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Provably correct distributed protocols, which are a critical component of modern distributed systems, are highly challenging to design and have often required decades of human effort. These protocols allow multiple agents to coordinate to…

人工智能 · 计算机科学 2026-02-02 Yujie Hui , Xiaoyi Lu , Andrew Perrault , Yang Wang

Despite recent advances in large language models, open-source models often struggle to consistently perform well on complex reasoning tasks. Existing ensemble methods, whether applied at the token or output levels, fail to address these…

计算与语言 · 计算机科学 2024-12-23 Sungjin Park , Xiao Liu , Yeyun Gong , Edward Choi

Monte Carlo tree search (MCTS) is one of the most capable online search algorithms for sequential planning tasks, with significant applications in areas such as resource allocation and transit planning. Despite its strong performance in…

人工智能 · 计算机科学 2024-10-31 Ziyan An , Hendrik Baier , Abhishek Dubey , Ayan Mukhopadhyay , Meiyi Ma

The combination of multi-armed bandit (MAB) algorithms with Monte-Carlo tree search (MCTS) has made a significant impact in various research fields. The UCT algorithm, which combines the UCB bandit algorithm with MCTS, is a good example of…

人工智能 · 计算机科学 2016-05-10 Yun-Ching Liu , Yoshimasa Tsuruoka

Monte Carlo Tree Search (MCTS) scales poorly in cooperative multi-agent domains because expansion must consider an exponentially large set of joint actions, severely limiting exploration under realistic search budgets. We propose NonZero,…

机器学习 · 计算机科学 2026-05-04 Sizhe Tang , Zuyuan Zhang , Mahdi Imani , Tian Lan

One weakness of Monte Carlo Tree Search (MCTS) is its sample efficiency which can be addressed by building and using state and/or action abstractions in parallel to the tree search such that information can be shared among nodes of the same…

人工智能 · 计算机科学 2025-10-29 Robin Schmöcker , Alexander Dockhorn , Bodo Rosenhahn

Kingdomino is introduced as an interesting game for studying game playing: the game is multiplayer (4 independent players per game); it has a limited game depth (13 moves per player); and it has limited but not insignificant interaction…

人工智能 · 计算机科学 2018-07-17 Magnus Gedda , Mikael Z. Lagerkvist , Martin Butler

Sequential decision-making under cost-sensitive tasks is prohibitively daunting, especially for the problem that has a significant impact on people's daily lives, such as malaria control, treatment recommendation. The main challenge faced…

机器学习 · 计算机科学 2021-05-06 Lixin Zou , Long Xia , Linfang Hou , Xiangyu Zhao , Dawei Yin

We explore applying the Monte Carlo Tree Search (MCTS) algorithm in a notoriously difficult task: tuning programs for high-performance deep learning and image processing. We build our framework on top of Halide and show that MCTS can…

分布式、并行与集群计算 · 计算机科学 2020-05-29 Ameer Haj-Ali , Hasan Genc , Qijing Huang , William Moses , John Wawrzynek , Krste Asanović , Ion Stoica

We propose a novel Parallel Monte Carlo tree search with Batched Simulations (PMBS) algorithm for accelerating long-horizon, episodic robotic planning tasks. Monte Carlo tree search (MCTS) is an effective heuristic search algorithm for…

机器人学 · 计算机科学 2022-07-15 Baichuan Huang , Abdeslam Boularias , Jingjin Yu

Non-monotone object rearrangement planning in confined spaces such as cabinets and shelves is a widely occurring but challenging problem in robotics. Both the robot motion and the available regions for object relocation are highly…

机器人学 · 计算机科学 2024-08-09 Hanwen Ren , Ahmed H. Qureshi

There exists a broad class of sequencing problems, for example, in proteins and polymers that can be formulated as a heuristic search algorithm that involve decision making akin to a computer game. AI gaming algorithms such as Monte Carlo…

软凝聚态物质 · 物理学 2020-06-08 Tarak K Patra , Troy D. Loeffler , Subramanian K R S Sankaranarayanan

Deep Neural Network guided Monte-Carlo Tree Search (DNN-MCTS) is a powerful class of AI algorithms. In DNN-MCTS, a Deep Neural Network model is trained collaboratively with a dynamic Monte-Carlo search tree to guide the agent towards…

性能 · 计算机科学 2023-10-10 Yuan Meng , Qian Wang , Tianxin Zu , Viktor Prasanna

In recent years, Monte Carlo tree search (MCTS) has achieved widespread adoption within the game community. Its use in conjunction with deep reinforcement learning has produced success stories in many applications. While these approaches…

人工智能 · 计算机科学 2024-04-02 Kimiya Saadat , Richard Zhao

This study raises and addresses the problem of time-delayed feedback in learning in games. Because learning in games assumes that multiple agents independently learn their strategies, a discrepancy in optimization often emerges among the…

机器学习 · 计算机科学 2025-11-10 Yuma Fujimoto , Kenshi Abe , Kaito Ariu

Bayesian optimization (BO) is a popular method for computationally expensive black-box optimization. However, traditional BO methods need to solve new problems from scratch, leading to slow convergence. Recent studies try to extend BO to a…

机器学习 · 计算机科学 2024-12-11 Shukuan Wang , Ke Xue , Lei Song , Xiaobin Huang , Chao Qian

Inverse reinforcement learning is the problem of inferring a reward function from an optimal policy or demonstrations by an expert. In this work, it is assumed that the reward is expressed as a reward machine whose transitions depend on…

机器学习 · 计算机科学 2025-10-23 Mohamad Louai Shehab , Antoine Aspeel , Necmiye Ozay

This paper proposes a novel reinforcement learning (RL) algorithm using improved Monte Carlo tree search (IMCTS) formulation for discrete optimum design of truss structures. IMCTS with multiple root nodes includes update process, the best…

人工智能 · 计算机科学 2024-08-08 Fu-Yao Ko , Katsuyuki Suzuki , Kazuo Yonekura

Large language models (LLMs) have demonstrated their remarkable capacity across a variety of tasks. However, reasoning remains a challenge for LLMs. To improve LLMs' reasoning ability, process supervision has proven to be better than…

人工智能 · 计算机科学 2025-01-06 Shuangtao Li , Shuaihao Dong , Kexin Luan , Xinhan Di , Chaofan Ding

Despite being successful in board games and reinforcement learning (RL), Monte Carlo Tree Search (MCTS) combined with Multi Armed Bandits (MABs) has seen limited success in domain-independent classical planning until recently. Previous work…

人工智能 · 计算机科学 2026-03-30 Masataro Asai , Stephen Wissow