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Reinforcement learning for the optimization of quantum circuits uses an agent whose goal is to maximize the value of a reward function that decides what is correct and what is wrong during the exploration of the search space. It is an open…

量子物理 · 物理学 2023-11-22 Ioana Moflic , Alexandru Paler

This paper develops a framework for the design of scoring rules to optimally incentivize an agent to exert a multi-dimensional effort. This framework is a generalization to strategic agents of the classical knapsack problem (cf. Briest,…

计算机科学与博弈论 · 计算机科学 2023-07-03 Jason D. Hartline , Liren Shan , Yingkai Li , Yifan Wu

We investigate an empirical quantile estimation approach to solve chance-constrained nonlinear optimization problems. Our approach is based on the reformulation of the chance constraint as an equivalent quantile constraint to provide…

最优化与控制 · 数学 2024-10-16 Fengqiao Luo , Jeffrey Larson

In this proof-of-concept work, we evaluate the performance of multiple machine-learning methods as statistical emulators for use in the analysis of agent-based models (ABMs). Analysing ABM outputs can be challenging, as the relationships…

多智能体系统 · 计算机科学 2021-07-27 Claudio Angione , Eric Silverman , Elisabeth Yaneske

We study the incentivized information acquisition problem, where a principal hires an agent to gather information on her behalf. Such a problem is modeled as a Stackelberg game between the principal and the agent, where the principal…

机器学习 · 计算机科学 2023-08-08 Siyu Chen , Jibang Wu , Yifan Wu , Zhuoran Yang

This paper considers simulation-based optimization of the performance of a regime-switching stochastic system over a finite set of feasible configurations. Inspired by the stochastic fictitious play learning rules in game theory, we propose…

最优化与控制 · 数学 2016-11-18 Omid Namvar Gharehshiran , Vikram Krishnamurthy , George Yin

Simultaneous reproduction of all financial stylized facts is so difficult that most existing stochastic process-based and agent-based models are unable to achieve the goal. In this study, by extending the decision-making structure of…

统计金融 · 定量金融 2019-05-22 Kei Katahira , Yu Chen , Gaku Hashimoto , Hiroshi Okuda

We study robust reinforcement learning (RL) with the goal of determining a well-performing policy that is robust against model mismatch between the training simulator and the testing environment. Previous policy-based robust RL algorithms…

机器学习 · 计算机科学 2023-12-12 Ruida Zhou , Tao Liu , Min Cheng , Dileep Kalathil , P. R. Kumar , Chao Tian

Replication of experimental results has been a challenge faced by many scientific disciplines, including the field of machine learning. Recent work on the theory of machine learning has formalized replicability as the demand that an…

机器学习 · 计算机科学 2026-04-15 Eric Eaton , Marcel Hussing , Michael Kearns , Aaron Roth , Sikata Bela Sengupta , Jessica Sorrell

We tackle a fundamental problem in empirical game-theoretic analysis (EGTA), that of learning equilibria of simulation-based games. Such games cannot be described in analytical form; instead, a black-box simulator can be queried to obtain…

计算机科学与博弈论 · 计算机科学 2019-06-03 Enrique Areyan Viqueira , Cyrus Cousins , Eli Upfal , Amy Greenwald

$Q$-learning with function approximation is one of the most popular methods in reinforcement learning. Though the idea of using function approximation was proposed at least 60 years ago, even in the simplest setup, i.e, approximating…

机器学习 · 计算机科学 2019-11-05 Simon S. Du , Yuping Luo , Ruosong Wang , Hanrui Zhang

Function approximation has been an indispensable component in modern reinforcement learning algorithms designed to tackle problems with large state spaces in high dimensions. This paper reviews recent results on error analysis for these…

机器学习 · 计算机科学 2024-02-27 Jihao Long , Jiequn Han

In the simplest game-theoretic formulation of Schelling's model of segregation on graphs, agents of two different types each select their own vertex in a given graph so as to maximize the fraction of agents of their type in their occupied…

计算机科学与博弈论 · 计算机科学 2022-03-31 Luca Kreisel , Niclas Boehmer , Vincent Froese , Rolf Niedermeier

In this work we are concerned with the design of efficient mechanisms while eliciting limited information from the agents. First, we study the performance of sampling approximations in facility location games. Our key result is to show that…

计算机科学与博弈论 · 计算机科学 2022-08-26 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

This paper makes two proposals for Monte Carlo Softmax Search, which is a recently proposed method that is classified as a selective search like the Monte Carlo Tree Search. The first proposal separately defines the node-selection and…

人工智能 · 计算机科学 2020-09-09 Harukazu Igarashi , Yuichi Morioka , Kazumasa Yamamoto

Numerous neuro-symbolic approaches have recently been proposed typically with the goal of adding symbolic knowledge to the output layer of a neural network. Ideally, such losses maximize the probability that the neural network's predictions…

机器学习 · 计算机科学 2023-03-01 Kareem Ahmed , Kai-Wei Chang , Guy Van den Broeck

We propose and study a method for learning interpretable representations for the task of regression. Features are represented as networks of multi-type expression trees comprised of activation functions common in neural networks in addition…

神经与进化计算 · 计算机科学 2019-03-26 William La Cava , Tilak Raj Singh , James Taggart , Srinivas Suri , Jason H. Moore

Finding the maximum value of a function in a dynamic model plays an important role in many application settings, including discrete optimization in the presence of hard constraints. We present an iterative quantum algorithm for finding the…

量子物理 · 物理学 2020-06-09 Charles Moussa , Henri Calandra , Travis S. Humble

In this paper, a new offline actor-critic learning algorithm is introduced: Sampled Policy Gradient (SPG). SPG samples in the action space to calculate an approximated policy gradient by using the critic to evaluate the samples. This…

人工智能 · 计算机科学 2018-09-18 Anton Orell Wiehe , Nil Stolt Ansó , Madalina M. Drugan , Marco A. Wiering

The Robbins-Monro stochastic approximation algorithm is a foundation of many algorithmic frameworks for reinforcement learning (RL), and often an efficient approach to solving (or approximating the solution to) complex optimal control…

最优化与控制 · 数学 2019-03-19 Andrey Bernstein , Yue Chen , Marcello Colombino , Emiliano Dall'Anese , Prashant Mehta , Sean Meyn