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The reinforcement learning community has made great strides in designing algorithms capable of exceeding human performance on specific tasks. These algorithms are mostly trained one task at the time, each new task requiring to train a brand…

机器学习 · 计算机科学 2018-09-13 Matteo Hessel , Hubert Soyer , Lasse Espeholt , Wojciech Czarnecki , Simon Schmitt , Hado van Hasselt

In this work, we study the interaction of strategic agents in continuous action Cournot games with limited information feedback. Cournot game is the essential market model for many socio-economic systems where agents learn and compete…

最优化与控制 · 数学 2020-09-15 Yuanyuan Shi , Baosen Zhang

Despite increasing attention paid to the need for fast, scalable methods to analyze next-generation neuroscience data, comparatively little attention has been paid to the development of similar methods for behavioral analysis. Just as the…

神经元与认知 · 定量生物学 2017-11-02 Shariq Iqbal , John Pearson

Value factorization is a popular paradigm for designing scalable multi-agent reinforcement learning algorithms. However, current factorization methods make choices without full justification that may limit their performance. For example,…

人工智能 · 计算机科学 2024-09-11 Enrico Marchesini , Andrea Baisero , Rupali Bhati , Christopher Amato

Being able to reason in an environment with a large number of discrete actions is essential to bringing reinforcement learning to a larger class of problems. Recommender systems, industrial plants and language models are only some of the…

The networked nature of multi-robot systems presents challenges in the context of multi-agent reinforcement learning. Centralized control policies do not scale with increasing numbers of robots, whereas independent control policies do not…

机器人学 · 计算机科学 2025-06-24 Eduardo Sebastian , Thai Duong , Nikolay Atanasov , Eduardo Montijano , Carlos Sagues

Two player zero sum simultaneous action games are common in video games, financial markets, war, business competition, and many other settings. We first introduce the fundamental concepts of reinforcement learning in two player zero sum…

机器学习 · 计算机科学 2021-10-12 Patrick Phillips

In this article we study the problem of training intelligent agents using Reinforcement Learning for the purpose of game development. Unlike systems built to replace human players and to achieve super-human performance, our agents aim to…

机器学习 · 计算机科学 2021-04-22 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

We study the emergence of cooperative behaviors in reinforcement learning agents by introducing a challenging competitive multi-agent soccer environment with continuous simulated physics. We demonstrate that decentralized, population-based…

人工智能 · 计算机科学 2021-05-21 Siqi Liu , Guy Lever , Josh Merel , Saran Tunyasuvunakool , Nicolas Heess , Thore Graepel

Progress in multiagent intelligence research is fundamentally limited by the number and quality of environments available for study. In recent years, simulated games have become a dominant research platform within reinforcement learning, in…

机器学习 · 计算机科学 2020-04-20 Joseph Suarez , Yilun Du , Igor Mordatch , Phillip Isola

Effective coordination is crucial to solve multi-agent collaborative (MAC) problems. While centralized reinforcement learning methods can optimally solve small MAC instances, they do not scale to large problems and they fail to generalize…

机器学习 · 计算机科学 2019-10-22 Nicolas Carion , Gabriel Synnaeve , Alessandro Lazaric , Nicolas Usunier

This paper investigates a class of multi-player discrete games where each player aims to maximize its own utility function. Each player does not know the other players' action sets, their deployed actions or the structures of its own or the…

最优化与控制 · 数学 2017-12-05 Zhisheng Hu , Minghui Zhu , Ping Chen , Peng Liu

Discovering successful coordinated behaviors is a central challenge in Multi-Agent Reinforcement Learning (MARL) since it requires exploring a joint action space that grows exponentially with the number of agents. In this paper, we propose…

机器学习 · 计算机科学 2021-10-14 Ammar Fayad , Majd Ibrahim

Recent advances in one-shot learning have produced models that can learn from a handful of labeled examples, for passive classification and regression tasks. This paper combines reinforcement learning with one-shot learning, allowing the…

机器学习 · 计算机科学 2017-02-23 Mark Woodward , Chelsea Finn

Traditionally, Deep Artificial Neural Networks (DNN's) are trained through gradient descent. Recent research shows that Deep Neuroevolution (DNE) is also capable of evolving multi-million-parameter DNN's, which proved to be particularly…

神经与进化计算 · 计算机科学 2021-04-14 Daan Klijn , A. E. Eiben

In this work we describe a novel deep reinforcement learning architecture that allows multiple actions to be selected at every time-step in an efficient manner. Multi-action policies allow complex behaviours to be learnt that would…

Memory is an important aspect of intelligence and plays a role in many deep reinforcement learning models. However, little progress has been made in understanding when specific memory systems help more than others and how well they…

Recent developments in deep reinforcement learning have enabled the creation of agents for solving a large variety of games given a visual input. These methods have been proven successful for 2D games, like the Atari games, or for simple…

机器学习 · 计算机科学 2018-07-06 Georgios Papoudakis , Kyriakos C. Chatzidimitriou , Pericles A. Mitkas

Increasing energy efficiency in buildings can reduce costs and emissions substantially. Historically, this has been treated as a local, or single-agent, optimization problem. However, many buildings utilize the same types of thermal…

多智能体系统 · 计算机科学 2018-03-12 Hussain Kazmi , Johan Suykens , Johan Driesen

Many tasks in artificial intelligence require the collaboration of multiple agents. We exam deep reinforcement learning for multi-agent domains. Recent research efforts often take the form of two seemingly conflicting perspectives, the…

人工智能 · 计算机科学 2017-12-21 Xiangyu Kong , Bo Xin , Fangchen Liu , Yizhou Wang