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相关论文: A Network Monitoring Game with Heterogeneous Compo…

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We consider a two-player network inspection game, in which a defender allocates sensors with potentially heterogeneous detection capabilities in order to detect multiple attacks caused by a strategic attacker. The objective of the defender…

计算机科学与博弈论 · 计算机科学 2023-02-13 Bobak McCann , Mathieu Dahan

We consider a zero-sum inspection game, in which a defender positions detectors across a critical system to detect multiple attacks caused by an attacker. We assume that detection is imperfect, and each detector location is associated with…

计算机科学与博弈论 · 计算机科学 2025-10-14 Bastián Bahamondes , Mathieu Dahan

This paper studies the sensor placement problem in a networked control system for improving its security against cyber-physical attacks. The problem is formulated as a zero-sum game between an attacker and a detector. The attacker's…

最优化与控制 · 数学 2018-09-25 Mohammad Pirani , Ehsan Nekouei , Henrik Sandberg , Karl Henrik Johansson

We consider a variant of the hide-and-seek game in which a seeker inspects multiple hiding locations to find multiple items hidden by a hider. Each hiding location has a maximum hiding capacity and a probability of detecting its hidden…

计算机科学与博弈论 · 计算机科学 2024-06-26 Bastián Bahamondes , Mathieu Dahan

This paper proposes a game-theoretic approach to address the problem of optimal sensor placement for detecting cyber-attacks in networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…

最优化与控制 · 数学 2022-05-30 Anh Tung Nguyen , André M. H. Teixeira , Alexander Medvedev

This paper proposes a game-theoretic approach to address the problem of optimal sensor placement against an adversary in uncertain networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…

系统与控制 · 电气工程与系统科学 2023-01-13 Anh Tung Nguyen , Sribalaji C. Anand , André M. H. Teixeira

Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…

计算机科学与博弈论 · 计算机科学 2023-04-18 Fivos Kalogiannis , Ioannis Panageas , Emmanouil-Vasileios Vlatakis-Gkaragkounis

In this paper, we consider a new network security game wherein an attacker and a defender are battling over "multiple" targets. This type of game is appropriate to model many current network security conflicts such as Internet phishing,…

计算机科学与博弈论 · 计算机科学 2022-02-22 Yuedong Xu , John C. S. Lui

We study a target coverage problem in which a team of sensing agents, operating under limited communication, must collaboratively monitor targets that may be adaptively repositioned by an attacker. We model this interaction as a zero-sum…

系统与控制 · 电气工程与系统科学 2026-03-19 Jayanth Bhargav , Zirui Xu , Vasileios Tzoumas , Mahsa Ghasemi , Shreyas Sundaram

We formulate a resource-planning game between an attacker and a defender of a network control system. We consider the network to be operating in closed-loop with a linear quadratic regulator (LQR). We construct a general-sum, two-player,…

系统与控制 · 计算机科学 2018-10-02 Pratishtha Shukla , Aranya Chakrabortty , Alexandra Duel-Hallen

This paper tackles the problem of adversarial examples from a game theoretic point of view. We study the open question of the existence of mixed Nash equilibria in the zero-sum game formed by the attacker and the classifier. While previous…

计算机科学与博弈论 · 计算机科学 2021-02-16 Laurent Meunier , Meyer Scetbon , Rafael Pinot , Jamal Atif , Yann Chevaleyre

Network games provide a powerful framework for modeling agent interactions in networked systems, where players are represented by nodes in a graph and their payoffs depend on the actions taken by their neighbors. Extending the framework of…

最优化与控制 · 数学 2025-12-17 Constantin Ickstadt , Thorsten Theobald , Elias Tsigaridas , Antonios Varvitsiotis

We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…

多智能体系统 · 计算机科学 2023-05-16 Yue Chen , Peng Yi

This work studies Nash equilibria for games where a mixture of coordinating and anti-coordinating agents, with possibly heterogeneous thresholds, coexist and interact through an all-to-all network. Whilst games with only coordinating or…

计算机科学与博弈论 · 计算机科学 2021-06-18 Martina Vanelli , Laura Arditti , Giacomo Como , Fabio Fagnani

Attack detection is usually approached as a classification problem. However, standard classification tools often perform poorly because an adaptive attacker can shape his attacks in response to the algorithm. This has led to the recent…

计算机科学与博弈论 · 计算机科学 2017-06-26 Lemonia Dritsoula , Patrick Loiseau , John Musacchio

In this work, we provide a structural characterization of the possible Nash equilibria in the well-studied class of security games with additive utility. Our analysis yields a classification of possible equilibria into seven types and we…

计算机科学与博弈论 · 计算机科学 2022-08-05 Joe Clanin , Sourabh Bhattacharya

Noticing that physical limitations are ubiquitous in practical engineering systems, this paper considers Nash equilibrium seeking for games in systems where the control inputs are bounded. More specifically, first-order integrator-type…

最优化与控制 · 数学 2020-09-29 Maojiao Ye

The design of Nash equilibrium seeking strategies for games in which the involved players are of second-order integrator-type dynamics is investigated in this paper. Noticing that velocity signals are usually noisy or not available for…

最优化与控制 · 数学 2020-06-18 Maojiao Ye , Jizhao Yin , Le Yin

This article studies a problem of strategic network inspection, in which a defender (agency) is tasked with detecting the presence of multiple attacks in the network. An inspection strategy entails monitoring the network components,…

计算机科学与博弈论 · 计算机科学 2022-05-30 Mathieu Dahan , Lina Sela , Saurabh Amin

This paper aims to accommodate games in which the players' dynamics are subject to un-modeled and disturbance terms. The un-modeled and disturbance terms are regarded as extended states for which observers are designed to estimate them.…

最优化与控制 · 数学 2020-04-22 Maojiao Ye
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