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In this paper, we show how a planning algorithm can be used to automatically create and update a Behavior Tree (BT), controlling a robot in a dynamic environment. The planning part of the algorithm is based on the idea of back chaining.…

机器人学 · 计算机科学 2020-07-16 Michele Colledanchise , Diogo Almeida , Petter Ögren

Recent advances in large language models (LLMs) have enabled agents to autonomously execute complex, long-horizon tasks, yet planning remains a primary bottleneck for reliable task execution. Existing methods typically fall into two…

人工智能 · 计算机科学 2026-01-13 Yunfan Li , Bingbing Xu , Xueyun Tian , Xiucheng Xu , Huawei Shen

We propose a hierarchical design framework to automatically synthesize coordination schemes and control policies for cooperative multi-agent systems to fulfill formal performance requirements, by associating a bottom-up reactive motion…

机器人学 · 计算机科学 2016-12-16 Rafael Rodrigues da Silva , Bo Wu , Jin Dai , Hai Lin

Dialogue policy training for composite tasks, such as restaurant reservation in multiple places, is a practically important and challenging problem. Recently, hierarchical deep reinforcement learning (HDRL) methods have achieved good…

计算与语言 · 计算机科学 2020-09-23 Zhi Chen , Xiaoyuan Liu , Lu Chen , Kai Yu

We introduce Dynamic Planning Networks (DPN), a novel architecture for deep reinforcement learning, that combines model-based and model-free aspects for online planning. Our architecture learns to dynamically construct plans using a learned…

机器学习 · 计算机科学 2019-02-05 Norman Tasfi , Miriam Capretz

In the rapidly changing environments of disaster response, planning and decision-making for autonomous agents involve complex and interdependent choices. Although recent advancements have improved traditional artificial intelligence (AI)…

人工智能 · 计算机科学 2026-02-24 Savvas Papaioannou , Panayiotis Kolios , Christos G. Panayiotou , Marios M. Polycarpou

We consider the problem of multi-task reasoning (MTR), where an agent can solve multiple tasks via (first-order) logic reasoning. This capability is essential for human-like intelligence due to its strong generalizability and simplicity for…

人工智能 · 计算机科学 2022-02-15 Daoming Lyu , Bo Liu , Jianshu Chen

The authors present an overview of a hierarchical framework for coordinating task- and motion-level operations in multirobot systems. Their framework is based on the idea of using simple temporal networks to simultaneously reason about…

人工智能 · 计算机科学 2018-04-03 Hang Ma , Wolfgang Hönig , Liron Cohen , Tansel Uras , Hong Xu , T. K. Satish Kumar , Nora Ayanian , Sven Koenig

Recent advances in agent development have focused on scaling model size and raw interaction data, mirroring successes in large language models. However, for complex, long-horizon multi-agent tasks such as robotic soccer, this end-to-end…

人工智能 · 计算机科学 2025-11-05 Brennen Hill

Heterogeneous networks comprise agents with varying capabilities in terms of computation, storage, and communication. In such settings, it is crucial to factor in the operating characteristics in allowing agents to choose appropriate…

最优化与控制 · 数学 2022-09-07 Yichuan Li , Petros Voulgaris , Nikolaos M. Freris

Decision making can be difficult when there are many actors (or agents) who may be coordinating or competing to achieve their various ideas of the optimum outcome. Here I present a simple decision making model with an explicitly…

多智能体系统 · 计算机科学 2024-04-29 Paul Kinsler

Hierarchical task decomposition is a method used in many agent systems to organize agent knowledge. This work shows how the combination of a hierarchy and persistent assertions of knowledge can lead to difficulty in maintaining logical…

人工智能 · 计算机科学 2011-06-27 J. E. Laird , R. E. Wray

Enhancing resilience in multi-agent systems in the face of selfish agents is an important problem that requires further characterisation. This work develops a truthful mechanism that avoids self-interested and strategic agents maliciously…

系统与控制 · 电气工程与系统科学 2025-07-29 Tianyi Zhong , David Angeli

Deep neural networks (DNNs) are increasingly being used as controllers in reactive systems. However, DNNs are highly opaque, which renders it difficult to explain and justify their actions. To mitigate this issue, there has been a surge of…

人工智能 · 计算机科学 2023-10-06 Shahaf Bassan , Guy Amir , Davide Corsi , Idan Refaeli , Guy Katz

Hierarchies of temporally decoupled policies present a promising approach for enabling structured exploration in complex long-term planning problems. To fully achieve this approach an end-to-end training paradigm is needed. However,…

Recent advancements in LLM-based multi-agent (LLM-MA) systems have shown promise, yet significant challenges remain in managing communication and refinement when agents collaborate on complex tasks. In this paper, we propose \textit{Talk…

人工智能 · 计算机科学 2025-02-18 Zhao Wang , Sota Moriyama , Wei-Yao Wang , Briti Gangopadhyay , Shingo Takamatsu

Resource scheduling and coordination is an NP-hard optimization requiring an efficient allocation of agents to a set of tasks with upper- and lower bound temporal and resource constraints. Due to the large-scale and dynamic nature of…

机器学习 · 计算机科学 2021-12-10 Rohan Paleja , Andrew Silva , Letian Chen , Matthew Gombolay

Recommendation system algorithm based on multi-task learning (MTL) is the major method for Internet operators to understand users and predict their behaviors in the multi-behavior scenario of platform. Task correlation is an important…

机器学习 · 计算机科学 2023-07-25 Menglin Kong , Ri Su , Shaojie Zhao , Muzhou Hou

Efficient spectrum allocation has become crucial as the surge in wireless-connected devices demands seamless support for more users and applications, a trend expected to grow with 6G. Innovations in satellite technologies such as SpaceX's…

信号处理 · 电气工程与系统科学 2025-01-17 Muhammad Ahmed Mohsin , Hassan Rizwan , Muhammad Umer , Sagnik Bhattacharya , Ahsan Bilal , John M. Cioffi

In the recent years, various 3D mixed reality serious games have been developed for different applications such as physical training, rehabilitation, and education. Task performance in a serious game is a measurement of how efficiently and…

人机交互 · 计算机科学 2023-02-14 Kevin Desai , Omeed Ashtiani , Balakrishnan Prabhakaran