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While reinforcement learning (RL) has been applied to turn-based board games for many years, more complex games involving decision-making in real-time are beginning to receive more attention. A challenge in such environments is that the…

人工智能 · 计算机科学 2018-06-14 Frank G. Glavin , Michael G. Madden

Humans excel at reusing prior knowledge to address new challenges and developing skills while solving problems. This paradigm becomes increasingly popular in the development of autonomous agents, as it develops systems that can self-evolve…

机器学习 · 计算机科学 2025-03-18 Tenglong Liu , Jianxiong Li , Yinan Zheng , Haoyi Niu , Yixing Lan , Xin Xu , Xianyuan Zhan

A major challenge for reinforcement learning is automatically generating curricula to reduce training time or improve performance in some target task. We introduce SEBNs (Skill-Environment Bayesian Networks) which model a probabilistic…

人工智能 · 计算机科学 2025-02-24 Vincent Hsiao , Mark Roberts , Laura M. Hiatt , George Konidaris , Dana Nau

Non-parametric episodic memory can be used to quickly latch onto high-rewarded experience in reinforcement learning tasks. In contrast to parametric deep reinforcement learning approaches in which reward signals need to be back-propagated…

机器学习 · 计算机科学 2023-04-25 Zhao Yang , Thomas M. Moerland , Mike Preuss , Aske Plaat

Skill Incremental Learning (SIL) is the process by which an embodied agent expands and refines its skill set over time by leveraging experience gained through interaction with its environment or by the integration of additional data. SIL…

机器学习 · 计算机科学 2026-01-15 Daehee Lee , Dongsu Lee , TaeYoon Kwack , Wonje Choi , Honguk Woo

A persistent skill library allows language model agents to reuse successful strategies across tasks. Maintaining such a library requires three coupled capabilities. The agent selects a relevant skill, utilizes it during execution, and…

人工智能 · 计算机科学 2026-05-13 Yaorui Shi , Yuxin Chen , Zhengxi Lu , Yuchun Miao , Shugui Liu , Qi GU , Xunliang Cai , Xiang Wang , An Zhang

The balancing process for game levels in competitive two-player contexts involves a lot of manual work and testing, particularly for non-symmetrical game levels. In this work, we frame game balancing as a procedural content generation task…

机器学习 · 计算机科学 2025-03-25 Florian Rupp , Manuel Eberhardinger , Kai Eckert

Creating Non-Player Characters (NPCs) that can react robustly to unforeseen player behaviour or novel game content is difficult and time-consuming. This hinders the design of believable characters, and the inclusion of NPCs in games that…

人工智能 · 计算机科学 2018-06-06 Christian Guckelsberger , Christoph Salge , Julian Togelius

We propose Scheduled Auxiliary Control (SAC-X), a new learning paradigm in the context of Reinforcement Learning (RL). SAC-X enables learning of complex behaviors - from scratch - in the presence of multiple sparse reward signals. To this…

Recent advances in multi-agent reinforcement learning (MARL) allow agents to coordinate their behaviors in complex environments. However, common MARL algorithms still suffer from scalability and sparse reward issues. One promising approach…

人工智能 · 计算机科学 2023-02-08 Rundong Wang , Longtao Zheng , Wei Qiu , Bowei He , Bo An , Zinovi Rabinovich , Yujing Hu , Yingfeng Chen , Tangjie Lv , Changjie Fan

Large Language Model (LLM)-based agents have demonstrated remarkable capabilities in complex reasoning and multi-turn interactions but struggle to continuously improve and adapt when deployed in new environments. One promising approach is…

Unsupervised skill discovery aims to learn diverse and distinguishable behaviors in open-ended reinforcement learning. For existing methods, they focus on improving diversity through pure exploration, mutual information optimization, and…

机器学习 · 计算机科学 2025-06-27 He Zhang , Ming Zhou , Shaopeng Zhai , Ying Sun , Hui Xiong

Problems which require both long-horizon planning and continuous control capabilities pose significant challenges to existing reinforcement learning agents. In this paper we introduce a novel hierarchical reinforcement learning agent which…

机器学习 · 计算机科学 2023-07-25 Jan Achterhold , Markus Krimmel , Joerg Stueckler

Adversarial continual learning is effective for continual learning problems because of the presence of feature alignment process generating task-invariant features having low susceptibility to the catastrophic forgetting problem.…

机器学习 · 计算机科学 2022-09-07 Tanmoy Dam , Mahardhika Pratama , MD Meftahul Ferdaus , Sreenatha Anavatti , Hussein Abbas

Exploration in multi-agent reinforcement learning is a challenging problem, especially in environments with sparse rewards. We propose a general method for efficient exploration by sharing experience amongst agents. Our proposed algorithm,…

多智能体系统 · 计算机科学 2021-05-20 Filippos Christianos , Lukas Schäfer , Stefano V. Albrecht

Catastrophic forgetting has a serious impact in reinforcement learning, as the data distribution is generally sparse and non-stationary over time. The purpose of this study is to investigate whether pseudorehearsal can increase performance…

人工智能 · 计算机科学 2017-04-18 Marochko Vladimir , Leonard Johard , Manuel Mazzara

A stochastic model checker is presented for analysing the performance of game-theoretic learning algorithms. The method enables the comparison of short-term behaviour of learning algorithms intended for practical use. The procedure of…

计算机科学与博弈论 · 计算机科学 2016-11-23 Hongyang Qu , Michalis Smyrnakis , Sandor M. Veres

We present C$\cdot$ASE, an efficient and effective framework that learns conditional Adversarial Skill Embeddings for physics-based characters. Our physically simulated character can learn a diverse repertoire of skills while providing…

图形学 · 计算机科学 2023-09-21 Zhiyang Dou , Xuelin Chen , Qingnan Fan , Taku Komura , Wenping Wang

Current approximate Coarse Correlated Equilibria (CCE) algorithms struggle with equilibrium approximation for games in large stochastic environments but are theoretically guaranteed to converge to a strong solution concept. In contrast,…

机器学习 · 计算机科学 2024-12-04 Ryan Yu , Mateusz Nowak , Qintong Xie , Michelle Yilin Feng , Peter Chin

Reinforcement learning (RL) has proven effective for fine-tuning large language models (LLMs), significantly enhancing their reasoning abilities in domains such as mathematics and code generation. A crucial factor influencing RL fine-tuning…

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