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相关论文: Optimal Multicast of Tiled 360 VR Video

200 篇论文

This paper proposes an adaptive hybrid non-orthogonal multiple access (NOMA)-time division multiple access (TDMA) scheme for multi-user visible light communication (VLC) networks, aiming to enhance users' sum-rate performance while…

系统与控制 · 电气工程与系统科学 2025-08-07 Tuan A. Hoang , Chuyen T. Nguyen , Thanh V. Pham

In this paper, we study the resource allocation for an orthogonal frequency division multiple access (OFDMA) radio system employing a full-duplex base station for serving multiple half-duplex downlink and uplink users simultaneously. The…

信息论 · 计算机科学 2017-05-08 Yan Sun , Derrick Wing Kwan Ng , Robert Schober

The Metaverse will provide numerous immersive applications for human users, by consolidating technologies like extended reality (XR), video streaming, and cellular networks. Optimizing wireless communications to enable the human-centric…

社会与信息网络 · 计算机科学 2023-12-20 Jun Zhao , Liangxin Qian , Wenhan Yu

In multiview video systems, multiple cameras generally acquire the same scene from different perspectives, such that users have the possibility to select their preferred viewpoint. This results in large amounts of highly redundant data,…

多媒体 · 计算机科学 2014-12-03 Laura Toni , Thomas Maugey , Pascal Frossard

In this paper, we propose a wavelet-based video codec specifically designed for VR displays that enables real-time playback of high-resolution 360{\deg} videos. Our codec exploits the fact that only a fraction of the full 360{\deg} video…

图形学 · 计算机科学 2022-10-19 Colin Groth , Sascha Fricke , Susana Castillo , Marcus Magnor

In this paper, we consider a dense vehicular communication network where each vehicle broadcasts its safety information to its neighborhood in each transmission period. Such applications require low latency and high reliability, and thus,…

网络与互联网体系结构 · 计算机科学 2017-12-04 Boya Di , Lingyang Song , Yonghui Li , Geoffrey Ye Li

In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…

网络与互联网体系结构 · 计算机科学 2018-10-01 Anis Elgabli , Muhamad Felemban , Vaneet Aggarwal

Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, especially in live mobile…

Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the…

多媒体 · 计算机科学 2024-03-25 Haopeng Wang , Roberto Martinez-Velazquez , Haiwei Dong , Abdulmotaleb El Saddik

User dissatisfaction due to buffering pauses during streaming is a significant cost to the system, which we model as a non-decreasing function of the frequency of buffering pause. Minimization of total user dissatisfaction in a…

网络与互联网体系结构 · 计算机科学 2022-01-20 Akhil Bhimaraju , Atul A. Zacharias , Avhishek Chatterjee

Virtual Reality (VR) broadcasting has emerged as a promising medium for providing immersive viewing experiences of major sports events such as tennis. However, current VR broadcast systems often lack an effective camera language and do not…

人机交互 · 计算机科学 2025-11-21 Jun-Hsiang Yao , Jielin Feng , Xinfang Tian , Kai Xu , Gulshat Amirkhanova , Siming Chen

In this paper, we investigate three forms of virtual reality content production and consumption. Namely, 360 stereoscopic video, the combination of a 3D environment with a video billboard for dynamic elements, and a full 3D rendered scene.…

360-degree video has become increasingly popular in content consumption. However, finding the viewing direction for important content within each frame poses a significant challenge. Existing approaches rely on either viewer input or…

多媒体 · 计算机科学 2023-12-05 Qian Zhou , Michael Zink , Ramesh Sitaraman , Klara Nahrstedt

This paper addresses rate control for transmission of scalable video streams via Network Utility Maximization (NUM) formulation. Due to stringent QoS requirements of video streams and specific characterization of utility experienced by…

As shared, collaborative, networked, virtual environments become increasingly popular, various challenges arise regarding the efficient transmission of model and scene transformation data over the network. As user immersion and real-time…

In this paper, the problem of joint radio and computation resource management over multi-channel is investigated for multi-user partial offloading mobile edge computing (MEC) system. The target is to minimize the weighted sum of energy…

信息论 · 计算机科学 2021-05-04 Bizheng Liang , Rongfei Fan , Han Hu

In this paper, we investigate resource allocation problem in the context of multiple virtual reality (VR) video flows sharing a certain link, considering specific deadline of each video frame and the impact of different frames on video…

网络与互联网体系结构 · 计算机科学 2023-09-01 Qingxuan Feng , Peng Yang , Zhixuan Huang , Jiayin Chen , Ning Zhang

This paper studies secure layered video transmission in a multiuser multiple-input single-output (MISO) beamforming downlink communication system. The power allocation algorithm design is formulated as a non-convex optimization problem for…

信息论 · 计算机科学 2016-11-17 Derrick Wing Kwan Ng , Robert Schober , Hussein Alnuweiri

We provide the solution for optimizing the power and resource allocation over block-fading relay-assisted broadcast channels in order to maximize the long term average achievable rates region of the users. The problem formulation assumes…

信息论 · 计算机科学 2012-05-02 Mohammad Shaqfeh , Hussein Alnuweiri

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

多媒体 · 计算机科学 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian