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We develop the few-shot continual learning task from first principles and hypothesize an evolutionary motivation and mechanism of action for executive function as a contrastive value policy which resamples and relabels perception data via…

计算与语言 · 计算机科学 2022-04-28 Chris Lengerich , Ben Lengerich

We present a novel technique called Dynamic Experience Replay (DER) that allows Reinforcement Learning (RL) algorithms to use experience replay samples not only from human demonstrations but also successful transitions generated by RL…

人工智能 · 计算机科学 2020-10-19 Jieliang Luo , Hui Li

A data-efficient learning-based control design method is proposed in this paper. It is based on learning a system dynamics model that is then leveraged in a two-level procedure. On the higher level, a simple but powerful optimization…

系统与控制 · 电气工程与系统科学 2026-02-03 Ludvig Svedlund , Constantin Cronrath , Jonas Fredriksson , Bengt Lennartson

This paper presents a novel decision-focused framework integrating the physical energy storage model into machine learning pipelines. Motivated by the model predictive control for energy storage, our end-to-end method incorporates the prior…

系统与控制 · 电气工程与系统科学 2024-12-06 Ming Yi , Saud Alghumayjan , Bolun Xu

Reinforcement learning (RL) studies how an agent comes to achieve reward in an environment through interactions over time. Recent advances in machine RL have surpassed human expertise at the world's oldest board games and many classic video…

This work pushes the boundaries of learning-based methods in autonomous robot exploration in terms of environmental scale and exploration efficiency. We present HEADER, an attention-based reinforcement learning approach with hierarchical…

机器人学 · 计算机科学 2025-10-20 Yuhong Cao , Yizhuo Wang , Jingsong Liang , Shuhao Liao , Yifeng Zhang , Peizhuo Li , Guillaume Sartoretti

Active inference may be defined as Bayesian modeling of a brain with a biologically plausible model of the agent. Its primary idea relies on the free energy principle and the prior preference of the agent. An agent will choose an action…

机器学习 · 计算机科学 2021-12-14 Jin young Shin , Cheolhyeong Kim , Hyung Ju Hwang

We present one of the first algorithms on model based reinforcement learning and trajectory optimization with free final time horizon. Grounded on the optimal control theory and Dynamic Programming, we derive a set of backward differential…

系统与控制 · 计算机科学 2015-09-04 Wei Sun , Evangelos Theodorou , Panagiotis Tsiotras

Reinforcement learning (RL) enables agents to take decision based on a reward function. However, in the process of learning, the choice of values for learning algorithm parameters can significantly impact the overall learning process. In…

神经与进化计算 · 计算机科学 2019-05-13 Adarsh Sehgal , Hung Manh La , Sushil J. Louis , Hai Nguyen

The charging scheduling problem of Electric Buses (EBs) is investigated based on Deep Reinforcement Learning (DRL). A Markov Decision Process (MDP) is conceived, where the time horizon includes multiple charging and operating periods in a…

机器学习 · 计算机科学 2025-05-16 Jiaju Qi , Lei Lei , Thorsteinn Jonsson , Lajos Hanzo

During sleep and awake rest, the hippocampus replays sequences of place cells that have been activated during prior experiences. These have been interpreted as a memory consolidation process, but recent results suggest a possible…

人工智能 · 计算机科学 2018-08-14 Lise Aubin , Mehdi Khamassi , Benoît Girard

Currently, deep reinforcement learning (RL) shows impressive results in complex gaming and robotic environments. Often these results are achieved at the expense of huge computational costs and require an incredible number of episodes of…

One of the key challenges in applying reinforcement learning to real-life problems is that the amount of train-and-error required to learn a good policy increases drastically as the task becomes complex. One potential solution to this…

机器学习 · 计算机科学 2018-06-29 Kazeto Yamamoto , Takashi Onishi , Yoshimasa Tsuruoka

Motivated by the fact that forward and backward passes of a deep network naturally form symmetric mappings between input and output representations, we introduce a simple yet effective self-supervised vision model pretraining framework…

计算机视觉与模式识别 · 计算机科学 2023-02-06 Ze Wang , Jiang Wang , Zicheng Liu , Qiang Qiu

Recent successes combine reinforcement learning algorithms and deep neural networks, despite reinforcement learning not being widely applied to robotics and real world scenarios. This can be attributed to the fact that current…

机器学习 · 计算机科学 2020-09-01 Vinicius G. Goecks

Prioritized Experience Replay (PER) is a technical means of deep reinforcement learning by selecting experience samples with more knowledge quantity to improve the training rate of neural network. However, the non-uniform sampling used in…

机器学习 · 计算机科学 2023-10-10 Zhuoying Chen , Huiping Li , Rizhong Wang

Experience replay is a key component in reinforcement learning for stabilizing learning and improving sample efficiency. Its typical implementation samples transitions with replacement from a replay buffer. In contrast, in supervised…

机器学习 · 计算机科学 2025-12-05 Yasuhiro Fujita

As we deploy reinforcement learning agents to solve increasingly challenging problems, methods that allow us to inject prior knowledge about the structure of the world and effective solution strategies becomes increasingly important. In…

Development of hybrid electric vehicles depends on an advanced and efficient energy management strategy (EMS). With online and real-time requirements in mind, this article presents a human-like energy management framework for hybrid…

系统与控制 · 电气工程与系统科学 2023-09-27 Hao Chen , Xiaolin Tang , Guo Hu , Teng Liu

Experience replay enables data-efficient learning from past experiences in online reinforcement learning agents. Traditionally, experiences were sampled uniformly from a replay buffer, regardless of differences in experience-specific…

机器学习 · 计算机科学 2025-12-16 Leonard S. Pleiss , Tobias Sutter , Maximilian Schiffer