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Online video games have become major online social spaces where users interact, compete, and create together. These spaces, however, expose users to a wide spectrum of online harms, including harassment, discrimination, inappropriate…

密码学与安全 · 计算机科学 2026-05-15 Jiuming Jiang , Shidong Pan , Daniel W Woods , Jingjie Li

Is there something akin to geopolitics for online communities? One could think of communities as nations formed around shared interests of individual users. Friendly borders capture similar interests, but conflicts could emerge due to…

社会与信息网络 · 计算机科学 2025-05-20 Yutong Wu , Arlei Silva

We present MobileGym, a browser-hosted, lightweight, fully controllable environment for everyday mobile use, targeting interaction fidelity without replicating proprietary backends. It enables two capabilities previously out of reach for…

人工智能 · 计算机科学 2026-05-28 Dingbang Wu , Rui Hao , Haiyang Wang , Shuzhe Wu , Han Xiao , Zhenghong Li , Bojiang Zhou , Zheng Ju , Zichen Liu , Lue Fan , Zhaoxiang Zhang

In this paper, we explore the historical development of playable quantum physics related games (\textit{\textbf{quantum games}}). For the purpose of this examination, we have collected over 260 quantum games ranging from commercial games,…

综合文献 · 计算机科学 2024-08-20 Laura Piispanen , Edward Morrell , Solip Park , Marcell Pfaffhauser , Annakaisa Kultima

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

人机交互 · 计算机科学 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

Coding camps bring together individuals from diverse backgrounds to tackle given challenges within a limited timeframe. Such camps create a rich learning environment for various skills, some of which are directly associated with the camp,…

The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…

人工智能 · 计算机科学 2020-04-21 Jens Nevens , Paul Van Eecke , Katrien Beuls

Emerging alongside generative AI and the broader trend of AI-assisted coding, the term "vibe coding" refers to creating software via natural language prompts rather than direct code authorship. This approach promises to democratize software…

软件工程 · 计算机科学 2025-12-03 Kiev Gama , Filipe Calegario , Victoria Jackson , Alexander Nolte , Luiz Augusto Morais , Vinicius Garcia

As programmers write code, they often edit and retry multiple times, creating rich "interaction traces" that reveal how they approach coding tasks and provide clues about their level of skill development. For novice programmers in…

机器学习 · 计算机科学 2026-04-16 Alexis Ross , Megha Srivastava , Jeremiah Blanchard , Jacob Andreas

Constructionism is a learning theory that states that we learn more when we construct tangible objects. In the process of building and presenting our work, we make concrete the abstract mental models we've formed, see where they breakdown…

计算机与社会 · 计算机科学 2013-10-01 Chris Johnson

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

计算机科学与博弈论 · 计算机科学 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

Mobile games are becoming a vital medium for social interaction, offering a platform that transcends geographical boundaries. An increasing number of visually impaired individuals are engaging in mobile gaming to connect, collaborate,…

人机交互 · 计算机科学 2025-07-22 Zihe Ran , Xiyu Li , Qing Xiao , Yanyun Wang , Franklin Mingzhe Li , Zhicong Lu

In this work, we investigate the capacity of language models to generate explicit, interpretable, and interactive world models of scientific and common-sense reasoning tasks. We operationalize this as a task of generating text games,…

计算与语言 · 计算机科学 2023-10-25 Ruoyao Wang , Graham Todd , Eric Yuan , Ziang Xiao , Marc-Alexandre Côté , Peter Jansen

Software developers use a variety of social media channels and tools in order to keep themselves up to date, collaborate with other developers, and find projects to contribute to. Meetup is one of such social media used by software…

软件工程 · 计算机科学 2019-12-17 Abhishek Sharma , Gede Artha Azriadi Prana , Anamika Sawhney , Nachiappan Nagappan , David Lo

A player plays a game by sending messages into the game world using an interaction technique. These messages are then translated into actions performed on or by game objects towards achieving the game's objectives. A game's interaction…

人机交互 · 计算机科学 2021-06-29 Misbahu S. Zubair , Salim Muhammad

Gamification of quantum theory can provide new inroads into the subject: by allowing users to experience simulated worlds that manifest obvious quantum behaviors they can potentially build intuition for quantum phenomena. The Qubit Factory…

物理教育 · 物理学 2024-06-19 Glen Evenbly

People are remarkably capable of generating their own goals, beginning with child's play and continuing into adulthood. Despite considerable empirical and computational work on goals and goal-oriented behavior, models are still far from…

人工智能 · 计算机科学 2025-05-20 Guy Davidson , Graham Todd , Julian Togelius , Todd M. Gureckis , Brenden M. Lake

Programming is a powerful and ubiquitous problem-solving tool. Developing systems that can assist programmers or even generate programs independently could make programming more productive and accessible, yet so far incorporating…

Learning idiomatic expressions is seen as one of the most challenging stages in second language learning because of their unpredictable meaning. A similar situation holds for their identification within natural language processing…

计算与语言 · 计算机科学 2022-01-21 Gülşen Eryiğit , Ali Şentaş , Johanna Monti

Generating a game is not the same as making one that can be played. Despite advances in code generation, existing approaches treat game generation as one-shot translation from prompt to artifact, leaving interaction-level failures…

软件工程 · 计算机科学 2026-05-28 Yixu Huang , Bo Li , Na Li , Zhe Wang , Kaijie Chen , Haonan Ge , Qingyi Si , Yuanzhe Shen , Ruihan Yang , Guangjing Wang , Hongcheng Guo
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