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We provide several tests to determine whether a game is a potential game or whether it is a zero-sum equivalent game---a game which is strategically equivalent to a zero-sum game in the same way that a potential game is strategically…

计算机科学与博弈论 · 计算机科学 2020-02-25 Sung-Ha Hwang , Luc Rey-Bellet

Test and evaluation is a necessary process for ensuring that engineered systems perform as intended under a variety of conditions, both expected and unexpected. In this work, we consider the unique challenges of developing a unifying test…

系统与控制 · 电气工程与系统科学 2022-01-21 Erin Lanus , Ivan Hernandez , Adam Dachowicz , Laura Freeman , Melanie Grande , Andrew Lang , Jitesh H. Panchal , Anthony Patrick , Scott Welch

Communication games are collaborative information processing tasks involving a number of players with limited communication. Such games are useful tools for studying physical theories. A physical theory exhibits preparation contextuality…

量子物理 · 物理学 2017-05-15 Armin Tavakoli

We describe nearly fifteen years of General Game Playing experimental research history in the context of reproducibility and fairness of comparisons between various GGP agents and systems designed to play games described by different…

人工智能 · 计算机科学 2020-03-10 Jakub Kowalski , Marek Szykuła

Despite increasing attention paid to the need for fast, scalable methods to analyze next-generation neuroscience data, comparatively little attention has been paid to the development of similar methods for behavioral analysis. Just as the…

神经元与认知 · 定量生物学 2017-11-02 Shariq Iqbal , John Pearson

A general framework is suggested to describe human decision making in a certain class of experiments performed in a trading laboratory. We are in particular interested in discerning between two different moods, or states of the investors,…

We propose a two-agent game wherein a questioner must be able to conjure discerning questions between sentences, incorporate responses from an answerer, and keep track of a hypothesis state. The questioner must be able to understand the…

计算与语言 · 计算机科学 2019-08-14 Peter Potash , Kaheer Suleman

Using more test-time computation during language model inference, such as generating more intermediate thoughts or sampling multiple candidate answers, has proven effective in significantly improving model performance. This paper takes an…

机器学习 · 计算机科学 2025-08-20 Xingwu Chen , Miao Lu , Beining Wu , Difan Zou

People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it. In this paper we define the term 'PCG-based game', and explain how this concept follows on from the idea of an…

人工智能 · 计算机科学 2016-10-12 Michael Cook , Mirjam Eladhari , Andy Nealen , Mike Treanor , Eddy Boxerman , Alex Jaffe , Paul Sottosanti , Steve Swink

Experimentation is a cornerstone of successful game development and live operations, enabling teams to optimize player engagement, retention, and monetization. This article provides a comprehensive guide to implementing experimentation in…

人机交互 · 计算机科学 2025-04-22 Julian Runge

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

计算机科学中的逻辑 · 计算机科学 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

The growing use of machine learning models in consequential settings has highlighted an important and seemingly irreconcilable tension between transparency and vulnerability to gaming. While this has sparked sizable debate in legal…

机器学习 · 计算机科学 2022-02-24 Tom Yan , Chicheng Zhang

Testing has become an indispensable activity of software development, yet writing good and relevant tests remains a quite challenging task. One well-known problem is that it often is impossible or unrealistic to test for every outcome, as…

编程语言 · 计算机科学 2017-08-18 Dimitri Racordon , Didier Buchs

This article explains the distinctions between robustness and resilience in control systems. Resilience confronts a distinct set of challenges, posing new ones for designing controllers for feedback systems, networks, and machines that…

系统与控制 · 电气工程与系统科学 2024-03-12 Quanyan Zhu , Tamer Basar

We review research papers which use game theory to model the decision making of individuals during an epidemic, attempting to classify the literature and identify the emerging trends in this field. We show that the literature can be…

种群与进化 · 定量生物学 2020-02-13 Sheryl L. Chang , Mahendra Piraveenan , Philippa Pattison , Mikhail Prokopenko

Due to the increasing complexity of distributed systems, security testing is becoming increasingly critical in insuring reliability of such systems in relation to their security requirements. . To challenge this issue, we rely in this…

密码学与安全 · 计算机科学 2014-10-22 Mohamed H. E. Aouadi , Khalifa Toumi , Ana Cavalli

Model-based testing (MBT) provides an automated approach for finding discrepancies between software models and their implementation. If we want to incorporate MBT into the fast and iterative software development process that is Continuous…

软件工程 · 计算机科学 2023-05-02 P. H. M. van Spaendonck

We present a new general board game (GBG) playing and learning framework. GBG defines the common interfaces for board games, game states and their AI agents. It allows one to run competitions of different agents on different games. It…

人工智能 · 计算机科学 2019-07-16 Wolfgang Konen

Letting AI agents interact in multi-agent applications adds a layer of complexity to the interpretability and prediction of AI outcomes, with profound implications for their trustworthy adoption in research and society. Game theory offers…

Deception plays critical roles in economics and technology, especially in emerging interactions in cyberspace. Holistic models of deception are needed in order to analyze interactions and to design mechanisms that improve them. Game theory…

密码学与安全 · 计算机科学 2018-04-19 Jeffrey Pawlick , Edward Colbert , Quanyan Zhu