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Monte Carlo Tree Search (MCTS) is a powerful algorithm for solving complex decision-making problems. This paper presents an optimized MCTS implementation applied to the FrozenLake environment, a classic reinforcement learning task…

人工智能 · 计算机科学 2024-09-26 Esteban Aldana Guerra

Deep reinforcement learning has proven remarkably useful in training agents from unstructured data. However, the opacity of the produced agents makes it difficult to ensure that they adhere to various requirements posed by human engineers.…

机器学习 · 计算机科学 2022-02-10 Raz Yerushalmi , Guy Amir , Achiya Elyasaf , David Harel , Guy Katz , Assaf Marron

Many real-world problems can be efficiently modeled as Mixed Integer Linear Programs (MILPs) and solved with the Branch-and-Bound method. Prior work has shown the existence of MILP backdoors, small sets of variables such that prioritizing…

人工智能 · 计算机科学 2024-08-02 Junyang Cai , Taoan Huang , Bistra Dilkina

We explore how a general AI algorithm can be used for 3D scene understanding to reduce the need for training data. More exactly, we propose a modification of the Monte Carlo Tree Search (MCTS) algorithm to retrieve objects and room layouts…

计算机视觉与模式识别 · 计算机科学 2021-05-06 Shreyas Hampali , Sinisa Stekovic , Sayan Deb Sarkar , Chetan Srinivasa Kumar , Friedrich Fraundorfer , Vincent Lepetit

Active inference is a Bayesian framework for understanding biological intelligence. The underlying theory brings together perception and action under one single imperative: minimizing free energy. However, despite its theoretical utility in…

神经元与认知 · 定量生物学 2020-10-23 Zafeirios Fountas , Noor Sajid , Pedro A. M. Mediano , Karl Friston

Model-based next state prediction and state value prediction are slow to converge. To address these challenges, we do the following: i) Instead of a neural network, we do model-based planning using a parallel memory retrieval system (which…

人工智能 · 计算机科学 2023-02-02 John Chong Min Tan , Mehul Motani

Reinforcement Learning is one of the most advanced set of algorithms known to mankind which can compete in games and perform at par or even better than humans. In this paper we study most popular model free reinforcement learning algorithms…

人工智能 · 计算机科学 2020-08-19 Divyanshu Marwah , Sneha Srivastava , Anusha Gupta , Shruti Verma

A focused crawler aims at discovering as many web pages and web sites relevant to a target topic as possible, while avoiding irrelevant ones. Reinforcement Learning (RL) has been a promising direction for optimizing focused crawling,…

AlphaZero has achieved impressive performance in deep reinforcement learning by utilizing an architecture that combines search and training of a neural network in self-play. Many researchers are looking for ways to reproduce and improve…

人工智能 · 计算机科学 2021-05-14 Hui Wang , Mike Preuss , Aske Plaat

This paper presents Grammar Reinforcement Learning (GRL), a reinforcement learning algorithm that uses Monte Carlo Tree Search (MCTS) and a transformer architecture that models a Pushdown Automaton (PDA) within a context-free grammar (CFG)…

人工智能 · 计算机科学 2025-01-24 Jason Piquenot , Maxime Bérar , Pierre Héroux , Jean-Yves Ramel , Romain Raveaux , Sébastien Adam

In this paper we explore the application of simultaneous move Monte Carlo Tree Search (MCTS) based online framework for tactical maneuvering between two unmanned aircrafts. Compared to other techniques, MCTS enables efficient search over…

人工智能 · 计算机科学 2020-09-21 Kunal Srivastava , Amit Surana

Model-based reinforcement learning (MBRL) allows solving complex tasks in a sample-efficient manner. However, no information is reused between the tasks. In this work, we propose a meta-learned addressing model called RAMa that provides…

机器学习 · 计算机科学 2021-10-27 Artem Zholus , Aleksandr I. Panov

In this study, we explore the efficiency of the Monte Carlo Tree Search (MCTS), a prominent decision-making algorithm renowned for its effectiveness in complex decision environments, contingent upon the volume of simulations conducted.…

人工智能 · 计算机科学 2024-03-19 Ye Zhang , Mengran Zhu , Kailin Gui , Jiayue Yu , Yong Hao , Haozhan Sun

We propose an end-to-end approach to the natural language object retrieval task, which localizes an object within an image according to a natural language description, i.e., referring expression. Previous works divide this problem into two…

计算机视觉与模式识别 · 计算机科学 2017-03-23 Fan Wu , Zhongwen Xu , Yi Yang

Active inference is a theory of perception, learning and decision making, which can be applied to neuroscience, robotics, and machine learning. Recently, reasearch has been taking place to scale up this framework using Monte-Carlo tree…

人工智能 · 计算机科学 2023-05-09 Théophile Champion , Marek Grześ , Lisa Bonheme , Howard Bowman

As reinforcement learning for humanoid robots evolves from single-task to multi-skill paradigms, efficiently expanding new skills while avoiding catastrophic forgetting has become a key challenge in embodied intelligence. Existing…

机器人学 · 计算机科学 2026-04-15 Yifei Yan , Linqi Ye

Rearranging objects on a tabletop surface by means of nonprehensile manipulation is a task which requires skillful interaction with the physical world. Usually, this is achieved by precisely modeling physical properties of the objects,…

机器人学 · 计算机科学 2018-09-21 Weihao Yuan , Johannes A. Stork , Danica Kragic , Michael Y. Wang , Kaiyu Hang

Over the past decade, Deep Convolutional Neural Networks (DCNNs) have shown remarkable performance in most computer vision tasks. These tasks traditionally use a fixed dataset, and the model, once trained, is deployed as is. Adding new…

计算机视觉与模式识别 · 计算机科学 2019-09-10 Deboleena Roy , Priyadarshini Panda , Kaushik Roy

Deep reinforcement learning has achieved great successes in recent years, however, one main challenge is the sample inefficiency. In this paper, we focus on how to use action guidance by means of a non-expert demonstrator to improve sample…

机器学习 · 计算机科学 2019-07-30 Bilal Kartal , Pablo Hernandez-Leal , Matthew E. Taylor

Recent success in deep reinforcement learning is having an agent learn how to play Go and beat the world champion without any prior knowledge of the game. In that task, the agent has to make a decision on what action to take based on the…

计算机视觉与模式识别 · 计算机科学 2018-09-05 Ankit Shah , Tyler Vuong