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High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

计算机视觉与模式识别 · 计算机科学 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung

The advancement of real-time 3D scene reconstruction and novel view synthesis has been significantly propelled by 3D Gaussian Splatting (3DGS). However, effectively training large-scale 3DGS and rendering it in real-time across various…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Yang Liu , He Guan , Chuanchen Luo , Lue Fan , Naiyan Wang , Junran Peng , Zhaoxiang Zhang

Graph Neural Networks (GNNs) have shown great superiority on non-Euclidean graph data, achieving ground-breaking performance on various graph-related tasks. As a practical solution to train GNN on large graphs with billions of nodes and…

机器学习 · 计算机科学 2024-09-24 Zeyu Zhu , Peisong Wang , Qinghao Hu , Gang Li , Xiaoyao Liang , Jian Cheng

Modern GPUs are equipped with tensor cores (TCs) that are commonly used for matrix multiplication in artificial intelligence workloads. However, because they have high computational throughput, they can lead to significant performance gains…

分布式、并行与集群计算 · 计算机科学 2025-09-01 Brian Curless , Michael Gowanlock

3D Gaussian Splatting (3DGS) has revolutionized 3D scene representation with superior efficiency and quality. While recent adaptations for computed tomography (CT) show promise, they struggle with severe artifacts under highly sparse-view…

计算机视觉与模式识别 · 计算机科学 2026-02-13 Yuxiang Zhong , Jun Wei , Chaoqi Chen , Senyou An , Hui Huang

We present an object-oriented programming (OOP) CUDA-based package for fast and accurate simulation of second-harmonic generation (SHG) efficiency using focused Gaussian beams. The model includes linear as well as two-photon absorption that…

光学 · 物理学 2024-10-08 A. D. Sanchez , S. Chaitanya Kumar , M. Ebrahim-Zadeh

Neural Fields (NFs) have gained momentum as a tool for compressing various data modalities - e.g. images and videos. This work leverages previous advances and proposes a novel NF-based compression algorithm for 3D data. We derive two…

计算机视觉与模式识别 · 计算机科学 2023-11-23 Janis Postels , Yannick Strümpler , Klara Reichard , Luc Van Gool , Federico Tombari

State-of-the-art neural rendering methods optimize Gaussian scene representations from a few photographs for novel-view synthesis. Building on these representations, we develop an efficient algorithm, dubbed Gaussian Wave Splatting, to turn…

图形学 · 计算机科学 2025-05-13 Suyeon Choi , Brian Chao , Jacqueline Yang , Manu Gopakumar , Gordon Wetzstein

A projection-based immersed boundary method is dominated by sparse linear algebra routines. Using the open-source Cusp library, we observe a speedup (with respect to a single CPU core) which reflects the constraints of a bandwidth-dominated…

计算工程、金融与科学 · 计算机科学 2016-04-12 Simon K Layton , Anush Krishnan , Lorena A. Barba

We propose a feed-forward method for dense Signed Distance Field (SDF) regression from unstructured image collections in less than three seconds, without camera calibration or post-hoc fusion. Our key insight is that the intermediate…

计算机视觉与模式识别 · 计算机科学 2026-03-30 Laura Fink , Linus Franke , George Kopanas , Marc Stamminger , Peter Hedman

The efficient simulation of isotropic Gaussian random fields on the unit sphere is a task encountered frequently in numerical applications. A fast algorithm based on Markov properties and fast Fourier Transforms in 1d is presented that…

数值分析 · 数学 2018-04-16 Peter E. Creasey , Annika Lang

Hypergraph partitioning is a pervasive NP-hard problem, and accelerating its computation on GPU can both slice time-to-solution and raise quality of results. In this work, we implement a multi-level hypergraph partitioning algorithm on GPU…

分布式、并行与集群计算 · 计算机科学 2026-04-17 Marco Ronzani , Cristina Silvano

Reconstructing open surfaces from multi-view images is vital in digitalizing complex objects in daily life. A widely used strategy is to learn unsigned distance functions (UDFs) by checking if their appearance conforms to the image…

计算机视觉与模式识别 · 计算机科学 2025-03-31 Shujuan Li , Yu-Shen Liu , Zhizhong Han

The paper presents the aspect of use of modern graphics accelerators supporting CUDA technology for high-performance computing in the field of linear algebra. Fully programmable graphic cards have been available for several years for both…

分布式、并行与集群计算 · 计算机科学 2013-06-27 Lukasz Swierczewski

In this thesis we develop techniques to efficiently solve numerical Partial Differential Equations (PDEs) using Graphical Processing Units (GPUs). Focus is put on both performance and re--usability of the methods developed, to this end a…

数值分析 · 数学 2021-01-19 Andrew Gloster

The past decade has witnessed a dramatic acceleration of lattice quantum chromodynamics calculations in nuclear and particle physics. This has been due to both significant progress in accelerating the iterative linear solvers using…

高能物理 - 格点 · 物理学 2016-12-26 M. A. Clark , Bálint Joó , Alexei Strelchenko , Michael Cheng , Arjun Gambhir , Richard Brower

Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time. However, leveraging 3D Gaussians for surface reconstruction poses…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Zehao Yu , Torsten Sattler , Andreas Geiger

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

计算机视觉与模式识别 · 计算机科学 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

We devise a 3D scene graph representation, contact graph+ (cg+), for efficient sequential task planning. Augmented with predicate-like attributes, this contact graph-based representation abstracts scene layouts with succinct geometric…

机器人学 · 计算机科学 2022-07-19 Ziyuan Jiao , Yida Niu , Zeyu Zhang , Song-Chun Zhu , Yixin Zhu , Hangxin Liu

Unsigned Distance Fields (UDFs) are a natural implicit representation for open surfaces but, unlike Signed Distance Fields (SDFs), are challenging to triangulate into explicit meshes. This is especially true at high resolutions where neural…

图形学 · 计算机科学 2025-12-23 Federico Stella , Nicolas Talabot , Hieu Le , Pascal Fua
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