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相关论文: Performance Dynamics and Success in Online Games

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The behaviour of multi-agent learning in competitive network games is often studied within the context of zero-sum games, in which convergence guarantees may be obtained. However, outside of this class the behaviour of learning is known to…

计算机科学与博弈论 · 计算机科学 2023-12-20 Aamal Hussain , Francesco Belardinelli

Recent progress in Game AI has demonstrated that given enough data from human gameplay, or experience gained via simulations, machines can rival or surpass the most skilled human players in classic games such as Go, or commercial computer…

人工智能 · 计算机科学 2020-09-28 James Goodman , Sebastian Risi , Simon Lucas

We consider the problem of predicting human players' actions in repeated strategic interactions. Our goal is to predict the dynamic step-by-step behavior of individual players in previously unseen games. We study the ability of neural…

计算机科学与博弈论 · 计算机科学 2019-11-11 Yoav Kolumbus , Gali Noti

We use the indirect evolutionary approach to study evolutionarily stable preferences against multiple mutations in single- and multi-population matching settings, respectively. Players choose strategies to maximize their subjective…

计算机科学与博弈论 · 计算机科学 2025-07-08 Yu-Sung Tu , Wei-Torng Juang

While AI systems have equaled or surpassed human performance in a wide variety of games such as Chess, Go, or Dota 2, describing these systems as truly "human-like" remains far-fetched. Despite their success, they fail to replicate the…

人工智能 · 计算机科学 2025-07-09 Aloïs Rautureau , Éric Piette

Professional sports constitute an important part of people's modern life. People spend substantial amounts of time and money supporting their favorite players and teams, and sometimes even riot after games. However, how team performance…

社会与信息网络 · 计算机科学 2018-09-07 Jason Shuo Zhang , Chenhao Tan , Qin Lv

Designing cyber defense systems to account for cognitive biases in human decision making has demonstrated significant success in improving performance against human attackers. However, much of the attention in this area has focused on…

人工智能 · 计算机科学 2025-05-16 Tailia Malloy , Cleotilde Gonzalez

The usage of automated learning agents is becoming increasingly prevalent in many online economic applications such as online auctions and automated trading. Motivated by such applications, this paper is dedicated to fundamental modeling…

计算机科学与博弈论 · 计算机科学 2023-01-04 Yoav Kolumbus , Noam Nisan

Understanding how people behave in strategic settings--where they make decisions based on their expectations about the behavior of others--is a long-standing problem in the behavioral sciences. We conduct the largest study to date of…

综合经济学 · 经济学 2024-08-16 Jian-Qiao Zhu , Joshua C. Peterson , Benjamin Enke , Thomas L. Griffiths

As a step towards studying human-agent collectives we conduct an online game with human participants cooperating on a network. The game is presented in the context of achieving group formation through local coordination. The players set…

物理与社会 · 物理学 2019-07-11 Kunal Bhattacharya , Tuomas Takko , Daniel Monsivais , Kimmo Kaski

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

计算机科学与博弈论 · 计算机科学 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

In all competitions where results are based upon an individual's performance the question of whether the outcome is a consequence of skill or luck arises. We explore this question through an analysis of a large dataset of approximately one…

物理与社会 · 物理学 2021-06-09 Joseph D. O'Brien , James P. Gleeson , David J. P. O'Sullivan

Machine learning has witnessed remarkable breakthroughs in recent years. As machine learning permeates various aspects of daily life, individuals and organizations increasingly interact with these systems, exhibiting a wide range of social…

机器学习 · 计算机科学 2024-08-06 Han Shao

Consider $N$ players and $K$ games taking place simultaneously. Each of these games is modeled as a Tug-of-War (ToW) game where increasing the action of one player decreases the reward for all other players. Each player participates in only…

计算机科学与博弈论 · 计算机科学 2026-04-14 Siddharth Chandak , Ilai Bistritz , Nicholas Bambos

Because combat environments change over time and technology upgrades are widespread for ground vehicles, a large number of vehicles and equipment become quickly obsolete. A possible solution for the U.S. Army is to develop fleets of modular…

人工智能 · 计算机科学 2019-02-04 Xingyu Li , Bogdan I. Epureanu

A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one…

计算机科学与博弈论 · 计算机科学 2015-01-14 Dinh Thai Hoang , Xiao Lu , Dusit Niyato , Ping Wang , Zhu Han

The theory of learning in games has extensively studied situations where agents respond dynamically to each other by optimizing a fixed utility function. However, in real situations, the strategic environment varies as a result of past…

计算机科学与博弈论 · 计算机科学 2022-07-15 Brandon C. Collins , Shouhuai Xu , Philip N. Brown

Progress in multiagent intelligence research is fundamentally limited by the number and quality of environments available for study. In recent years, simulated games have become a dominant research platform within reinforcement learning, in…

机器学习 · 计算机科学 2020-04-20 Joseph Suarez , Yilun Du , Igor Mordatch , Phillip Isola

Understanding the principles of real-world biological multi-agent behaviors is a current challenge in various scientific and engineering fields. The rules regarding the real-world biological multi-agent behaviors such as team sports are…

人工智能 · 计算机科学 2021-06-22 Keisuke Fujii

In this paper I present several algorithmic techniques for improving the decision process of multiple types of agents behaving in environments where their interests are in conflict. The interactions between the agents are modelled by using…

计算机科学与博弈论 · 计算机科学 2009-08-04 Mugurel Ionut Andreica