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Robust 3D object detection remains a pivotal concern in the domain of autonomous field robotics. Despite notable enhancements in detection accuracy across standard datasets, real-world urban environments, characterized by their unstructured…

机器人学 · 计算机科学 2024-05-14 Houze Liu , Chongqing Wang , Xiaoan Zhan , Haotian Zheng , Chang Che

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…

密码学与安全 · 计算机科学 2018-10-02 Tao Zhang , Quanyan zhu

The game-theoretic risk management framework put forth in the precursor work "Towards a Theory of Games with Payoffs that are Probability-Distributions" (arXiv:1506.07368 [q-fin.EC]) is herein extended by algorithmic details on how to…

综合经济学 · 经济学 2020-04-10 Stefan Rass

Game-theoretic algorithms are commonly benchmarked on recreational games, classical constructs from economic theory such as congestion and dispersion games, or entirely random game instances. While the past two decades have seen the rise of…

计算机科学与博弈论 · 计算机科学 2025-05-29 Noah Krever , Jakub Černý , Moïse Blanchard , Christian Kroer

In this paper, we present an Improved Data Augmentation (IDA) technique focused on Salient Object Detection (SOD). Standard data augmentation techniques proposed in the literature, such as image cropping, rotation, flipping, and resizing,…

计算机视觉与模式识别 · 计算机科学 2021-06-23 Daniel V. Ruiz , Bruno A. Krinski , Eduardo Todt

This paper explores object detection in the small data regime, where only a limited number of annotated bounding boxes are available due to data rarity and annotation expense. This is a common challenge today with machine learning being…

计算机视觉与模式识别 · 计算机科学 2019-10-17 Lanlan Liu , Michael Muelly , Jia Deng , Tomas Pfister , Li-Jia Li

This paper considers convex games involving multiple agents that aim to minimize their own cost functions using locally available information. A common assumption in the study of such games is that the agents are symmetric, meaning that…

最优化与控制 · 数学 2025-09-25 Zifan Wang , Xinlei Yi , Yi Shen , Michael M. Zavlanos , Karl H. Johansson

We apply control theoretic and optimization techniques to adaptively design incentives. In particular, we consider the problem of a planner with an objective that depends on data from strategic decision makers. The planner does not know the…

计算机科学与博弈论 · 计算机科学 2018-06-18 Lillian J. Ratliff , Tanner Fiez

Data augmentation is an effective technique to improve the generalization of deep neural networks. Recently, AutoAugment proposed a well-designed search space and a search algorithm that automatically finds augmentation policies in a…

计算机视觉与模式识别 · 计算机科学 2021-10-08 Chih-Yang Chen , Che-Han Chang

We present a fully-distributed algorithm for Nash equilibrium seeking in aggregative games over networks. The proposed scheme endows each agent with a gradient-based scheme equipped with a tracking mechanism to locally reconstruct the…

系统与控制 · 电气工程与系统科学 2025-05-28 Guido Carnevale , Filippo Fabiani , Filiberto Fele , Kostas Margellos , Giuseppe Notarstefano

Standard adversarial attacks change the predicted class label of a selected image by adding specially tailored small perturbations to its pixels. In contrast, a universal perturbation is an update that can be added to any image in a broad…

计算机视觉与模式识别 · 计算机科学 2019-11-22 Ali Shafahi , Mahyar Najibi , Zheng Xu , John Dickerson , Larry S. Davis , Tom Goldstein

Modern random access mechanisms combine packet repetitions with multi-user detection mechanisms at the receiver to maximize the throughput and reliability in massive Internet of Things (IoT) scenarios. However, optimizing the access policy,…

Handwritten text and scene text suffer from various shapes and distorted patterns. Thus training a robust recognition model requires a large amount of data to cover diversity as much as possible. In contrast to data collection and…

计算机视觉与模式识别 · 计算机科学 2020-03-17 Canjie Luo , Yuanzhi Zhu , Lianwen Jin , Yongpan Wang

Data augmentation (DA) techniques aim to increase data variability, and thus train deep networks with better generalisation. The pioneering AutoAugment automated the search for optimal DA policies with reinforcement learning. However,…

计算机视觉与模式识别 · 计算机科学 2020-07-31 Yonggang Li , Guosheng Hu , Yongtao Wang , Timothy Hospedales , Neil M. Robertson , Yongxin Yang

We design a distributed algorithm to seek generalized Nash equilibria of a robust game with uncertain coupled constraints. Due to the uncertainty of parameters in set constraints, we aim to find a generalized Nash equilibrium in the worst…

最优化与控制 · 数学 2022-04-05 Gehui Xu , Guanpu Chen , Hongsheng Qi

Achieving robustness to distributional shift is a longstanding and challenging goal of computer vision. Data augmentation is a commonly used approach for improving robustness, however robustness gains are typically not uniform across…

机器学习 · 计算机科学 2020-09-18 Dong Yin , Raphael Gontijo Lopes , Jonathon Shlens , Ekin D. Cubuk , Justin Gilmer

Min-max saddle point games have recently been intensely studied, due to their wide range of applications, including training Generative Adversarial Networks (GANs). However, most of the recent efforts for solving them are limited to special…

最优化与控制 · 数学 2021-08-10 Babak Barazandeh , Tianjian Huang , George Michailidis

Equilibrium modeling is common in a variety of fields such as game theory and transportation science. The inputs for these models, however, are often difficult to estimate, while their outputs, i.e., the equilibria they are meant to…

最优化与控制 · 数学 2014-05-20 Dimitris Bertsimas , Vishal Gupta , Ioannis Ch. Paschalidis

In multi-agent dynamic games, the Nash equilibrium state trajectory of each agent is determined by its cost function and the information pattern of the game. However, the cost and trajectory of each agent may be unavailable to the other…

多智能体系统 · 计算机科学 2023-01-05 Jingqi Li , Chih-Yuan Chiu , Lasse Peters , Somayeh Sojoudi , Claire Tomlin , David Fridovich-Keil

This paper explores distributed aggregative games in multi-agent systems. Current methods for finding distributed Nash equilibrium require players to send original messages to their neighbors, leading to communication burden and privacy…

系统与控制 · 电气工程与系统科学 2024-05-07 Wei Huo , Xiaomeng Chen , Kemi Ding , Subhrakanti Dey , Ling Shi
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