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Mechanism design is essentially reverse engineering of games and involves inducing a game among strategic agents in a way that the induced game satisfies a set of desired properties in an equilibrium of the game. Desirable properties for a…

计算机科学与博弈论 · 计算机科学 2026-03-06 V. Udaya Sankar , Vishisht Srihari Rao , Mayank Ratan Bhardwaj , Y. Narahari

As security incidents continue to impact organisations, there is a growing demand for systems to be 'forensic ready'- to maximise the potential use of evidence whilst minimising the costs of an investigation. Researchers have supported…

软件工程 · 计算机科学 2017-05-16 George Grispos , Jesus Garcia-Galan , Liliana Pasquale , Bashar Nuseibeh

Recent development in quantum computation and quantum information theory allows to extend the scope of game theory for the quantum world. The authors have recently proposed a quantum description of financial market in terms of quantum game…

量子物理 · 物理学 2007-05-23 Edward W. Piotrowski , Jan Sladkowski

This paper reviews the role of expert judgement to support reliability assessments within the systems engineering design process. Generic design processes are described to give the context and a discussion is given about the nature of the…

统计方法学 · 统计学 2007-08-03 Tim Bedford , John Quigley , Lesley Walls

While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it remains difficult to draw general conclusions about the…

人工智能 · 计算机科学 2020-07-07 Vanessa Volz , Boris Naujoks

Serious games are simulation software designed to assist people in learning the practical concepts of various application fields such as Health, wellness, Education and Culture. People improve their individual knowledge, skills and attitude…

人机交互 · 计算机科学 2023-06-07 Shuja Ud Din , Muhammad Zeeshan Baig , Muhammad Khateeb Khan

This document details the planning phase of a Systematic Mapping Study. Our goal is to identify and to understand the benefits that the software engineering community has reported on the application of the different reuse strategies in…

This article is a review of analytical performance modeling for computer systems. It discusses the motivation for this area of research, examines key issues, introduces some ideas, illustrates how it is applied, and points out a role that…

性能 · 计算机科学 2020-05-28 Y. C. Tay

We look at intensionality from the perspective of computation. In particular, we review how game semantics has been used to characterize the sequential functional processes, leading to powerful and flexible methods for constructing fully…

计算机科学中的逻辑 · 计算机科学 2017-05-16 Samson Abramsky

Many interesting problems in the Internet industry can be framed as a two-sided marketplace problem. Examples include search applications and recommender systems showing people, jobs, movies, products, restaurants, etc. Incorporating…

人工智能 · 计算机科学 2020-06-24 Kinjal Basu , Cyrus DiCiccio , Heloise Logan , Noureddine El Karoui

Machine learning has enabled significant benefits in diverse fields, but, with a few exceptions, has had limited impact on computer architecture. Recent work, however, has explored broader applicability for design, optimization, and…

硬件体系结构 · 计算机科学 2019-09-30 Drew D. Penney , Lizhong Chen

Although several methodologies for identifying the genealogy of video game genres and showing their relationships have been proposed in existing research, there have been few attempts to visualize the genealogy of a genre in a quantitative…

人机交互 · 计算机科学 2024-01-18 Akito Inoue , Hitomi Mohri

Empirical software engineering has received much attention in recent years and coined the shift from a more design-science-driven engineering discipline to an insight-oriented, and theory-centric one. Yet, we still face many challenges,…

软件工程 · 计算机科学 2018-11-20 Daniel Méndez Fernández , Jan-Hendrik Passoth

Game theory is an established branch of mathematics that offers a rich set of mathematical tools for multi-person strategic decision making that can be used to model the interactions of decision makers in security problems who compete for…

计算机科学与博弈论 · 计算机科学 2019-11-04 Azhar Iqbal , Lachlan J. Gunn , Mingyu Guo , M. Ali Babar , Derek Abbott

[Context & Motivation] Adaptive systems are an important research area. The dominant reason for adaptivity in systems are changes in the environment. Thus, it is an important question how to model the environment and how to determine the…

软件工程 · 计算机科学 2020-11-17 Fabian Kneer , Erik Kamsties , Klaus Schmid

Advances in CAD and CAM have enabled engineers and design teams to digitally design parts with unprecedented ease. Software solutions now come with a range of modules for optimizing designs for performance requirements, generating…

计算工程、金融与科学 · 计算机科学 2024-09-06 Hongrui Chen , Aditya Joglekar , Zack Rubinstein , Bradley Schmerl , Gary Fedder , Jan de Nijs , David Garlan , Stephen Smith , Levent Burak Kara

This paper explores the adoption of blockchain technology in the gaming industry. While supporters affirm that distributed ledger technology has potential to revolutionize gaming economies and provide players with control over their virtual…

计算机与社会 · 计算机科学 2024-07-18 Max McGuinness

As the complexity and scope of game development increase, playtesting remains an essential activity to ensure the quality of video games. Yet, the manual, ad-hoc nature of playtesting gives space to improvements in the process. In this…

软件工程 · 计算机科学 2022-03-14 Cristiano Politowski , Yann-Gaël Guéhéneuc , Fabio Petrillo

The most critical and fragile stage of a software development project is requirements gathering. Because of this, Requirements Engineering has been evolving its techniques to minimize the challenges faced by Requirements Analysts. However,…

软件工程 · 计算机科学 2025-08-19 Glauber da Rocha Balthazar , Marcia Ito

Over the last decade we have watched as artificial intelligence has been transformed into one of the most important issues of our time, and games have grown into the biggest entertainment industry. As a result, game AI research as a field…

计算机与社会 · 计算机科学 2021-06-01 Michael Cook