中文
相关论文

相关论文: Hyper-Parameter Sweep on AlphaZero General

200 篇论文

Hyperparameter optimization (HPO) is an important step in machine learning (ML) model development, but common practices are archaic -- primarily relying on manual or grid searches. This is partly because adopting advanced HPO algorithms…

机器学习 · 计算机科学 2024-02-08 Sungduk Yu , Mike Pritchard , Po-Lun Ma , Balwinder Singh , Sam Silva

We study the problem of characterizing optimal learning algorithms for playing repeated games against an adversary with unknown payoffs. In this problem, the first player (called the learner) commits to a learning algorithm against a second…

计算机科学与博弈论 · 计算机科学 2024-02-16 Eshwar Ram Arunachaleswaran , Natalie Collina , Jon Schneider

The analyst effort in data cleaning is gradually shifting away from the design of hand-written scripts to building and tuning complex pipelines of automated data cleaning libraries. Hyper-parameter tuning for data cleaning is very different…

数据库 · 计算机科学 2019-05-08 Sanjay Krishnan , Eugene Wu

With the advent of automated machine learning, automated hyperparameter optimization methods are by now routinely used in data mining. However, this progress is not yet matched by equal progress on automatic analyses that yield information…

机器学习 · 统计学 2018-05-30 J. N. van Rijn , F. Hutter

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

机器学习 · 计算机科学 2019-09-12 Yue Zheng

Program behavior may depend on parameters, which are either configured before compilation time, or provided at run-time, e.g., by sensors or other input devices. Parametric program analysis explores how different parameter settings may…

编程语言 · 计算机科学 2014-06-23 Thomas M. Gawlitza , Martin D. Schwarz , Helmut Seidl

The game of Go has a long history in East Asian countries, but the field of Computer Go has yet to catch up to humans until the past couple of years. While the rules of Go are simple, the strategy and combinatorics of the game are immensely…

人工智能 · 计算机科学 2019-07-12 Jeffrey Barratt , Chuanbo Pan

Classifiers can be trained with data-dependent constraints to satisfy fairness goals, reduce churn, achieve a targeted false positive rate, or other policy goals. We study the generalization performance for such constrained optimization…

The Arcade Learning Environment (ALE) has become an essential benchmark for assessing the performance of reinforcement learning algorithms. However, the computational cost of generating results on the entire 57-game dataset limits ALE's use…

人工智能 · 计算机科学 2022-10-06 Matthew Aitchison , Penny Sweetser , Marcus Hutter

Reinforcement learning (RL) algorithms are increasingly used to solve the optimal power flow (OPF) problem. Yet, the question of how to design RL environments to maximize training performance remains unanswered, both for the OPF and the…

机器学习 · 计算机科学 2025-05-14 Thomas Wolgast , Astrid Nieße

After the recent groundbreaking results of AlphaGo and AlphaZero, we have seen strong interests in deep reinforcement learning and artificial general intelligence (AGI) in game playing. However, deep learning is resource-intensive and the…

人工智能 · 计算机科学 2018-10-17 Hui Wang , Michael Emmerich , Aske Plaat

Almost all optimization algorithms have algorithm-dependent parameters, and the setting of such parameter values can largely influence the behaviour of the algorithm under consideration. Thus, proper parameter tuning should be carried out…

人工智能 · 计算机科学 2023-08-31 Geethu Joy , Christian Huyck , Xin-She Yang

We present a new dataset containing 10K human-annotated games of Go and show how these natural language annotations can be used as a tool for model interpretability. Given a board state and its associated comment, our approach uses linear…

计算与语言 · 计算机科学 2022-04-18 Nicholas Tomlin , Andre He , Dan Klein

Go gaming is a struggle between adversaries, black and white simple stones, and aim to control the most Go board territory for success. Rules are simple but Go game fighting is highly intricate. Stones placement and interaction on board is…

人工智能 · 计算机科学 2018-03-19 Didier Barradas-Bautista , Matías Alvarado

This paper explores the use of foundational large language models (LLMs) in hyperparameter optimization (HPO). Hyperparameters are critical in determining the effectiveness of machine learning models, yet their optimization often relies on…

机器学习 · 计算机科学 2024-11-12 Michael R. Zhang , Nishkrit Desai , Juhan Bae , Jonathan Lorraine , Jimmy Ba

Despite the recent successes of deep neural networks in various fields such as image and speech recognition, natural language processing, and reinforcement learning, we still face big challenges in bringing the power of numeric optimization…

人工智能 · 计算机科学 2018-02-16 Fei Wang , Tiark Rompf

After the recent groundbreaking results of AlphaGo, we have seen a strong interest in reinforcement learning in game playing. General Game Playing (GGP) provides a good testbed for reinforcement learning. In GGP, a specification of games…

人工智能 · 计算机科学 2018-05-22 Hui Wang , Michael Emmerich , Aske Plaat

Our paper studies the setting of players using no-regret algorithms in various two-player games. We address whether having stronger regret guarantees or playing against an opponent with weaker regret guarantees yields higher utilities for…

计算机科学与博弈论 · 计算机科学 2026-04-29 R. Xu , E. Yachbes , J. Zhang

Using entropy as a measure of heterogeneity to guide optimization has emerged as a crucial research direction in Reinforcement Learning for LLMs. However, existing methods typically treat it as a discrete filter or post-hoc regulator rather…

计算与语言 · 计算机科学 2026-04-30 Zheng Liu , Mengjie Liu , Siwei Wen , Mengzhang Cai , Bin Cui , Conghui He , Wentao Zhang

Despite significant advances in the field of deep Reinforcement Learning (RL), today's algorithms still fail to learn human-level policies consistently over a set of diverse tasks such as Atari 2600 games. We identify three key challenges…