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Advanced analytics have transformed how sports teams operate, particularly in episodic sports like baseball. Their impact on continuous invasion sports, such as soccer and ice hockey, has been limited due to increased game complexity and…

人工智能 · 计算机科学 2025-03-26 David Radke , Kyle Tilbury

This paper presents a unified framework to (i) locate the ball, (ii) predict the pose, and (iii) segment the instance mask of players in team sports scenes. Those problems are of high interest in automated sports analytics, production, and…

Basketball shot location data provide valuable summary information regarding players to coaches, sports analysts, fans, statisticians, as well as players themselves. Represented by spatial points, such data are naturally analyzed with…

统计方法学 · 统计学 2020-11-24 Fan Yin , Jieying Jiao , Guanyu Hu , Jun Yan

Rapid developments in streaming data technologies have enabled real-time monitoring of human activity that can deliver high-resolution data on health variables over trajectories or paths carved out by subjects as they conduct their daily…

统计方法学 · 统计学 2024-09-11 Tomoya Wakayama , Sudipto Banerjee

Activity analysis in which multiple people interact across a large space is challenging due to the interplay of individual actions and collective group dynamics. We propose an end-to-end approach for learning person trajectory…

计算机视觉与模式识别 · 计算机科学 2017-06-06 Nazanin Mehrasa , Yatao Zhong , Frederick Tung , Luke Bornn , Greg Mori

We present an open, sport-agnostic platform that turns tracking into comparable spatial measures across professional Ultimate, basketball, and soccer. Coaches in all three sports ask the same question: where is the usable space, and when…

In recent years, analytics has started to revolutionize the game of basketball: quantitative analyses of the game inform team strategy, management of player health and fitness, and how teams draft, sign, and trade players. In this review,…

应用统计 · 统计学 2020-07-22 Zachary Terner , Alexander Franks

As computing technology becomes more pervasive, personal devices such as the PDA, cell-phone, and notebook should use context to determine how to act. Location is one form of context that can be used in many ways. We present a…

人工智能 · 计算机科学 2007-05-23 Parth Bhawalkar , Victor Bigio , Adam Davis , Karthik Narayanaswami , Femi Olumoko

Every shot in basketball has an opportunity cost; one player's shot eliminates all potential opportunities from their teammates for that play. For this reason, player-shot efficiency should ultimately be considered relative to the lineup.…

应用统计 · 统计学 2021-04-19 Nathan Sandholtz , Jacob Mortensen , Luke Bornn

Many aspects of life are associated with places of human mobility patterns and nowadays we are facing an increase in the pervasiveness of mobile devices these individuals carry. Positioning technologies that serve these devices such as the…

机器学习 · 计算机科学 2019-09-26 Thiago Andrade , Brais Cancela , João Gama

Technology offers new ways to measure the locations of the players and of the ball in sports. This translates to the trajectories the ball takes on the field as a result of the tactics the team applies. The challenge professionals in soccer…

计算机视觉与模式识别 · 计算机科学 2015-08-11 Laszlo Gyarmati , Xavier Anguera

Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but planning in fully continuous POSGs is intractable without heavy…

计算机科学与博弈论 · 计算机科学 2025-06-03 Mel Krusniak , Hang Xu , Parker Palermo , Forrest Laine

Scoring in a basketball game is a process highly dynamic and non-linear type. The level of NBA teams improve each season. They incorporate to their rosters the best players in the world. These and other mechanisms, make the scoring in the…

This paper represents an analysis on the momentum of tennis match. And due to Generalization performance of it, it can be helpful in constructing a system to predict the result of sports game and analyze the performance of player based on…

机器学习 · 计算机科学 2024-04-23 Jingdi Lei , Tianqi Kang , Yuluan Cao , Shiwei Ren

In this study, the stochastic properties of player and team ball possession times in professional football matches are examined. Data analysis shows that player possession time follows a gamma distribution and the player count of a team…

物理与社会 · 物理学 2024-01-19 Ken Yamamoto , Seiya Uezu , Keiichiro Kagawa , Yoshihiro Yamazaki , Takuma Narizuka

Global software development practices are shaped by the challenges of time and 'distance', notions perceived to separate sites in a multi-site collaboration. Yet while sites may be fixed, the actors in global projects are mobile, so…

软件工程 · 计算机科学 2021-01-12 Tony Clear , Waqar Hussain , Stephen G. MacDonell

Injuries have a great impact on professional soccer, due to their large influence on team performance and the considerable costs of rehabilitation for players. Existing studies in the literature provide just a preliminary understanding of…

The Gaussian process is an indispensable tool for spatial data analysts. The onset of the "big data" era, however, has lead to the traditional Gaussian process being computationally infeasible for modern spatial data. As such, various…

We present a reliable temporal grounding pipeline for video-to-analytic alignment of basketball broadcast footage. Given a series of frames as input, our method quickly and accurately extracts time-remaining and quarter values from…

计算机视觉与模式识别 · 计算机科学 2024-11-06 Levi Harris

We provide a computational exercise suitable for early introduction in an undergraduate statistics or data science course that allows students to 'play the whole game' of data science: performing both data collection and data analysis.…

其他统计学 · 统计学 2020-06-22 Albert Y. Kim , Johanna Hardin