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相关论文: Bandit learning in concave $N$-person games

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This paper proposes a linear bandit algorithm that is adaptive to environments at two different levels of hierarchy. At the higher level, the proposed algorithm adapts to a variety of types of environments. More precisely, it achieves…

机器学习 · 计算机科学 2023-02-27 Shinji Ito , Kei Takemura

We consider a safe optimization problem with bandit feedback in which an agent sequentially chooses actions and observes responses from the environment, with the goal of maximizing an arbitrary function of the response while respecting…

机器学习 · 计算机科学 2023-05-02 Spencer Hutchinson , Berkay Turan , Mahnoosh Alizadeh

Online minimization of an unknown convex function over the interval $[0,1]$ is considered under first-order stochastic bandit feedback, which returns a random realization of the gradient of the function at each query point. Without knowing…

机器学习 · 统计学 2020-02-21 Sattar Vakili , Sudeep Salgia , Qing Zhao

Bandit structured prediction describes a stochastic optimization framework where learning is performed from partial feedback. This feedback is received in the form of a task loss evaluation to a predicted output structure, without having…

机器学习 · 统计学 2018-12-14 Julia Kreutzer , Artem Sokolov , Stefan Riezler

We study the problem of learning minimax policies in zero-sum matrix games. Fiegel et al. (2025) recently showed that achieving last-iterate convergence in this setting is harder when the players are uncoupled, by proving a lower bound on…

机器学习 · 计算机科学 2026-04-17 Come Fiegel , Pierre Menard , Tadashi Kozuno , Michal Valko , Vianney Perchet

In $\mathcal{X}$-armed bandit problem an agent sequentially interacts with environment which yields a reward based on the vector input the agent provides. The agent's goal is to maximise the sum of these rewards across some number of time…

机器学习 · 统计学 2021-01-19 Valeriy Avanesov

We study online meta-learning with bandit feedback, with the goal of improving performance across multiple tasks if they are similar according to some natural similarity measure. As the first to target the adversarial online-within-online…

We study stochastic linear optimization problem with bandit feedback. The set of arms take values in an $N$-dimensional space and belong to a bounded polyhedron described by finitely many linear inequalities. We provide a lower bound for…

机器学习 · 计算机科学 2015-09-29 Manjesh K. Hanawal , Amir Leshem , Venkatesh Saligrama

We present and study a partial-information model of online learning, where a decision maker repeatedly chooses from a finite set of actions, and observes some subset of the associated losses. This naturally models several situations where…

机器学习 · 计算机科学 2014-10-01 Noga Alon , Nicolò Cesa-Bianchi , Claudio Gentile , Shie Mannor , Yishay Mansour , Ohad Shamir

This paper introduces a general multi-agent bandit model in which each agent is facing a finite set of arms and may communicate with other agents through a central controller in order to identify, in pure exploration, or play, in regret…

机器学习 · 计算机科学 2022-10-31 Clémence Réda , Sattar Vakili , Emilie Kaufmann

Motivated by a range of applications, we study in this paper the problem of transfer learning for nonparametric contextual multi-armed bandits under the covariate shift model, where we have data collected on source bandits before the start…

机器学习 · 统计学 2024-01-26 Changxiao Cai , T. Tony Cai , Hongzhe Li

We study adaptive regret bounds in terms of the variation of the losses (the so-called path-length bounds) for both multi-armed bandit and more generally linear bandit. We first show that the seemingly suboptimal path-length bound of (Wei…

机器学习 · 计算机科学 2019-06-19 Sébastien Bubeck , Yuanzhi Li , Haipeng Luo , Chen-Yu Wei

In combinatorial semi-bandits, a learner repeatedly selects from a combinatorial decision set of arms, receives the realized sum of rewards, and observes the rewards of the individual selected arms as feedback. In this paper, we extend this…

机器学习 · 计算机科学 2025-09-17 Yuxiao Wen

Deep Reinforcement Learning has been shown to be very successful in complex games, e.g. Atari or Go. These games have clearly defined rules, and hence allow simulation. In many practical applications, however, interactions with the…

机器学习 · 计算机科学 2019-02-12 Andreas Merentitis , Kashif Rasul , Roland Vollgraf , Abdul-Saboor Sheikh , Urs Bergmann

Nash equilibria provide a principled framework for modeling interactions in multi-agent decision-making and control. However, many equilibrium-seeking methods implicitly assume that each agent has access to the other agents' objectives and…

计算机科学与博弈论 · 计算机科学 2026-03-19 Mahdis Rabbani , Navid Mojahed , Shima Nazari

We consider a bandit optimization problem for nonconvex and non-smooth functions, where in each trial the loss function is the sum of a linear function and a small but arbitrary perturbation chosen after observing the player's choice. We…

机器学习 · 计算机科学 2026-01-07 Zhuoyu Cheng , Kohei Hatano , Eiji Takimoto

We propose and deploy an approach to continually train an instruction-following agent from feedback provided by users during collaborative interactions. During interaction, human users instruct an agent using natural language, and provide…

计算与语言 · 计算机科学 2023-12-07 Alane Suhr , Yoav Artzi

In bandit settings, optimizing long-term regret metrics requires exploration, which corresponds to sometimes taking myopically sub-optimal actions. When a long-lived principal merely recommends actions to be executed by a sequence of…

计算机科学与博弈论 · 计算机科学 2026-02-25 Ramya Ramalingam , Osbert Bastani , Aaron Roth

Regret-based algorithms are highly efficient at finding approximate Nash equilibria in sequential games such as poker games. However, most regret-based algorithms, including counterfactual regret minimization (CFR) and its variants, rely on…

机器学习 · 计算机科学 2021-10-28 Chung-Wei Lee , Christian Kroer , Haipeng Luo

In this work, we study sequential choice bandits with feedback. We propose bandit algorithms for a platform that personalizes users' experience to maximize its rewards. For each action directed to a given user, the platform is given a…

机器学习 · 统计学 2021-01-06 Anshuka Rangi , Massimo Franceschetti , Long Tran-Thanh
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