相关论文: Quality Assessment of Free-viewpoint Videos by Qua…
Significant advancements have been made in video generative models recently. Unlike image generation, video generation presents greater challenges, requiring not only generating high-quality frames but also ensuring temporal consistency…
As the immersive multimedia techniques like Free-viewpoint TV (FTV) develop at an astonishing rate, user's demand for high-quality immersive contents increases dramatically. Unlike traditional uniform artifacts, the distortions within…
The Depth-Image-Based-Rendering (DIBR) is one of the main fundamental technique to generate new views in 3D video applications, such as Multi-View Videos (MVV), Free-Viewpoint Videos (FVV) and Virtual Reality (VR). However, the quality…
We study the recent progress on dynamic view synthesis (DVS) from monocular video. Though existing approaches have demonstrated impressive results, we show a discrepancy between the practical capture process and the existing experimental…
The paper presents a new method of depth estimation dedicated for free-viewpoint television (FTV). The estimation is performed for segments and thus their size can be used to control a trade-off between the quality of depth maps and the…
We propose a new method for the visual quality assessment of 360-degree (omnidirectional) videos. The proposed method is based on computing multiple spatio-temporal objective quality features on viewports extracted from 360-degree videos. A…
Free-Viewpoint Video (FVV) systems allow the viewers to freely change the viewpoints of the scene. In such systems, view synthesis and compression are the two main sources of artifacts influencing the perceived quality. To assess this…
A current limitation of video generative video models is that they generate plausible looking frames, but poor motion -- an issue that is not well captured by FVD and other popular methods for evaluating generated videos. Here we go beyond…
Diffusion models have revolutionized image generation, and their extension to video generation has shown promise. However, current video diffusion models~(VDMs) rely on a scalar timestep variable applied at the clip level, which limits…
Visual Deformation Measurement (VDM) aims to recover dense deformation fields by tracking surface motion from camera observations. Traditional image-based methods rely on minimal inter-frame motion to constrain the correspondence search…
In this paper, we address the problem of enhancing perceptual quality in video super-resolution (VSR) using Diffusion Models (DMs) while ensuring temporal consistency among frames. We present StableVSR, a VSR method based on DMs that can…
We propose a perceptual video quality assessment (PVQA) metric for distorted videos by analyzing the power spectral density (PSD) of a group of pictures. This is an estimation approach that relies on the changes in video dynamic calculated…
The Fr\'echet Video Distance (FVD) is a widely adopted metric for evaluating video generation distribution quality. However, its effectiveness relies on critical assumptions. Our analysis reveals three significant limitations: (1) the…
Video technology is advancing toward Ultra High Definition (UHD) and High Dynamic Range (HDR), which intensifies the need for higher compression efficiency for these high-specification videos. Beyond advances in traditional codecs, neural…
Video frame interpolation is a fundamental tool for temporal video enhancement, but existing quality metrics struggle to evaluate the perceptual impact of interpolation artefacts effectively. Metrics like PSNR, SSIM and LPIPS ignore…
Temporal realism remains a central weakness of current generative video models, as most evaluation metrics prioritize spatial appearance and offer limited sensitivity to motion. We introduce a scalable, model-agnostic framework that…
Despite rapid advances in photorealistic video generation, real-world applications such as filmmaking require video aesthetics, e.g., harmonious colors and cinematic lighting, beyond visual fidelity. Prior work on visual aesthetics largely…
Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freely chosen viewpoint. An intermediate virtual viewpoint image is commonly synthesized using two pairs of transmitted texture and depth maps…
We consider the problem of capturing distortions arising from changes in frame rate as part of Video Quality Assessment (VQA). Variable frame rate (VFR) videos have become much more common, and streamed videos commonly range from 30 frames…
Fr\'echet Video Distance (FVD), a prominent metric for evaluating video generation models, is known to conflict with human perception occasionally. In this paper, we aim to explore the extent of FVD's bias toward per-frame quality over…