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When developing peer-to-peer applications on Distributed Ledger Technology (DLT), a crucial decision is the selection of a suitable DLT design (e.g., Ethereum) because it is hard to change the underlying DLT design post hoc. To facilitate…

密码学与安全 · 计算机科学 2023-06-28 Niclas Kannengießer , Sebastian Lins , Tobias Dehling , Ali Sunyaev

The Arcade Learning Environment (ALE) is an evaluation platform that poses the challenge of building AI agents with general competency across dozens of Atari 2600 games. It supports a variety of different problem settings and it has been…

The goal of this paper is to share our experience in designing and organizing educational competitions with anonymous and (near) real-time leaderboards in both academic and industrial settings. While such competitions serve as a great…

人机交互 · 计算机科学 2024-02-14 Serdar Kadıoğlu , Bernard Kleynhans

Most modern systems strive to learn from interactions with users, and many engage in exploration: making potentially suboptimal choices for the sake of acquiring new information. We initiate a study of the interplay between exploration and…

计算机科学与博弈论 · 计算机科学 2017-11-21 Yishay Mansour , Aleksandrs Slivkins , Zhiwei Steven Wu

Scientific discovery increasingly entails long-horizon exploration of complex hypothesis spaces, yet most existing approaches emphasize final performance while offering limited insight into how scientific exploration unfolds over time,…

Online auction has been very widespread in the recent years. Platform administrators are working hard to refine their auction mechanisms that will generate high profits while maintaining a fair resource allocation. With the advancement of…

计算机科学与博弈论 · 计算机科学 2021-10-14 Zhanhao Zhang

AI systems may be better thought of as peers than as tools. This paper explores applications of augmented collective intelligence (ACI) beneficial to collaborative ideation. Design considerations are offered for an experiment that evaluates…

计算机与社会 · 计算机科学 2023-04-03 Emily Dardaman , Abhishek Gupta

Online experiments using metaverse platforms have gained significant traction in Human-Computer Interaction and Virtual Reality (VR) research. However, current research workflows are highly fragmented, as researchers must use separate tools…

人机交互 · 计算机科学 2026-04-07 Yong-Hao Hu , Sotaro Yokoi , Yuji Hatada , Yuichi Hiroi , Takuji Narumi , Takefumi Hiraki

Game development is an interdisciplinary concept that embraces artistic, software engineering, management, and business disciplines. This research facilitates a better understanding of important dimensions of digital game development…

软件工程 · 计算机科学 2017-11-27 Saiqa Aleem , Luiz Fernando Capretz , Faheem Ahmed

General game playing artificial intelligence has recently seen important advances due to the various techniques known as 'deep learning'. However the advances conceal equally important limitations in their reliance on: massive data sets;…

人机交互 · 计算机科学 2016-06-22 Benjamin Ultan Cowley

Artificial Intelligence (AI) has the opportunity to revolutionize the way the United States Department of Defense (DoD) and Intelligence Community (IC) address the challenges of evolving threats, data deluge, and rapid courses of action.…

Artificial Intelligence principles define social and ethical considerations to develop future AI. They come from research institutes, government organizations and industries. All versions of AI principles are with different considerations…

人工智能 · 计算机科学 2018-12-13 Yi Zeng , Enmeng Lu , Cunqing Huangfu

Games and puzzles play important pedagogical roles in STEM learning. New AI algorithms that can solve complex problems offer opportunities for scaffolded instruction in puzzle solving. This paper presents the ALLURE system, which uses an AI…

人机交互 · 计算机科学 2025-11-04 Kirk Vanacore , Jaclyn Ocumpaugh , Forest Agostinelli , Dezhi Wu , Sai Vuruma , Matt Irvin

This work introduces a novel, modular, layered web based platform for managing machine learning experiments on grid-based High Performance Computing infrastructures. The coupling of the communication services offered by the grid, with an…

分布式、并行与集群计算 · 计算机科学 2016-10-12 Chairi Kiourt , Dimitris Kalles

Rating systems play a crucial role in evaluating player skill across competitive environments. The Elo rating system, originally designed for deterministic and information-complete games such as chess, has been widely adopted and modified…

计算机科学与博弈论 · 计算机科学 2025-12-23 Avirup Chakraborty , Shirsa Maitra , Tathagata Banerjee , Diganta Mukherjee , Tridib Mukherjee

The rapid advancements in large language models (LLMs) have presented challenges in evaluating those models. Existing evaluation methods are either reference-based or preference based, which inevitably need human intervention or introduce…

计算与语言 · 计算机科学 2023-08-22 Dan Qiao , Chenfei Wu , Yaobo Liang , Juntao Li , Nan Duan

Recent years have witnessed the great breakthrough of deep reinforcement learning (DRL) in various perfect and imperfect information games. Among these games, DouDizhu, a popular card game in China, is very challenging due to the imperfect…

人工智能 · 计算机科学 2022-04-07 Youpeng Zhao , Jian Zhao , Xunhan Hu , Wengang Zhou , Houqiang Li

The threat of algorithmic collusion, and whether it merits regulatory intervention, remains debated, as existing evaluations of its emergence often rely on long learning horizons, assumptions about counterparty rationality in adopting…

多智能体系统 · 计算机科学 2026-03-11 Yuhong Luo , Daniel Schoepflin , Xintong Wang

We introduce WebGames, a comprehensive benchmark suite designed to evaluate general-purpose web-browsing AI agents through a collection of 50+ interactive challenges. These challenges are specifically crafted to be straightforward for…

Generative artificial intelligence (Generative AI), and in particular Large Language Models (LLMs) have gained significant popularity among researchers and industrial communities, paving the way for integrating LLMs in different domains,…

计算机科学与博弈论 · 计算机科学 2024-10-15 Alonso Silva
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