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We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigid sampling patterns of framed renderers, sampling and…

图形学 · 计算机科学 2025-10-21 Abhinav Dayal , Cliff Woolley , Benjamin Watson , David Luebke

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

计算机视觉与模式识别 · 计算机科学 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt

In man-made environments such as indoor scenes, when point-based 3D reconstruction fails due to the lack of texture, lines can still be detected and used to support surfaces. We present a novel method for watertight piecewise-planar surface…

计算机视觉与模式识别 · 计算机科学 2019-11-04 Pierre-Alain Langlois , Alexandre Boulch , Renaud Marlet

One major goal of vision is to infer physical models of objects, surfaces, and their layout from sensors. In this paper, we aim to interpret indoor scenes from one RGBD image. Our representation encodes the layout of orthogonal walls and…

计算机视觉与模式识别 · 计算机科学 2018-11-15 Chuhang Zou , Ruiqi Guo , Zhizhong Li , Derek Hoiem

Mesh plays an indispensable role in dense real-time reconstruction essential in robotics. Efforts have been made to maintain flexible data structures for 3D data fusion, yet an efficient incremental framework specifically designed for…

机器人学 · 计算机科学 2018-03-13 Wei Dong , Jieqi Shi , Weijie Tang , Xin Wang , Hongbin Zha

We present a efficient multi-view inverse rendering method for large-scale real-world indoor scenes that reconstructs global illumination and physically-reasonable SVBRDFs. Unlike previous representations, where the global illumination of…

计算机视觉与模式识别 · 计算机科学 2023-03-22 Zhen Li , Lingli Wang , Mofang Cheng , Cihui Pan , Jiaqi Yang

We apply style transfer on mesh reconstructions of indoor scenes. This enables VR applications like experiencing 3D environments painted in the style of a favorite artist. Style transfer typically operates on 2D images, making stylization…

计算机视觉与模式识别 · 计算机科学 2022-03-18 Lukas Höllein , Justin Johnson , Matthias Nießner

We propose a novel and flexible roof modeling approach that can be used for constructing planar 3D polygon roof meshes. Our method uses a graph structure to encode roof topology and enforces the roof validity by optimizing a simple but…

图形学 · 计算机科学 2021-09-17 Jing Ren , Biao Zhang , Bojian Wu , Jianqiang Huang , Lubin Fan , Maks Ovsjanikov , Peter Wonka

The growing availability of commodity RGB-D cameras has boosted the applications in the field of scene understanding. However, as a fundamental scene understanding task, surface normal estimation from RGB-D data lacks thorough…

计算机视觉与模式识别 · 计算机科学 2019-11-21 Jin Zeng , Yanfeng Tong , Yunmu Huang , Qiong Yan , Wenxiu Sun , Jing Chen , Yongtian Wang

Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…

计算机视觉与模式识别 · 计算机科学 2021-04-01 Shun-Cheng Wu , Johanna Wald , Keisuke Tateno , Nassir Navab , Federico Tombari

Existing real-time RGB-D reconstruction approaches, like Kinect Fusion, lack real-time photo-realistic visualization. This is due to noisy, oversmoothed or incomplete geometry and blurry textures which are fused from imperfect depth maps…

计算机视觉与模式识别 · 计算机科学 2023-11-30 Laura Fink , Darius Rückert , Linus Franke , Joachim Keinert , Marc Stamminger

We present a novel approach that converts partial and noisy RGB-D scans into high-quality 3D scene reconstructions by inferring unobserved scene geometry. Our approach is fully self-supervised and can hence be trained solely on real-world,…

计算机视觉与模式识别 · 计算机科学 2020-03-26 Angela Dai , Christian Diller , Matthias Nießner

We introduce MIPS-Fusion, a robust and scalable online RGB-D reconstruction method based on a novel neural implicit representation -- multi-implicit-submap. Different from existing neural RGB-D reconstruction methods lacking either…

计算机视觉与模式识别 · 计算机科学 2023-08-25 Yijie Tang , Jiazhao Zhang , Zhinan Yu , He Wang , Kai Xu

Volume-based indoor scene reconstruction methods offer superior generalization capability and real-time deployment potential. However, existing methods rely on multi-view pixel back-projection ray intersections as weak geometric constraints…

计算机视觉与模式识别 · 计算机科学 2025-10-28 Mingyang Li , Yimeng Fan , Changsong Liu , Lixue Xu , Xin Wang , Yanyan Liu , Wei Zhang

Accurately reconstructing a 3D scene including explicit geometry information is both attractive and challenging. Geometry reconstruction can benefit from incorporating differentiable appearance models, such as Neural Radiance Fields and 3D…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Ancheng Lin , Yusheng Xiang , Paul Kennedy , Jun Li

This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects, but they still have difficulty in handling low-textured…

计算机视觉与模式识别 · 计算机科学 2022-05-19 Haoyu Guo , Sida Peng , Haotong Lin , Qianqian Wang , Guofeng Zhang , Hujun Bao , Xiaowei Zhou

We present a mapping system capable of constructing detailed instance-level semantic models of room-sized indoor environments by means of an RGB-D camera. In this work, we integrate deep-learning-based instance segmentation and…

机器人学 · 计算机科学 2019-11-22 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

Creating 3D maps on robots and other mobile devices has become a reality in recent years. Online 3D reconstruction enables many exciting applications in robotics and AR/VR gaming. However, the reconstructions are noisy and generally…

计算机视觉与模式识别 · 计算机科学 2017-03-29 Maksym Dzitsiuk , Jürgen Sturm , Robert Maier , Lingni Ma , Daniel Cremers

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

计算机视觉与模式识别 · 计算机科学 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

We propose SceneTex, a novel method for effectively generating high-quality and style-consistent textures for indoor scenes using depth-to-image diffusion priors. Unlike previous methods that either iteratively warp 2D views onto a mesh…

计算机视觉与模式识别 · 计算机科学 2023-11-30 Dave Zhenyu Chen , Haoxuan Li , Hsin-Ying Lee , Sergey Tulyakov , Matthias Nießner