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The Press-Ryden-Spergel (PRS) algorithm is a modification to the field theory equations of motion, parametrized by two parameters ($\alpha$ and $\beta$), implemented in numerical simulations of cosmological domain wall networks, in order to…

高能物理 - 理论 · 物理学 2015-05-27 L. Sousa , P. P. Avelino

Deep learning models have been shown to outperform methods that rely on summary statistics, like the power spectrum, in extracting information from complex cosmological data sets. However, due to differences in the subgrid physics…

宇宙学与河外天体物理 · 物理学 2024-04-16 Andrea Roncoli , Aleksandra Ćiprijanović , Maggie Voetberg , Francisco Villaescusa-Navarro , Brian Nord

The use of graphics processing units for scientific computations is an emerging strategy that can significantly speed up various different algorithms. In this review, we discuss advances made in the field of computational physics, focusing…

计算物理 · 物理学 2013-03-07 Ari Harju , Topi Siro , Filippo Federici-Canova , Samuli Hakala , Teemu Rantalaiho

Image subtraction in astronomy is a tool for transient object discovery such as asteroids, extra-solar planets and supernovae. To match point spread functions (PSFs) between images of the same field taken at different times a convolution…

天体物理仪器与方法 · 物理学 2013-05-30 Steven Hartung , Hemant Shukla , J. Patrick Miller , Carlton Pennypacker

Astronomers have come to rely on the increasing performance of computers to reduce, analyze, simulate and visualize their data. In this environment, faster computation can mean more science outcomes or the opening up of new parameter spaces…

天体物理仪器与方法 · 物理学 2010-01-14 Benjamin R. Barsdell , David G. Barnes , Christopher J. Fluke

In recent years graphical processing units (GPUs) have become a powerful tool in scientific computing. Their potential to speed up highly parallel applications brings the power of high performance computing to a wider range of users.…

分布式、并行与集群计算 · 计算机科学 2017-04-26 Uldis Locans , Andreas Adelmann , Andreas Suter , Jannis Fischer , Werner Lustermann , Gunther Dissertori , Qiulin Wang

The Kernel Polynomial Method (KPM) is one of the fast diagonalization methods used for simulations of quantum systems in research fields of condensed matter physics and chemistry. The algorithm has a difficulty to be parallelized on a…

计算物理 · 物理学 2011-05-30 Shixun Zhang , Shinichi Yamagiwa , Masahiko Okumura , Seiji Yunoki

We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics processing unit (GPU). This interplay of DGS and GPU opens up various applications in education and…

数学软件 · 计算机科学 2018-08-15 Aaron Montag , Jürgen Richter-Gebert

This work deals with the optimization of computer programs targeting Graphics Processing Units (GPUs). The goal is to lift, from programmers to optimizing compilers, the heavy burden of determining program details that are dependent on the…

分布式、并行与集群计算 · 计算机科学 2018-01-16 Xiaohui Chen , Marc Moreno-Maza , Jeeva Paudel , Ning Xie

As an important application of spatial databases in pathology imaging analysis, cross-comparing the spatial boundaries of a huge amount of segmented micro-anatomic objects demands extremely data- and compute-intensive operations, requiring…

数据库 · 计算机科学 2012-08-02 Kaibo Wang , Yin Huai , Rubao Lee , Fusheng Wang , Xiaodong Zhang , Joel H. Saltz

Gaussian processes (GPs) provide flexible distributions over functions, with inductive biases controlled by a kernel. However, in many applications Gaussian processes can struggle with even moderate input dimensionality. Learning a low…

机器学习 · 计算机科学 2020-01-01 Ian A. Delbridge , David S. Bindel , Andrew Gordon Wilson

Sliding window sums are widely used for string indexing, hashing and time series analysis. We have developed a family of the generic vectorized sliding sum algorithms that provide speedup of O(P/w) for window size $w$ and number of…

机器学习 · 计算机科学 2023-05-29 Roman Snytsar

This article discusses the study of 3D graphic volume primitive computer system generation (3D segments) based on General Purpose Graphics Processing Unit (GPGPU) technology for 3D volume visualization systems. It is based on the general…

图形学 · 计算机科学 2020-09-22 Anas M. Al-Oraiqat , Sergii A. Zori

We have studied the cosmological evolution of domain wall networks in two, three and four spatial dimensions using high-resolution field theory simulations. The dynamical range and number of our simulations is larger than in previous works,…

高能物理 - 唯象学 · 物理学 2009-11-10 J. C. R. E. Oliveira , C. J. A. P. Martins , P. P. Avelino

Graphics Processing Unit, or GPUs, have been successfully adopted both for graphic computation in 3D applications, and for general purpose application (GP-GPUs), thank to their tremendous performance-per-watt. Recently, there is a big…

分布式、并行与集群计算 · 计算机科学 2023-10-03 Paolo Burgio

Genetic Programming (GP) has been primarily used to tackle optimization, classification, and feature selection related tasks. The widespread use of GP is due to its flexible and comprehensible tree-type structure. Similarly, research is…

计算机视觉与模式识别 · 计算机科学 2020-06-29 Asifullah Khan , Aqsa Saeed Qureshi , Noorul Wahab , Mutawara Hussain , Muhammad Yousaf Hamza

Although machine learning is increasingly applied in control approaches, only few methods guarantee certifiable safety, which is necessary for real world applications. These approaches typically rely on well-understood learning algorithms,…

机器学习 · 计算机科学 2020-06-16 Armin Lederer , Markus Kessler , Sandra Hirche

Efficiently processing structured point cloud data while preserving multiscale information is a key challenge across domains, from graphics to atomistic modeling. Using a curated dataset of simulated galaxy positions and properties,…

机器学习 · 计算机科学 2024-10-29 Julia Balla , Siddharth Mishra-Sharma , Carolina Cuesta-Lazaro , Tommi Jaakkola , Tess Smidt

The aim of this paper is to discuss some applications of general topology in computer algorithms including modeling and simulation, and also in computer graphics and image processing. While the progress in these areas heavily depends on…

数值分析 · 数学 2012-01-23 Rastislav Telgarsky

Sliding Window Sum algorithms have been successfully used for training and inference of Deep Neural Networks. We have shown before how both pooling and convolution 1-D primitives could be expressed as sliding sums and evaluated by the…

机器学习 · 计算机科学 2023-10-10 Roman Snytsar
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