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This short note establishes positionality of mean-payoff games over infinite game graphs by constructing a well-founded monotone universal graph.

计算机科学中的逻辑 · 计算机科学 2023-05-02 Pierre Ohlmann

We show that the problem of deciding whether in a multi-player perfect information recursive game (i.e. a stochastic game with terminal rewards) there exists a stationary Nash equilibrium ensuring each player a certain payoff is Existential…

计算机科学与博弈论 · 计算机科学 2020-08-19 Kristoffer Arnsfelt Hansen , Steffan Christ Sølvsten

We study multiplayer turn-based timed games with reachability objectives. In particular, we are interested in the notion of subgame perfect equilibrium (SPE). We prove that deciding the constrained existence of an SPE in this setting is…

计算机科学与博弈论 · 计算机科学 2020-06-19 Thomas Brihaye , Aline Goeminne

In the paper we present a model of discrete-time mean-field game with several populations of players. Mean-field games with multiple populations of the players have only been studied in the literature in the continuous-time setting. The…

最优化与控制 · 数学 2023-04-07 Piotr Więcek

We investigate whether having a unique equilibrium (or a given number of equilibria) is robust to perturbation of the payoffs, both for Nash equilibrium and correlated equilibrium. We show that the set of n-player finite games with a unique…

最优化与控制 · 数学 2009-02-17 Yannick Viossat

We are interested in the convergence of the value of n-stage games as n goes to infinity and the existence of the uniform value in stochastic games with a general set of states and finite sets of actions where the transition is commutative.…

最优化与控制 · 数学 2016-04-22 Xavier Venel

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the properties that optimal solutions need to have, and devised a…

数据结构与算法 · 计算机科学 2026-03-11 Daniele Dell'Erba , Arthur Dumas , Sven Schewe

We propose a generalization of Quantal Response Equilibrium (QRE) built on a simple premise: some actions are more focal than others. In our model, which we call the Focal Quantal Response Equilibrium (Focal QRE), each player plays a…

理论经济学 · 经济学 2026-05-26 Matthew Kovach , Gerelt Tserenjigmid

Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…

计算复杂性 · 计算机科学 2012-02-06 Nathanaël Fijalkow , Florian Horn

We examine sequential equilibrium in the context of computational games, where agents are charged for computation. In such games, an agent can rationally choose to forget, so issues of imperfect recall arise. In this setting, we consider…

计算机科学与博弈论 · 计算机科学 2014-12-22 Joseph Y. Halpern , Rafael Pass

We show that in any $n$-player $m$-action normal-form game, we can obtain an approximate equilibrium by sampling any mixed-action equilibrium a small number of times. We study three types of equilibria: Nash, correlated and coarse…

计算机科学与博弈论 · 计算机科学 2014-10-21 Yakov Babichenko , Siddharth Barman , Ron Peretz

We consider an extension of a noncooperative game problem where players have joint binding constraints. In this case, justification of a generalized equilibrium point needs a reasonable mechanism for attaining this state. We suggest to…

最优化与控制 · 数学 2020-03-24 I. V. Konnov

We introduce a notion of subgames for stochastic timing games and the related notion of subgame-perfect equilibrium in possibly mixed strategies. While a good notion of subgame-perfect equilibrium for continuous-time games is not available…

最优化与控制 · 数学 2018-05-23 Frank Riedel , Jan-Henrik Steg

We study two-player general sum repeated finite games where the rewards of each player are generated from an unknown distribution. Our aim is to find the egalitarian bargaining solution (EBS) for the repeated game, which can lead to much…

机器学习 · 计算机科学 2019-06-05 Aristide Tossou , Christos Dimitrakakis , Jaroslaw Rzepecki , Katja Hofmann

We study rational agents with different perception capabilities in strategic games. We focus on a class of one-shot limited-perception games. These games extend simultaneous-move normal-form games by presenting each player with an…

计算机科学与博弈论 · 计算机科学 2024-05-28 Kai Jia , Martin Rinard

Simple adaptive procedures that converge to correlated equilibria are known to exist for normal form games (Hart and Mas-Colell 2000), but no such analogue exists for extensive-form games. Leveraging inspiration from Zinkevich et al.…

计算机科学与博弈论 · 计算机科学 2022-07-15 Hugh Zhang

We consider a zero-sum continuous time stopping game in which the pay-off is revealed in the maximum of the two stopping times instead of the minimum, which is the case in Dynkin games.

概率论 · 数学 2015-07-28 Erhan Bayraktar , Zhou Zhou

We propose a finite automaton-style solution concept for supergames. In our model, we define an equilibrium to be a cycle of state switches and a supergame to be an infinite walk on states of a finite stage game. We show that if the stage…

理论经济学 · 经济学 2022-05-30 Davidson Cheng

We apply Blackwell optimality to repeated games. An equilibrium whose strategy profile is sequentially rational for all high enough discount factors simultaneously is a Blackwell (subgame-perfect, perfect public, etc.) equilibrium. The bite…

理论经济学 · 经济学 2025-01-13 Costas Cavounidis , Sambuddha Ghosh , Johannes Hörner , Eilon Solan , Satoru Takahashi

We study dynamic relationships in which one party extracts current surplus in ways that degrade the future state, while the counterparty cannot exit but adjusts effort in response. Standard stationary Markov equilibria may sustain collapse…

理论经济学 · 经济学 2026-03-11 Nicholas H. Kirk