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相关论文: A Gaze-Assisted Multimodal Approach to Rich and Ac…

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As eye-tracking becomes increasingly common in modern mobile devices, the potential for hands-free, gaze-based interaction grows, but current gesture sets are largely expert-designed and often misaligned with how users naturally move their…

人机交互 · 计算机科学 2026-03-25 Yaxiong Lei , Xinya Gong , Shijing He , Yafei Wang , Mohamed Khamis , Juan Ye

One of the main challenges of gaze-based interactions is the ability to distinguish normal eye function from a deliberate interaction with the computer system, commonly referred to as 'Midas touch'. In this paper we propose, EyeTAP (Eye…

人机交互 · 计算机科学 2021-06-18 Mohsen Parisay , Charalambos Poullis , Marta Kersten

Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…

人机交互 · 计算机科学 2017-07-27 Chamin Morikawa , Michael J. Lyons

Enabling gaze interaction in real-time on handheld mobile devices has attracted significant attention in recent years. An increasing number of research projects have focused on sophisticated appearance-based deep learning models to enhance…

人机交互 · 计算机科学 2023-04-20 Yaxiong Lei , Yuheng Wang , Tyler Caslin , Alexander Wisowaty , Xu Zhu , Mohamed Khamis , Juan Ye

Assistive robotic systems endeavour to support those with movement disabilities, enabling them to move again and regain functionality. Main issue with these systems is the complexity of their low-level control, and how to translate this to…

机器人学 · 计算机科学 2019-03-07 Ali Shafti , Pavel Orlov , A. Aldo Faisal

Gaze-tracking is a novel way of interacting with computers which allows new scenarios, such as enabling people with motor-neuron disabilities to control their computers or doctors to interact with patient information without touching screen…

人工智能 · 计算机科学 2020-10-13 Jatin Sharma , Jon Campbell , Pete Ansell , Jay Beavers , Christopher O'Dowd

We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our daily environment or large displays, especially immersive…

人机交互 · 计算机科学 2007-08-28 Daniel Gepner , Jérôme Simonin , Noëlle Carbonell

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

人机交互 · 计算机科学 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Appearance-based gaze estimation methods that only require an off-the-shelf camera have significantly improved but they are still not yet widely used in the human-computer interaction (HCI) community. This is partly because it remains…

人机交互 · 计算机科学 2019-01-31 Xucong Zhang , Yusuke Sugano , Andreas Bulling

Gaze input has been a promising substitute for mouse input for point and select interactions. Individuals with severe motor and speech disabilities primarily rely on gaze input for communication. Gaze input also serves as a hands-free input…

人机交互 · 计算机科学 2022-08-03 Vijay Rajanna , Tracy Hammond

Artificial agents that support human group interactions hold great promise, especially in sensitive contexts such as well-being promotion and therapeutic interventions. However, current systems struggle to mediate group interactions…

人机交互 · 计算机科学 2026-03-17 Giulia Huang , Maristella Matera , Micol Spitale

Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

人机交互 · 计算机科学 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

人机交互 · 计算机科学 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

Human-computer interactions based on gaze-tracking have spread during the last few years. Video games, applications in health, trading, market research, and many other fields have started to use this new technology that seems invisible to…

人机交互 · 计算机科学 2025-04-22 Sébastien Riou , Didier Schwab , François Bérard

We present See-Through Face Display, an eye-contact display system designed to enhance gaze awareness in both human-to-human and human-to-avatar communication. The system addresses the limitations of existing gaze correction methods by…

人机交互 · 计算机科学 2024-10-23 Kazuya Izumi , Ryosuke Hyakuta , Ippei Suzuki , Yoichi Ochiai

Eye movements play a vital role in perceiving the world. Eye gaze can give a direct indication of the users point of attention, which can be useful in improving human-computer interaction. Gaze estimation in a non-intrusive manner can make…

计算机视觉与模式识别 · 计算机科学 2019-07-11 Anjith George

In recent years we have witnessed an increasing number of interactive systems on handheld mobile devices which utilise gaze as a single or complementary interaction modality. This trend is driven by the enhanced computational power of these…

人机交互 · 计算机科学 2023-07-04 Yaxiong Lei , Shijing He , Mohamed Khamis , Juan Ye

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

人机交互 · 计算机科学 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

Human-Computer Interaction(HCI) is a field that studies interactions between human users and computer systems. With the development of HCI, individuals or groups of people can use various digital technologies to achieve the optimal user…

计算机视觉与模式识别 · 计算机科学 2020-09-11 Hoyeon Ahn

Robotic manipulators are increasingly used to assist individuals with mobility impairments in object retrieval. However, the predominant joystick-based control interfaces can be challenging due to high precision requirements and unintuitive…

机器人学 · 计算机科学 2025-10-28 Zitiantao Lin , Yongpeng Sang , Yang Ye
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