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In recent years, reinforcement learning (RL) has shown great potential for solving tasks in well-defined environments like games or robotics. This paper aims to solve the robotic reaching task in a simulation run on the Neurorobotics…

机器人学 · 计算机科学 2025-05-21 Marton Szep , Leander Lauenburg , Kevin Farkas , Xiyan Su , Chuanlong Zang

Reinforcement learning (RL) is a powerful machine learning technique that has been successfully applied to a wide variety of problems. However, it can be unpredictable and produce suboptimal results in complicated learning environments.…

多智能体系统 · 计算机科学 2024-11-19 Brian Mintz , Feng Fu

Large language models (LLMs) are revolutionizing education, with LLM-based agents playing a key role in simulating student behavior. A major challenge in student simulation is modeling the diverse learning patterns of students at various…

机器学习 · 计算机科学 2025-08-12 Tao Wu , Jingyuan Chen , Wang Lin , Mengze Li , Yumeng Zhu , Ang Li , Kun Kuang , Fei Wu

In typical reinforcement learning (RL), the environment is assumed given and the goal of the learning is to identify an optimal policy for the agent taking actions through its interactions with the environment. In this paper, we extend this…

人工智能 · 计算机科学 2019-10-25 Haifeng Zhang , Jun Wang , Zhiming Zhou , Weinan Zhang , Ying Wen , Yong Yu , Wenxin Li

Reinforcement learning (RL) algorithms have been around for decades and employed to solve various sequential decision-making problems. These algorithms however have faced great challenges when dealing with high-dimensional environments. The…

机器学习 · 计算机科学 2020-04-01 Thanh Thi Nguyen , Ngoc Duy Nguyen , Saeid Nahavandi

Recent advances in Large Language Models (LLMs) have demonstrated their potential as autonomous agents across various tasks. One emerging application is the use of LLMs in playing games. In this work, we explore a practical problem for the…

人工智能 · 计算机科学 2024-10-07 Chang Xiao , Brenda Z. Yang

Assisted by neural networks, reinforcement learning agents have been able to solve increasingly complex tasks over the last years. The simulation environment in which the agents interact is an essential component in any reinforcement…

机器学习 · 计算机科学 2018-09-03 Aqeel Labash , Ardi Tampuu , Tambet Matiisen , Jaan Aru , Raul Vicente

We introduce OpenTinker, an infrastructure for reinforcement learning (RL) of large language model (LLM) agents built around a separation of concerns across algorithm design, execution, and agent-environment interaction. Rather than relying…

人工智能 · 计算机科学 2026-01-13 Siqi Zhu , Jiaxuan You

Difficulty is one of the key drivers of player engagement and it is often one of the aspects that designers tweak most to optimise the player experience; operationalising it is, therefore, a crucial task for game development studios. A…

人工智能 · 计算机科学 2025-03-20 Jeppe Theiss Kristensen , Paolo Burelli

Reinforcement learning (RL) is one of the most active fields of AI research. Despite the interest demonstrated by the research community in reinforcement learning, the development methodology still lags behind, with a severe lack of…

机器学习 · 计算机科学 2023-06-08 Andreas Schuderer , Stefano Bromuri , Marko van Eekelen

Goal-directed interactive agents, which autonomously complete tasks through interactions with their environment, can assist humans in various domains of their daily lives. Recent advances in large language models (LLMs) led to a surge of…

计算与语言 · 计算机科学 2024-09-30 Mareike Hartmann , Alexander Koller

It is common practice in reinforcement learning (RL) research to train and deploy agents in bespoke simulators, typically implemented by engineers directly in general-purpose programming languages or hardware acceleration frameworks such as…

人工智能 · 计算机科学 2025-08-12 Dennis J. N. J. Soemers , Spyridon Samothrakis , Kurt Driessens , Mark H. M. Winands

Imaginative play is an area of creativity that could allow robots to engage with the world around them in a much more personified way. Imaginary play can be seen as taking real objects and locations and using them as imaginary objects and…

计算与语言 · 计算机科学 2023-08-04 Zexin Chen , Eric Zhou , Kenneth Eaton , Xiangyu Peng , Mark Riedl

Procedural 3D Terrain generation has become a necessity in open world games, as it can provide unlimited content, through a functionally infinite number of different areas, for players to explore. In our approach, we use Generative…

图像与视频处理 · 电气工程与系统科学 2020-10-14 Emmanouil Panagiotou , Eleni Charou

Agent based simulation of social organizations, via the investigation of agents' training and learning tactics and strategies, has been inspired by the ability of humans to learn from social environments which are rich in agents,…

人工智能 · 计算机科学 2020-04-09 Chairi Kiourt , Dimitris Kalles , Panagiotis Kanellopoulos

There is a growing need for cybersecurity professionals with practical knowledge and experience to meet societal needs and comply with new standards and regulations. At the same time, the advances in software technology and artificial…

密码学与安全 · 计算机科学 2026-04-02 Charilaos Skandylas , Mikael Asplund

Random cost simulations were introduced as a method to investigate optimization problems in systems with conflicting constraints. Here I study the approach in connection with the training of a feed-forward multilayer perceptron, as used in…

高能物理 - 唯象学 · 物理学 2009-10-28 Bernd A. Berg

The deployment of reinforcement learning (RL) in the real world comes with challenges in calibrating user trust and expectations. As a step toward developing RL systems that are able to communicate their competencies, we present a method of…

机器学习 · 计算机科学 2020-11-19 Aastha Acharya , Rebecca Russell , Nisar R. Ahmed

There are many artificial intelligence algorithms for autonomous driving, but directly installing these algorithms on vehicles is unrealistic and expensive. At the same time, many of these algorithms need an environment to train and…

机器人学 · 计算机科学 2023-01-03 Wei Cao , Liguo Zhou , Yuhong Huang , Alois Knoll

Reinforcement learning agents have traditionally been evaluated on small toy problems. With advances in computing power and the advent of the Arcade Learning Environment, it is now possible to evaluate algorithms on diverse and difficult…

机器学习 · 计算机科学 2014-11-03 Aaron Defazio , Thore Graepel