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Understanding the vulnerability of large-scale pre-trained vision-language models like CLIP against adversarial attacks is key to ensuring zero-shot generalization capacity on various downstream tasks. State-of-the-art defense mechanisms…

计算机视觉与模式识别 · 计算机科学 2024-05-21 Fan Yang , Mingxuan Xia , Sangzhou Xia , Chicheng Ma , Hui Hui

In this paper, we formulate the adaptive learning problem---the problem of how to find an individualized learning plan (called policy) that chooses the most appropriate learning materials based on learner's latent traits---faced in adaptive…

机器学习 · 计算机科学 2020-04-21 Xiao Li , Hanchen Xu , Jinming Zhang , Hua-hua Chang

In the evolving digital landscape, it is crucial to study the dynamics of cyberattacks and defences. This study uses an Evolutionary Game Theory (EGT) framework to investigate the evolutionary dynamics of attacks and defences in cyberspace.…

计算机科学与博弈论 · 计算机科学 2025-05-27 Adeela Bashir , Zia Ush Shamszaman , Zhao Song , The Anh Han

Large pre-trained Vision-Language Models (VLMs) such as CLIP have demonstrated excellent zero-shot generalizability across various downstream tasks. However, recent studies have shown that the inference performance of CLIP can be greatly…

计算机视觉与模式识别 · 计算机科学 2024-11-21 Xin Wang , Kai Chen , Jiaming Zhang , Jingjing Chen , Xingjun Ma

We develop a queueing-theoretic framework to model the temporal evolution of cyber-attack surfaces, where the number of active vulnerabilities is represented as the backlog of a queue. Vulnerabilities arrive as they are discovered or…

密码学与安全 · 计算机科学 2026-04-17 Jihyeon Yun , Abdullah Yasin Etcibasi , Ming Shi , C. Emre Koksal

Federated learning is vulnerable to various attacks, such as model poisoning and backdoor attacks, even if some existing defense strategies are used. To address this challenge, we propose an attack-adaptive aggregation strategy to defend…

机器学习 · 计算机科学 2021-08-09 Ching Pui Wan , Qifeng Chen

We study bandit learning in matching markets, where players and arms constitute the two market sides, and the players' utilities are linear in the arm contexts. In each round, new arms arrive with observable contexts. Then, the algorithm…

机器学习 · 计算机科学 2026-05-28 Shiyun Lin , Simon Mauras , Vianney Perchet , Nadav Merlis

In this work, we model Moving Target Defence (MTD) as a partially observable stochastic game between an attacker and a defender. The attacker tries to compromise the system through probing actions, while the defender minimizes the risk by…

计算机科学与博弈论 · 计算机科学 2025-08-26 Mandar Datar , Yann Dujardin

Adversarial attacks pose significant threats to the reliability and safety of deep learning models, especially in critical domains such as medical imaging. This paper introduces a novel framework that integrates conformal prediction with…

机器学习 · 计算机科学 2025-03-05 Rui Luo , Jie Bao , Zhixin Zhou , Chuangyin Dang

We study automated intrusion response and formulate the interaction between an attacker and a defender as an optimal stopping game where attack and defense strategies evolve through reinforcement learning and self-play. The game-theoretic…

计算机科学与博弈论 · 计算机科学 2024-04-23 Kim Hammar , Rolf Stadler

The vulnerability of deep neural network models to adversarial example attacks is a practical challenge in many artificial intelligence applications. A recent line of work shows that the use of randomization in adversarial training is the…

机器学习 · 计算机科学 2023-06-30 Jiahao Xie , Chao Zhang , Weijie Liu , Wensong Bai , Hui Qian

Adversarial Patrolling games form a subclass of Security games where a Defender moves between locations, guarding vulnerable targets. The main algorithmic problem is constructing a strategy for the Defender that minimizes the worst damage…

人工智能 · 计算机科学 2026-04-22 Vojtěch Kůr , Vít Musil , Vojtěch Řehák

Advanced Persistent Threats (APTs) are stealthy, multi-stage attacks that require adaptive and timely defense. While deep reinforcement learning (DRL) enables autonomous cyber defense, its decisions are often opaque and difficult to trust…

密码学与安全 · 计算机科学 2026-03-26 Trung V. Phan , Thomas Bauschert

We propose an adaptive incentive mechanism that learns the optimal incentives in environments where players continuously update their strategies. Our mechanism updates incentives based on each player's externality, defined as the difference…

计算机科学与博弈论 · 计算机科学 2025-03-04 Chinmay Maheshwari , Kshitij Kulkarni , Manxi Wu , Shankar Sastry

In reward-poisoning attacks against reinforcement learning (RL), an attacker can perturb the environment reward $r_t$ into $r_t+\delta_t$ at each step, with the goal of forcing the RL agent to learn a nefarious policy. We categorize such…

机器学习 · 计算机科学 2020-06-24 Xuezhou Zhang , Yuzhe Ma , Adish Singla , Xiaojin Zhu

Adversarial training in reinforcement learning (RL) is challenging because perturbations cascade through trajectories and compound over time, making fixed-strength attacks either overly destructive or too conservative. We propose…

机器学习 · 计算机科学 2026-01-30 Lucas Schott , Elies Gherbi , Hatem Hajri , Sylvain Lamprier

We present an efficient algorithm for model-free episodic reinforcement learning on large (potentially continuous) state-action spaces. Our algorithm is based on a novel $Q$-learning policy with adaptive data-driven discretization. The…

机器学习 · 计算机科学 2019-12-20 Sean R. Sinclair , Siddhartha Banerjee , Christina Lee Yu

Meta-reinforcement learning algorithms provide a data-driven way to acquire policies that quickly adapt to many tasks with varying rewards or dynamics functions. However, learned meta-policies are often effective only on the exact task…

机器学习 · 计算机科学 2023-07-13 Anurag Ajay , Abhishek Gupta , Dibya Ghosh , Sergey Levine , Pulkit Agrawal

Despite its remarkable success in zero-shot image-text matching, CLIP remains highly vulnerable to adversarial perturbations on images. As adversarial fine-tuning is prohibitively costly, recent works explore various test-time defense…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Linxiang Su , András Balogh

Punishment is a common tactic to sustain cooperation and has been extensively studied for a long time. While most of previous game-theoretic work adopt the imitation learning where players imitate the strategies who are better off, the…

种群与进化 · 定量生物学 2024-12-20 Chenyang Zhao , Guozhong Zheng , Chun Zhang , Jiqiang Zhang , Li Chen