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Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in computer games. This success is primarily due to the vast…

人工智能 · 计算机科学 2018-08-16 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

Reinforcement learning (RL) algorithms find applications in inventory control, recommender systems, vehicular traffic management, cloud computing and robotics. The real-world complications of many tasks arising in these domains makes them…

机器学习 · 计算机科学 2021-06-03 Sindhu Padakandla

Reinforcement learning refers to a group of methods from artificial intelligence where an agent performs learning through trial and error. It differs from supervised learning, since reinforcement learning requires no explicit labels;…

机器学习 · 计算机科学 2018-10-02 Nicolas Pröllochs , Stefan Feuerriegel

Post-training has become a crucial step for unlocking the capabilities of large language models, with reinforcement learning (RL) emerging as a critical paradigm. Recent RL-based post-training has increasingly split into two paradigms:…

机器学习 · 计算机科学 2026-05-18 Shangjian Yin , Yu Fu , Yue Dong , Zhouxing Shi

This research paper presents an experimental approach to using the Reptile algorithm for reinforcement learning to train a neural network to play Super Mario Bros. We implement the Reptile algorithm using the Super Mario Bros Gym library…

机器学习 · 计算机科学 2023-05-17 Sanyam Jain

Despite impressive performance on standard benchmarks, deep neural networks are often brittle when deployed in real-world systems. Consequently, recent research has focused on testing the robustness of such models, resulting in a diverse…

计算与语言 · 计算机科学 2021-01-14 Karan Goel , Nazneen Rajani , Jesse Vig , Samson Tan , Jason Wu , Stephan Zheng , Caiming Xiong , Mohit Bansal , Christopher Ré

Success stories of applied machine learning can be traced back to the datasets and environments that were put forward as challenges for the community. The challenge that the community sets as a benchmark is usually the challenge that the…

机器学习 · 计算机科学 2020-12-16 Ashish Kumar , Toby Buckley , John B. Lanier , Qiaozhi Wang , Alicia Kavelaars , Ilya Kuzovkin

Pokemon Red is a long-horizon JRPG with sparse rewards, partial observability, and quirky control mechanics that make it a challenging benchmark for reinforcement learning. While recent work has shown that PPO agents can clear the first two…

机器学习 · 计算机科学 2026-04-14 Dheeraj Mudireddy , Sai Patibandla

Reinforcement learning (RL) has proven its worth in a series of artificial domains, and is beginning to show some successes in real-world scenarios. However, much of the research advances in RL are hard to leverage in real-world systems due…

机器学习 · 计算机科学 2021-03-05 Gabriel Dulac-Arnold , Nir Levine , Daniel J. Mankowitz , Jerry Li , Cosmin Paduraru , Sven Gowal , Todd Hester

Deep neural networks coupled with fast simulation and improved computation have led to recent successes in the field of reinforcement learning (RL). However, most current RL-based approaches fail to generalize since: (a) the gap between…

机器学习 · 计算机科学 2017-03-09 Lerrel Pinto , James Davidson , Rahul Sukthankar , Abhinav Gupta

Deep reinforcement learning (DRL) brings the power of deep neural networks to bear on the generic task of trial-and-error learning, and its effectiveness has been convincingly demonstrated on tasks such as Atari video games and the game of…

人工智能 · 计算机科学 2016-10-04 Marta Garnelo , Kai Arulkumaran , Murray Shanahan

Reinforcement Learning (RL) in games has gained significant momentum in recent years, enabling the creation of different agent behaviors that can transform a player's gaming experience. However, deploying RL agents in production…

人工智能 · 计算机科学 2025-07-01 António Afonso , Iolanda Leite , Alessandro Sestini , Florian Fuchs , Konrad Tollmar , Linus Gisslén

This paper investigates generalisation in multi-agent games, where the generality of the agent can be evaluated by playing against opponents it hasn't seen during training. We propose two new games with concealed information and complex,…

机器学习 · 计算机科学 2020-07-13 Alexander Sasha Vezhnevets , Yuhuai Wu , Remi Leblond , Joel Z. Leibo

As retrieval-augmented generation (RAG) becomes more widespread, the role of retrieval is shifting from retrieving information for human browsing to retrieving context for AI reasoning. This shift creates more complex search environments,…

计算与语言 · 计算机科学 2026-01-05 Jiawei Zhou , Lei Chen

In recent years, researchers have achieved great success in applying Deep Reinforcement Learning (DRL) algorithms to Real-time Strategy (RTS) games, creating strong autonomous agents that could defeat professional players in StarCraft~II.…

机器学习 · 计算机科学 2021-07-29 Shengyi Huang , Santiago Ontañón , Chris Bamford , Lukasz Grela

Video generation models produce visually coherent content but struggle with tasks requiring spatial reasoning and multi-step planning. Reinforcement learning (RL) offers a path to improve generalization, but its effectiveness in video…

计算机视觉与模式识别 · 计算机科学 2026-03-31 Ming Liu , Yunbei Zhang , Shilong Liu , Liwen Wang , Wensheng Zhang

In the field of robotics many different approaches ranging from classical planning over optimal control to reinforcement learning (RL) are developed and borrowed from other fields to achieve reliable control in diverse tasks. In order to…

Agents trained by reinforcement learning (RL) often fail to generalize beyond the environment they were trained in, even when presented with new scenarios that seem similar to the training environment. We study the query complexity required…

机器学习 · 计算机科学 2021-10-27 Dhruv Malik , Yuanzhi Li , Pradeep Ravikumar

We introduce Random Latent Exploration (RLE), a simple yet effective exploration strategy in reinforcement learning (RL). On average, RLE outperforms noise-based methods, which perturb the agent's actions, and bonus-based exploration, which…

机器学习 · 计算机科学 2025-02-28 Srinath Mahankali , Zhang-Wei Hong , Ayush Sekhari , Alexander Rakhlin , Pulkit Agrawal

We propose a new benchmark environment for evaluating Reinforcement Learning (RL) algorithms: the PlayStation Learning Environment (PSXLE), a PlayStation emulator modified to expose a simple control API that enables rich game-state…

机器学习 · 计算机科学 2019-12-13 Carlos Purves , Cătălina Cangea , Petar Veličković