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相关论文: GANerated Hands for Real-time 3D Hand Tracking fro…

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Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language…

计算机视觉与模式识别 · 计算机科学 2021-06-23 Jiayi Wang , Franziska Mueller , Florian Bernard , Suzanne Sorli , Oleksandr Sotnychenko , Neng Qian , Miguel A. Otaduy , Dan Casas , Christian Theobalt

This work addresses a novel and challenging problem of estimating the full 3D hand shape and pose from a single RGB image. Most current methods in 3D hand analysis from monocular RGB images only focus on estimating the 3D locations of hand…

计算机视觉与模式识别 · 计算机科学 2019-04-23 Liuhao Ge , Zhou Ren , Yuncheng Li , Zehao Xue , Yingying Wang , Jianfei Cai , Junsong Yuan

We tackle the challenging task of estimating global 3D joint locations for both hands via only monocular RGB input images. We propose a novel multi-stage convolutional neural network based pipeline that accurately segments and locates the…

计算机视觉与模式识别 · 计算机科学 2020-08-26 Fanqing Lin , Connor Wilhelm , Tony Martinez

We present an approach for real-time, robust and accurate hand pose estimation from moving egocentric RGB-D cameras in cluttered real environments. Existing methods typically fail for hand-object interactions in cluttered scenes imaged from…

计算机视觉与模式识别 · 计算机科学 2018-11-26 Franziska Mueller , Dushyant Mehta , Oleksandr Sotnychenko , Srinath Sridhar , Dan Casas , Christian Theobalt

Real-time simultaneous tracking of hands manipulating and interacting with external objects has many potential applications in augmented reality, tangible computing, and wearable computing. However, due to difficult occlusions, fast…

计算机视觉与模式识别 · 计算机科学 2016-10-18 Srinath Sridhar , Franziska Mueller , Michael Zollhöfer , Dan Casas , Antti Oulasvirta , Christian Theobalt

3D hand pose estimation based on RGB images has been studied for a long time. Most of the studies, however, have performed frame-by-frame estimation based on independent static images. In this paper, we attempt to not only consider the…

计算机视觉与模式识别 · 计算机科学 2020-07-13 John Yang , Hyung Jin Chang , Seungeui Lee , Nojun Kwak

We present a novel solution to the problem of 3D tracking of the articulated motion of human hand(s), possibly in interaction with other objects. The vast majority of contemporary relevant work capitalizes on depth information provided by…

计算机视觉与模式识别 · 计算机科学 2017-05-16 Paschalis Panteleris , Antonis Argyros

3D hand tracking methods based on monocular RGB videos are easily affected by motion blur, while event camera, a sensor with high temporal resolution and dynamic range, is naturally suitable for this task with sparse output and low power…

计算机视觉与模式识别 · 计算机科学 2023-03-01 Chuanlin Lan , Ziyuan Yin , Arindam Basu , Rosa H. M. Chan

Hand pose estimation from a monocular RGB image is an important but challenging task. The main factor affecting its performance is the lack of a sufficiently large training dataset with accurate hand-keypoint annotations. In this work, we…

计算机视觉与模式识别 · 计算机科学 2020-12-15 Liangjian Chen , Shih-Yao Lin , Yusheng Xie , Hui Tang , Yufan Xue , Xiaohui Xie , Yen-Yu Lin , Wei Fan

This paper addresses the problem of 3D hand pose estimation from a monocular RGB image. While previous methods have shown great success, the structure of hands has not been fully exploited, which is critical in pose estimation. To this end,…

计算机视觉与模式识别 · 计算机科学 2021-06-04 Yiming He , Wei Hu

Estimating the 3D hand pose from a monocular RGB image is important but challenging. A solution is training on large-scale RGB hand images with accurate 3D hand keypoint annotations. However, it is too expensive in practice. Instead, we…

计算机视觉与模式识别 · 计算机科学 2020-10-06 Zhenyu Wu , Duc Hoang , Shih-Yao Lin , Yusheng Xie , Liangjian Chen , Yen-Yu Lin , Zhangyang Wang , Wei Fan

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely on RGB inputs, which have severe limitations under low-light…

计算机视觉与模式识别 · 计算机科学 2023-12-22 Christen Millerdurai , Diogo Luvizon , Viktor Rudnev , André Jonas , Jiayi Wang , Christian Theobalt , Vladislav Golyanik

We present a method for the real-time estimation of the full 3D pose of one or more human hands using a single commodity RGB camera. Recent work in the area has displayed impressive progress using RGBD input. However, since the introduction…

计算机视觉与模式识别 · 计算机科学 2017-12-12 Paschalis Panteleris , Iason Oikonomidis , Antonis Argyros

We present a method for reconstructing accurate and consistent 3D hands from a monocular video. We observe that detected 2D hand keypoints and the image texture provide important cues about the geometry and texture of the 3D hand, which can…

计算机视觉与模式识别 · 计算机科学 2023-03-21 Zhigang Tu , Zhisheng Huang , Yujin Chen , Di Kang , Linchao Bao , Bisheng Yang , Junsong Yuan

We present the first method for real-time full body capture that estimates shape and motion of body and hands together with a dynamic 3D face model from a single color image. Our approach uses a new neural network architecture that exploits…

计算机视觉与模式识别 · 计算机科学 2021-04-16 Yuxiao Zhou , Marc Habermann , Ikhsanul Habibie , Ayush Tewari , Christian Theobalt , Feng Xu

Tracking the full skeletal pose of the hands and fingers is a challenging problem that has a plethora of applications for user interaction. Existing techniques either require wearable hardware, add restrictions to user pose, or require…

计算机视觉与模式识别 · 计算机科学 2017-05-23 Stan Melax , Leonid Keselman , Sterling Orsten

Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can…

计算机视觉与模式识别 · 计算机科学 2023-10-16 Soshi Shimada , Vladislav Golyanik , Patrick Pérez , Christian Theobalt

Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular image, most state-of-the-art methods heavily rely on 3D…

计算机视觉与模式识别 · 计算机科学 2021-03-23 Yujin Chen , Zhigang Tu , Di Kang , Linchao Bao , Ying Zhang , Xuefei Zhe , Ruizhi Chen , Junsong Yuan

We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps and at state-of-the-art accuracy. This is enabled by a new learning based architecture designed such that it can make use…

计算机视觉与模式识别 · 计算机科学 2022-03-14 Yuxiao Zhou , Marc Habermann , Weipeng Xu , Ikhsanul Habibie , Christian Theobalt , Feng Xu

Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…

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