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Predicting the popularity of items in rating networks is an interesting but challenging problem. This is especially so when an item has first appeared and has received very few ratings. In this paper, we propose a novel approach to…

社会与信息网络 · 计算机科学 2015-09-18 J. Liebig , A. Rao

Despite gaining traction in North America, live streaming has not reached the popularity it has in China, where livestreaming has a tremendous impact on the social behaviors of users. To better understand this socio-technological…

人机交互 · 计算机科学 2018-03-19 Zhicong Lu , Haijun Xia , Seongkook Heo , Daniel Wigdor

In the last decade, social media has evolved as one of the leading platform to create, share, or exchange information; it is commonly used as a way for individuals to maintain social connections. In this online digital world, people use to…

计算机与社会 · 计算机科学 2018-05-29 Suman Kalyan Maity , Ankan Mullick , Surjya Ghosh , Anil Kumar , Sunny Dhamnani , Sudhanshu Bahety , Animesh Mukherjee

Live-streaming, as an emerging media enabling real-time interaction between authors and users, has attracted significant attention. Unlike the stable playback time of traditional TV live or the fixed content of short video, live-streaming,…

In order to keep up with the demand of curating the deluge of crowd-sourced content, social media platforms leverage user interaction feedback to make decisions about which content to display, highlight, and hide. User interactions such as…

社会与信息网络 · 计算机科学 2017-07-04 Maria Glenski , Tim Weninger

Social scientists have long sought to understand why certain people, items, or options become more popular than others. One seemingly intuitive theory is that inherent value drives popularity. An alternative theory claims that popularity is…

社会与信息网络 · 计算机科学 2015-02-02 Peter Krafft , Julia Zheng , Erez Shmueli , Nicolás Della Penna , Josh Tenenbaum , Sandy Pentland

Live streaming, which allows streamers to broadcast their work to live viewers, is an emerging practice for teaching and learning computer programming. Participation in live streaming is growing rapidly, despite several apparent challenges,…

人机交互 · 计算机科学 2020-10-29 Yan Chen , Walter S. Lasecki , Tao Dong

Most modern recommendation algorithms are data-driven: they generate personalized recommendations by observing users' past behaviors. A common assumption in recommendation is that how a user interacts with a piece of content (e.g., whether…

计算机与社会 · 计算机科学 2024-05-12 Sarah H. Cen , Andrew Ilyas , Jennifer Allen , Hannah Li , Aleksander Madry

The boom in social media with regard to producing and consuming information simultaneously implies the crucial role of online user influence in determining content popularity. In particular, understanding behavior variations between the…

社会与信息网络 · 计算机科学 2020-04-14 Bowen Shi , Ke Xu , Jichang Zhao

We present a method for accurately predicting the long time popularity of online content from early measurements of user access. Using two content sharing portals, Youtube and Digg, we show that by modeling the accrual of views and votes on…

计算机与社会 · 计算机科学 2008-11-06 Gabor Szabo , Bernardo A. Huberman

What makes content go viral? Which videos become popular and why others don't? Such questions have elicited significant attention from both researchers and industry, particularly in the context of online media. A range of models have been…

社会与信息网络 · 计算机科学 2018-03-02 Quyu Kong , Marian-Andrei Rizoiu , Siqi Wu , Lexing Xie

The proliferation of online communities has created exciting opportunities to study the mechanisms that explain group success. While a growing body of research investigates community success through a single measure -- typically, the number…

社会与信息网络 · 计算机科学 2019-03-20 Tiago Cunha , David Jurgens , Chenhao Tan , Daniel Romero

Social media platforms such as Facebook and Twitter are used for social activism purposes, and TikTok is no different. We conducted 9 qualitative semi-structured interviews with social activists who recently posted their videos on TikTok to…

人机交互 · 计算机科学 2021-06-17 Daniel Le Compte , Daniel Klug

Predicting the future popularity of online content is highly important in many applications. Preferential attachment phenomena is encountered in scale free networks.Under it's influece popular items get more popular thereby resulting in…

信息检索 · 计算机科学 2016-04-06 Khushnood Abbas , Shang Mingsheng , Luo Xin

Forecasting the popularity of new songs has become a standard practice in the music industry and provides a comparative advantage for those that do it well. Considerable efforts were put into machine learning prediction models for that…

物理与社会 · 物理学 2022-11-29 Niklas Reisz , Vito D. P. Servedio , Stefan Thurner

Much of the research in online moderation focuses on punitive actions. However, emerging research has shown that positive reinforcement is effective at encouraging desirable behavior on online platforms. We extend this research by studying…

人机交互 · 计算机科学 2024-04-05 Frederick Choi , Charlotte Lambert , Vinay Koshy , Sowmya Pratipati , Tue Do , Eshwar Chandrasekharan

News articles are extremely time sensitive by nature. There is also intense competition among news items to propagate as widely as possible. Hence, the task of predicting the popularity of news items on the social web is both interesting…

计算机与社会 · 计算机科学 2012-02-07 Roja Bandari , Sitaram Asur , Bernardo A. Huberman

Streaming videos is one of the methods for creators to share their creative works with their audience. In these videos, the streamer share how they achieve their final objective by using various tools in one or several programs for creative…

计算与语言 · 计算机科学 2022-09-13 Amir Pouran Ben Veyseh , Franck Dernoncourt , Thien Huu Nguyen

Social media, professional sports, and video games are driving rapid growth in live video streaming, on platforms such as Twitch and YouTube Live. Live streaming experience is very susceptible to short-time-scale network congestion since…

网络与互联网体系结构 · 计算机科学 2021-12-07 Sharat Chandra Madanapalli , Alex Mathai , Hassan Habibi Gharakheili , Vijay Sivaraman

VTubers, or Virtual YouTubers, are live streamers who create streaming content using animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in the number of VTuber creators and viewers across the globe.…

人机交互 · 计算机科学 2024-03-01 Qian Wan , Zhicong Lu