相关论文: CitizenGrid: An Online Middleware for Crowdsourcin…
In this paper we present Simgrid, a toolkit for the versatile simulation of large scale distributed systems, whose development effort has been sustained for the last fifteen years. Over this time period SimGrid has evolved from a…
Grid is an infrastructure that involves the integrated and collaborative use of computers, networks, databases and scientific instruments owned and managed by multiple organizations. Grid applications often involve large amounts of data…
Data collection is an integral part of any citizen science project. Given the wide variety of projects, some level of expertise or, alternatively, some guidance for novice participants can greatly improve the quality of the collected data.…
With the emergence of the Internet of things (IoT), human life is now progressing towards smartification faster than ever before. Thus, smart cities become automated in different aspects such as business, education, economy, medicine, and…
A science is defined by a set of encyclopedic knowledge related to facts or phenomena following rules or evidenced by experimentally-driven observations. Computer Science and in particular computer networks is a relatively new scientific…
The provision of open science is defined as a general policy aimed at overcoming the barriers that hinder the implementation of the European Research Area (ERA). An open science foundation seeks to capture all the elements needed for the…
This work-in-progress paper describes a vision, i.e., that of fast and reliable software user experience studies conducted with the help from the crowd. Commonly, user studies are controlled in-lab activities that require the instruction,…
There is much debate on how public participation and expertise can be brought together in collaborative knowledge environments. One of the experiments addressing the issue directly is Citizendium. In seeking to harvest the strengths (and…
Cybersecurity is a very challenging topic of research nowadays, as digitalization increases the interaction of people, software and services on the Internet by means of technology devices and networks connected to it. The field is broad and…
With the development of mobile social networks, more and more crowdsourced data are generated on the Web or collected from real-world sensing. The fragment, heterogeneous, and noisy nature of online/offline crowdsourced data, however, makes…
Although the content in scientific publications is increasingly challenging, it is necessary to investigate another important problem, that of scientific information understanding. For this proposed problem, we investigate novel methods to…
Grid and cloud computing systems have been extensively used to solve large and complex problems in science and engineering areas. These systems include powerful computing resources connected through high-speed networks. Due to recent…
We present CrowdHub, a tool for running systematic evaluations of task designs on top of crowdsourcing platforms. The goal is to support the evaluation process, avoiding potential experimental biases that, according to our empirical…
Citizen science is transforming how cognitive scientists study the human mind, and video games are at the heart of this shift. By embedding experimental tasks into engaging, game-like experiences, researchers can reach large, diverse…
Grid computing has made substantial advances during the last decade. Grid middleware such as Globus has contributed greatly in making this possible. There are, however, significant barriers to the adoption of Grid computing in other fields,…
The computational demands for scientific applications are continuously increasing. The emergence of cloud computing has enabled on-demand resource allocation. However, relying solely on infrastructure as a service does not achieve the…
Participatory citizen platforms are innovative solutions to digitally better engage citizens in policy-making and deliberative democracy in general. Although these platforms have been used also in an engineering context, thus far, there is…
Cloud computing is the latest effort in delivering computing resources as a service. It represents a shift away from computing as a product that is purchased, to computing as a service that is delivered to consumers over the internet from…
Crowdsourcing methods facilitate the production of scientific information by non-experts. This form of citizen science (CS) is becoming a key source of complementary data in many fields to inform data-driven decisions and study challenging…
Human-computer interaction (HCI) studies the design and use of interfaces and interactive systems. HCI has been adopted successfully in modern commercial products. Recently, its use for promoting social good and pursuing sustainability,…