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Hypernymy, textual entailment, and image captioning can be seen as special cases of a single visual-semantic hierarchy over words, sentences, and images. In this paper we advocate for explicitly modeling the partial order structure of this…

机器学习 · 计算机科学 2016-03-02 Ivan Vendrov , Ryan Kiros , Sanja Fidler , Raquel Urtasun

Generative AI blurs the lines of authorship in computing education, creating uncertainty around how students should attribute AI assistance. To examine these emerging norms, we conducted a factorial vignette study with 94 computer science…

人机交互 · 计算机科学 2026-03-20 Runlong Ye , Oliver Huang , Jessica He , Michael Liut

Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…

计算机科学与博弈论 · 计算机科学 2023-12-07 Vojtěch Kovařík , David Milec , Michal Šustr , Dominik Seitz , Viliam Lisý

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

机器学习 · 计算机科学 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

We present a formalism that captures the process of proving quantum superiority to skeptics as an interactive game between two agents, supervised by a referee. Bob, is sampling from a classical distribution on a quantum device that is…

量子物理 · 物理学 2022-07-06 Daniel Stilck França , Raul Garcia-Patron

In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we…

计算机科学与博弈论 · 计算机科学 2021-10-28 Omid Gheibi , Rasoul Ramezanian

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

机器学习 · 计算机科学 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

Text classification is the process of classifying documents into predefined categories based on their content. It is the automated assignment of natural language texts to predefined categories. Text classification is the primary requirement…

信息检索 · 计算机科学 2010-09-28 S. M. Kamruzzaman

Developing learning methods which do not discriminate subgroups in the population is a central goal of algorithmic fairness. One way to reach this goal is by modifying the data representation in order to meet certain fairness constraints.…

机器学习 · 统计学 2020-02-03 Luca Oneto , Michele Donini , Andreas Maurer , Massimiliano Pontil

We propose two models for a special case of authorship verification problem. The task is to investigate whether the two documents of a given pair are written by the same author. We consider the authorship verification problem for both small…

计算与语言 · 计算机科学 2018-03-20 Marjan Hosseinia , Arjun Mukherjee

Generative artificial intelligence (AI) systems are trained on large data corpora to generate new pieces of text, images, videos, and other media. There is growing concern that such systems may infringe on the copyright interests of…

机器学习 · 计算机科学 2024-09-10 Jiachen T. Wang , Zhun Deng , Hiroaki Chiba-Okabe , Boaz Barak , Weijie J. Su

This paper analyzes various types of image misclassification from a game-theoretic view. Particularly, we consider the misclassification of clean, adversarial, and corrupted images and characterize it through the distribution of multi-order…

计算机视觉与模式识别 · 计算机科学 2022-10-10 Kosuke Sumiyasu , Kazuhiko Kawamoto , Hiroshi Kera

While large text-to-image models are able to synthesize "novel" images, these images are necessarily a reflection of the training data. The problem of data attribution in such models -- which of the images in the training set are most…

计算机视觉与模式识别 · 计算机科学 2023-08-09 Sheng-Yu Wang , Alexei A. Efros , Jun-Yan Zhu , Richard Zhang

Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…

机器学习 · 计算机科学 2018-01-09 Benjamin Spector , Serge Belongie

We explore techniques to maximize the effectiveness of discourse information in the task of authorship attribution. We present a novel method to embed discourse features in a Convolutional Neural Network text classifier, which achieves a…

计算与语言 · 计算机科学 2017-09-08 Su Wang , Elisa Ferracane , Raymond J. Mooney

The identification of authorship in disputed documents still requires human expertise, which is now unfeasible for many tasks owing to the large volumes of text and authors in practical applications. In this study, we introduce a…

计算与语言 · 计算机科学 2017-01-30 Camilo Akimushkin , Diego R. Amancio , Osvaldo N. Oliveira

Trained classification models can unintentionally lead to biased representations and predictions, which can reinforce societal preconceptions and stereotypes. Existing debiasing methods for classification models, such as adversarial…

计算与语言 · 计算机科学 2021-09-23 Aili Shen , Xudong Han , Trevor Cohn , Timothy Baldwin , Lea Frermann

Copies have been proposed as a viable alternative to endow machine learning models with properties and features that adapt them to changing needs. A fundamental step of the copying process is generating an unlabelled set of points to…

机器学习 · 计算机科学 2019-10-02 Irene Unceta , Diego Palacios , Jordi Nin , Oriol Pujol

Authorship attribution is the task of identifying the author of a given text. The key is finding representations that can differentiate between authors. Existing approaches typically use manually designed features that capture a dataset's…

计算与语言 · 计算机科学 2022-10-11 Bo Ai , Yuchen Wang , Yugin Tan , Samson Tan

Text adventure games, in which players must make sense of the world through text descriptions and declare actions through text descriptions, provide a stepping stone toward grounding action in language. Prior work has demonstrated that…

计算与语言 · 计算机科学 2019-08-20 Prithviraj Ammanabrolu , Mark O. Riedl