. However, when they attempt to sequentially learn, they tend to learn the new task while catastrophically forgetting previous ones. We propose a model that…

机器学习 · 计算机科学 2020-12-18 Craig Atkinson , Brendan McCane , Lech Szymanski , Anthony Robins

Reinforcement learning has shown an outstanding performance in the applications of games, particularly in Atari games as well as Go. Based on these successful examples, we attempt to apply one of the well-known reinforcement learning…

人工智能 · 计算机科学 2022-09-22 Curie Kim , Yewon Hwang , Jong-Hwan Kim

Reinforcement Learning is one of the most advanced set of algorithms known to mankind which can compete in games and perform at par or even better than humans. In this paper we study most popular model free reinforcement learning algorithms…

人工智能 · 计算机科学 2020-08-19 Divyanshu Marwah , Sneha Srivastava , Anusha Gupta , Shruti Verma

Learning an effective representation for high-dimensional data is a challenging problem in reinforcement learning (RL). Deep reinforcement learning (DRL) such as Deep Q networks (DQN) achieves remarkable success in computer games by…

机器学习 · 计算机科学 2019-05-10 Borislav Mavrin , Hengshuai Yao , Linglong Kong

Advances in deep reinforcement learning have allowed autonomous agents to perform well on Atari games, often outperforming humans, using only raw pixels to make their decisions. However, most of these games take place in 2D environments…

人工智能 · 计算机科学 2018-01-30 Guillaume Lample , Devendra Singh Chaplot

We present the first massively distributed architecture for deep reinforcement learning. This architecture uses four main components: parallel actors that generate new behaviour; parallel learners that are trained from stored experience; a…

The deep reinforcement learning method usually requires a large number of training images and executing actions to obtain sufficient results. When it is extended a real-task in the real environment with an actual robot, the method will be…

计算机视觉与模式识别 · 计算机科学 2018-06-05 Daiki Kimura

In this work, we build on recent advances in distributional reinforcement learning to give a generally applicable, flexible, and state-of-the-art distributional variant of DQN. We achieve this by using quantile regression to approximate the…

机器学习 · 计算机科学 2018-06-20 Will Dabney , Georg Ostrovski , David Silver , Rémi Munos

Reinforcement Learning (RL) is an area of machine learning figuring out how agents take actions in an unknown environment to maximize its rewards. Unlike classical Markov Decision Process (MDP) in which agent has full knowledge of its…

人工智能 · 计算机科学 2023-03-07 Yangxin Zhong , Jiajie He , Lingjie Kong