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Current state-of-the-art approaches for spatio-temporal action localization rely on detections at the frame level that are then linked or tracked across time. In this paper, we leverage the temporal continuity of videos instead of operating…

计算机视觉与模式识别 · 计算机科学 2017-08-22 Vicky Kalogeiton , Philippe Weinzaepfel , Vittorio Ferrari , Cordelia Schmid

Human Activity Recognition (HAR) using on-body devices identifies specific human actions in unconstrained environments. HAR is challenging due to the inter and intra-variance of human movements; moreover, annotated datasets from on-body…

计算机视觉与模式识别 · 计算机科学 2022-12-05 Shrutarv Awasthi , Fernando Moya Rueda , Gernot A. Fink

Puck detection in ice hockey broadcast videos poses significant challenges due to the puck's small size, frequent occlusions, motion blur, broadcast artifacts, and scale inconsistencies due to varying camera zoom and broadcast camera…

计算机视觉与模式识别 · 计算机科学 2025-06-06 Liam Salass , Jerrin Bright , Amir Nazemi , Yuhao Chen , John Zelek , David Clausi

Event cameras are novel bio-inspired sensors that offer advantages over traditional cameras (low latency, high dynamic range, low power, etc.). Optical flow estimation methods that work on packets of events trade off speed for accuracy,…

计算机视觉与模式识别 · 计算机科学 2024-03-05 Shintaro Shiba , Yoshimitsu Aoki , Guillermo Gallego

The performance of video action recognition has been significantly boosted by using motion representations within a two-stream Convolutional Neural Network (CNN) architecture. However, there are a few challenging problems in action…

计算机视觉与模式识别 · 计算机科学 2023-04-25 Yalong Jiang

Understanding human actions from videos is essential in many domains, including sports. In figure skating, technical judgments are performed by watching skaters' 3D movements, and its part of the judging procedure can be regarded as a…

计算机视觉与模式识别 · 计算机科学 2024-08-30 Ryota Tanaka , Tomohiro Suzuki , Keisuke Fujii

Jersey number recognition is an important task in sports video analysis, partly due to its importance for long-term player tracking. It can be viewed as a variant of scene text recognition. However, there is a lack of published attempts to…

计算机视觉与模式识别 · 计算机科学 2024-05-24 Maria Koshkina , James H. Elder

Existing techniques for 3D action recognition are sensitive to viewpoint variations because they extract features from depth images which are viewpoint dependent. In contrast, we directly process pointclouds for cross-view action…

计算机视觉与模式识别 · 计算机科学 2015-09-04 Hossein Rahmani , Arif Mahmood , Du Huynh , Ajmal Mian

Previous video-based human pose estimation methods have shown promising results by leveraging aggregated features of consecutive frames. However, most approaches compromise accuracy to mitigate jitter or do not sufficiently comprehend the…

计算机视觉与模式识别 · 计算机科学 2022-11-30 Kyung-Min Jin , Byoung-Sung Lim , Gun-Hee Lee , Tae-Kyung Kang , Seong-Whan Lee

Existing methods to recognize actions in static images take the images at their face value, learning the appearances---objects, scenes, and body poses---that distinguish each action class. However, such models are deprived of the rich…

计算机视觉与模式识别 · 计算机科学 2018-05-31 Ruohan Gao , Bo Xiong , Kristen Grauman

We present a deep recurrent convolutional neural network (CNN) approach to solve the problem of hockey player identification in NHL broadcast videos. Player identification is a difficult computer vision problem mainly because of the…

计算机视觉与模式识别 · 计算机科学 2020-09-15 Alvin Chan , Martin D. Levine , Mehrsan Javan

In this dissertation, I present my work towards exploring temporal information for better video understanding. Specifically, I have worked on two problems: action recognition and semantic segmentation. For action recognition, I have…

计算机视觉与模式识别 · 计算机科学 2019-05-28 Yi Zhu

The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…

计算机视觉与模式识别 · 计算机科学 2024-02-27 Yuchen He , Zeqing Yuan , Yihong Wu , Liqi Cheng , Dazhen Deng , Yingcai Wu

Pace of play is an important characteristic in hockey as well as other team sports. We provide the first comprehensive study of pace within the sport of hockey, focusing on how teams and players impact pace in different regions of the ice,…

应用统计 · 统计学 2019-02-07 David Yu , Christopher Boucher , Luke Bornn , Mehrsan Javan

In highway scenarios, an alert human driver will typically anticipate early cut-in/cut-out maneuvers of surrounding vehicles using visual cues mainly. Autonomous vehicles must anticipate these situations at an early stage too, to increase…

计算机视觉与模式识别 · 计算机科学 2022-04-07 Mahdi Biparva , David Fernández-Llorca , Rubén Izquierdo-Gonzalo , John K. Tsotsos

Identifying human behaviors is a challenging research problem due to the complexity and variation of appearances and postures, the variation of camera settings, and view angles. In this paper, we try to address the problem of human behavior…

计算机视觉与模式识别 · 计算机科学 2019-03-08 Eissa Jaber Alreshidi , Mohammad Bilal

In this paper, we introduce Coarse-Fine Networks, a two-stream architecture which benefits from different abstractions of temporal resolution to learn better video representations for long-term motion. Traditional Video models process…

计算机视觉与模式识别 · 计算机科学 2021-04-02 Kumara Kahatapitiya , Michael S. Ryoo

Many modern video-based human action recognition (HAR) approaches use 2D skeleton as the intermediate representation in their prediction pipelines. Despite overall encouraging results, these approaches still struggle in many common scenes,…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Zhuoxuan Peng , Yiyi Ding , Yang Lin , S. -H. Gary Chan

Visual-based human action recognition can be found in various application fields, e.g., surveillance systems, sports analytics, medical assistive technologies, or human-robot interaction frameworks, and it concerns the identification and…

计算机视觉与模式识别 · 计算机科学 2024-12-23 Antonios Gasteratos , Stavros N. Moutsis , Konstantinos A. Tsintotas , Yiannis Aloimonos

A hockey player's plus-minus measures the difference between goals scored by and against that player's team while the player was on the ice. This measures only a marginal effect, failing to account for the influence of the others he is…

应用统计 · 统计学 2016-01-27 Robert B. Gramacy , Matt Taddy , Sen Tian