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Deep reinforcement learning (DRL) is a promising way to achieve human-like autonomous driving. However, the low sample efficiency and difficulty of designing reward functions for DRL would hinder its applications in practice. In light of…

机器人学 · 计算机科学 2021-10-29 Zhiyu Huang , Jingda Wu , Chen Lv

Model-based reinforcement learning (RL) algorithms can attain excellent sample efficiency, but often lag behind the best model-free algorithms in terms of asymptotic performance. This is especially true with high-capacity parametric…

机器学习 · 计算机科学 2018-11-05 Kurtland Chua , Roberto Calandra , Rowan McAllister , Sergey Levine

Branch-and-bound is a systematic enumerative method for combinatorial optimization, where the performance highly relies on the variable selection strategy. State-of-the-art handcrafted heuristic strategies suffer from relatively slow…

机器学习 · 计算机科学 2022-06-15 Tianyu Zhang , Amin Banitalebi-Dehkordi , Yong Zhang

In complex environments with high dimension, training a reinforcement learning (RL) model from scratch often suffers from lengthy and tedious collection of agent-environment interactions. Instead, leveraging expert demonstration to guide RL…

机器学习 · 计算机科学 2021-09-28 Zhaorun Chen , Binhao Chen , Shenghan Xie , Liang Gong , Chengliang Liu , Zhengfeng Zhang , Junping Zhang

Deep Reinforcement Learning has shown its ability in solving complicated problems directly from high-dimensional observations. However, in end-to-end settings, Reinforcement Learning algorithms are not sample-efficient and requires long…

机器学习 · 计算机科学 2021-07-06 Nicolò Botteghi , Mannes Poel , Beril Sirmacek , Christoph Brune

Being able to reason in an environment with a large number of discrete actions is essential to bringing reinforcement learning to a larger class of problems. Recommender systems, industrial plants and language models are only some of the…

Over recent years, deep reinforcement learning has shown strong successes in complex single-agent tasks, and more recently this approach has also been applied to multi-agent domains. In this paper, we propose a novel approach, called…

多智能体系统 · 计算机科学 2018-12-03 Aleksandra Malysheva , Tegg Taekyong Sung , Chae-Bong Sohn , Daniel Kudenko , Aleksei Shpilman

Large Language Models (LLM) are increasingly being explored for problem-solving tasks. However, their strategic planning capability is often viewed with skepticism. Recent studies have incorporated the Monte Carlo Tree Search (MCTS)…

人工智能 · 计算机科学 2025-02-05 Bingzheng Gan , Yufan Zhao , Tianyi Zhang , Jing Huang , Yusu Li , Shu Xian Teo , Changwang Zhang , Wei Shi

We describe our solution approach for Pommerman TeamRadio, a competition environment associated with NeurIPS 2019. The defining feature of our algorithm is achieving sample efficiency within a restrictive computational budget while beating…

机器学习 · 计算机科学 2020-11-03 Hardik Meisheri , Harshad Khadilkar

In recent years deep neural networks have been successfully applied to the domains of reinforcement learning \cite{bengio2009learning,krizhevsky2012imagenet,hinton2006reducing}. Deep reinforcement learning \cite{mnih2015human} is reported…

机器学习 · 计算机科学 2020-05-19 Huihui Zhang , Wu Huang

Training deep reinforcement learning agents complex behaviors in 3D virtual environments requires significant computational resources. This is especially true in environments with high degrees of aliasing, where many states share nearly…

机器学习 · 计算机科学 2019-08-06 Spencer Frazier , Mark Riedl

With the breakthrough of AlphaGo, deep reinforcement learning becomes a recognized technique for solving sequential decision-making problems. Despite its reputation, data inefficiency caused by its trial and error learning mechanism makes…

机器学习 · 计算机科学 2024-04-01 Qiyue Yin , Tongtong Yu , Shengqi Shen , Jun Yang , Meijing Zhao , Kaiqi Huang , Bin Liang , Liang Wang

Pretraining with expert demonstrations have been found useful in speeding up the training process of deep reinforcement learning algorithms since less online simulation data is required. Some people use supervised learning to speed up the…

人工智能 · 计算机科学 2018-02-12 Xiaoqin Zhang , Huimin Ma

In this paper a deep reinforcement based multi-agent path planning approach is introduced. The experiments are realized in a simulation environment and in this environment different multi-agent path planning problems are produced. The…

机器学习 · 计算机科学 2021-10-05 Mert Çetinkaya

We present an adversarial active exploration for inverse dynamics model learning, a simple yet effective learning scheme that incentivizes exploration in an environment without any human intervention. Our framework consists of a deep…

机器学习 · 计算机科学 2020-03-18 Zhang-Wei Hong , Tsu-Jui Fu , Tzu-Yun Shann , Yi-Hsiang Chang , Chun-Yi Lee

This paper presents a novel approach to multi-agent reinforcement learning (RL) for linear systems with convex polytopic constraints. Existing work on RL has demonstrated the use of model predictive control (MPC) as a function approximator…

系统与控制 · 电气工程与系统科学 2025-01-06 Samuel Mallick , Filippo Airaldi , Azita Dabiri , Bart De Schutter

Reinforcement learning agents can learn to solve sequential decision tasks by interacting with the environment. Human knowledge of how to solve these tasks can be incorporated using imitation learning, where the agent learns to imitate…

人工智能 · 计算机科学 2019-09-24 Ruohan Zhang , Faraz Torabi , Lin Guan , Dana H. Ballard , Peter Stone

The combination of Monte-Carlo Tree Search (MCTS) and deep reinforcement learning is state-of-the-art in two-player perfect-information games. In this paper, we describe a search algorithm that uses a variant of MCTS which we enhanced by 1)…

机器学习 · 计算机科学 2020-05-26 Arta Seify , Michael Buro

Deep reinforcement learning (DRL) has significantly advanced the field of combinatorial optimization (CO). However, its practicality is hindered by the necessity for a large number of reward evaluations, especially in scenarios involving…

机器学习 · 计算机科学 2024-07-18 Hyeonah Kim , Minsu Kim , Sungsoo Ahn , Jinkyoo Park

Sample inefficiency of deep reinforcement learning methods is a major obstacle for their use in real-world applications. In this work, we show how human demonstrations can improve final performance of agents on the Minecraft minigame…

机器学习 · 计算机科学 2020-03-16 Christian Scheller , Yanick Schraner , Manfred Vogel