相关论文: Real-Time Global Illumination Decomposition of Vid…
Decomposing a scene into its reflectance and shading is a challenge due to the lack of extensive ground-truth data for real-world scenes. We introduce a novel physics-based approach for intrinsic image decomposition using a pair of visible…
Reflections in videos are obstructions that often occur when videos are taken behind reflective surfaces like glass. These reflections reduce the quality of such videos, lead to information loss and degrade the accuracy of many computer…
We address the challenge of relighting a single image or video, a task that demands precise scene intrinsic understanding and high-quality light transport synthesis. Existing end-to-end relighting models are often limited by the scarcity of…
Volumetric video relighting is essential for bringing captured performances into virtual worlds, but current approaches struggle to deliver temporally stable, production-ready results. Diffusion-based intrinsic decomposition methods show…
Inverse rendering methods aim to estimate geometry, materials and illumination from multi-view RGB images. In order to achieve better decomposition, recent approaches attempt to model indirect illuminations reflected from different…
Intrinsic image decomposition, which is an essential task in computer vision, aims to infer the reflectance and shading of the scene. It is challenging since it needs to separate one image into two components. To tackle this, conventional…
The research reported in this paper addresses the fundamental task of separation of locally moving or deforming image areas from a static or globally moving background. It builds on the latest developments in the field of robust principal…
Inverse rendering of indoor scenes remains challenging due to the ambiguity between reflectance and lighting, exacerbated by inter-reflections among multiple objects. While natural illumination-based methods struggle to resolve this…
This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…
Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…
Real-time rendering with global illumination is crucial to afford the user realistic experience in virtual environments. We present a learning-based estimator to predict diffuse indirect illumination in screen space, which then is combined…
This paper addresses the problem of inverse rendering from photometric images. Existing approaches for this problem suffer from the effects of self-shadows, inter-reflections, and lack of constraints on the surface reflectance, leading to…
We propose a novel intrinsic image decomposition network considering reflectance consistency. Intrinsic image decomposition aims to decompose an image into illumination-invariant and illumination-variant components, referred to as…
Real-time global illumination is key to enabling more dynamic and physically realistic worlds in performance-critical applications such as games or any other applications with real-time constraints.Hardware-accelerated ray tracing in modern…
The task of extracting intrinsic components, such as reflectance and shading, from neural radiance fields is of growing interest. However, current methods largely focus on synthetic scenes and isolated objects, overlooking the complexities…
Given a video and a set of input object masks, an omnimatte method aims to decompose the video into semantically meaningful layers containing individual objects along with their associated effects, such as shadows and reflections. Existing…
Image foreground extraction is a classical problem in image processing and vision, with a large range of applications. In this dissertation, we focus on the extraction of text and graphics in mixed-content images, and design novel…
We present GI-GS, a novel inverse rendering framework that leverages 3D Gaussian Splatting (3DGS) and deferred shading to achieve photo-realistic novel view synthesis and relighting. In inverse rendering, accurately modeling the shading…
This paper introduces the method of dynamic mode decomposition (DMD) for robustly separating video frames into background (low-rank) and foreground (sparse) components in real-time. The method is a novel application of a technique used for…
Decomposing a scene into its shape, reflectance, and illumination is a challenging but important problem in computer vision and graphics. This problem is inherently more challenging when the illumination is not a single light source under…