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Recent advances in 3D human shape estimation build upon parametric representations that model very well the shape of the naked body, but are not appropriate to represent the clothing geometry. In this paper, we present an approach to model…

计算机视觉与模式识别 · 计算机科学 2019-04-10 Albert Pumarola , Jordi Sanchez , Gary P. T. Choi , Alberto Sanfeliu , Francesc Moreno-Noguer

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

计算机视觉与模式识别 · 计算机科学 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Physically-based simulation is a powerful approach for 3D facial animation as the resulting deformations are governed by physical constraints, allowing to easily resolve self-collisions, respond to external forces and perform realistic…

计算机视觉与模式识别 · 计算机科学 2024-09-04 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

The last several years have seen significant progress in using depth cameras for tracking articulated objects such as human bodies, hands, and robotic manipulators. Most approaches focus on tracking skeletal parameters of a fixed shape…

计算机视觉与模式识别 · 计算机科学 2017-11-23 Aaron Walsman , Weilin Wan , Tanner Schmidt , Dieter Fox

Tracking non-rigidly deforming scenes using range sensors has numerous applications including computer vision, AR/VR, and robotics. However, due to occlusions and physical limitations of range sensors, existing methods only handle the…

计算机视觉与模式识别 · 计算机科学 2021-05-06 Yang Li , Hikari Takehara , Takafumi Taketomi , Bo Zheng , Matthias Nießner

Neural shape models can represent complex 3D shapes with a compact latent space. When applied to dynamically deforming shapes such as the human hands, however, they would need to preserve temporal coherence of the deformation as well as the…

计算机视觉与模式识别 · 计算机科学 2021-10-06 Binbin Xu , Lingni Ma , Yuting Ye , Tanner Schmidt , Christopher D. Twigg , Steven Lovegrove

While progress in 2D generative models of human appearance has been rapid, many applications require 3D avatars that can be animated and rendered. Unfortunately, most existing methods for learning generative models of 3D humans with diverse…

计算机视觉与模式识别 · 计算机科学 2023-05-04 Zijian Dong , Xu Chen , Jinlong Yang , Michael J. Black , Otmar Hilliges , Andreas Geiger

To bridge the physical and virtual worlds for rapidly developed VR/AR applications, the ability to realistically drive 3D full-body avatars is of great significance. Although real-time body tracking with only the head-mounted displays…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Xiaozheng Zheng , Zhuo Su , Chao Wen , Zhou Xue , Xiaojie Jin

Tracking mouse body parts in video is often incomplete due to occlusions such that - e.g. - subsequent action and behavior analysis is impeded. In this conceptual work, videos from several perspectives are integrated via global exterior…

Muscle-based systems have the potential to provide both anatomical accuracy and semantic interpretability as compared to blendshape models; however, a lack of expressivity and differentiability has limited their impact. Thus, we propose…

计算机视觉与模式识别 · 计算机科学 2018-12-10 Michael Bao , Matthew Cong , Stéphane Grabli , Ronald Fedkiw

In this paper, we present TightCap, a data-driven scheme to capture both the human shape and dressed garments accurately with only a single 3D human scan, which enables numerous applications such as virtual try-on, biometrics and body…

计算机视觉与模式识别 · 计算机科学 2021-08-09 Xin Chen , Anqi Pang , Yang Wei , Lan Xui , Jingyi Yu

In multi-view human body capture systems, the recovered 3D geometry or even the acquired imagery data can be heavily corrupted due to occlusions, noise, limited field of- view, etc. Direct estimation of 3D pose, body shape or motion on…

计算机视觉与模式识别 · 计算机科学 2018-02-02 Zhong Li , Yu Ji , Wei Yang , Jinwei Ye , Jingyi Yu

We present the first image-based generative model of people in clothing for the full body. We sidestep the commonly used complex graphics rendering pipeline and the need for high-quality 3D scans of dressed people. Instead, we learn…

计算机视觉与模式识别 · 计算机科学 2017-08-01 Christoph Lassner , Gerard Pons-Moll , Peter V. Gehler

This work presents an approach for modelling and tracking previously unseen objects for robotic grasping tasks. Using the motion of objects in a scene, our approach segments rigid entities from the scene and continuously tracks them to…

机器人学 · 计算机科学 2022-08-24 Christian Rauch , Ran Long , Vladimir Ivan , Sethu Vijayakumar

Grasping manipulation is a fundamental mode for human interaction with daily life objects. The synthesis of grasping motion is also greatly demanded in many applications such as animation and robotics. In objects grasping research field,…

机器人学 · 计算机科学 2024-10-04 Quanquan Shao , Yi Fang

In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and…

计算机视觉与模式识别 · 计算机科学 2024-12-23 Boyi Li , Junming Chen , Jathushan Rajasegaran , Yossi Gandelsman , Alexei A. Efros , Jitendra Malik

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…

计算机视觉与模式识别 · 计算机科学 2019-05-13 Kfir Aberman , Rundi Wu , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or

Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can…

计算机视觉与模式识别 · 计算机科学 2023-10-16 Soshi Shimada , Vladislav Golyanik , Patrick Pérez , Christian Theobalt

This paper describes how to obtain accurate 3D body models and texture of arbitrary people from a single, monocular video in which a person is moving. Based on a parametric body model, we present a robust processing pipeline achieving 3D…

计算机视觉与模式识别 · 计算机科学 2018-04-17 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

To make 3D human avatars widely available, we must be able to generate a variety of 3D virtual humans with varied identities and shapes in arbitrary poses. This task is challenging due to the diversity of clothed body shapes, their complex…

计算机视觉与模式识别 · 计算机科学 2022-04-14 Xu Chen , Tianjian Jiang , Jie Song , Jinlong Yang , Michael J. Black , Andreas Geiger , Otmar Hilliges