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Despite steady progress, text entry in Extended Reality (XR) often remains slower and more effortful than typing on a physical keyboard or touchscreen. We explore a simple idea: use gaze to swipe through a virtual keyboard for the fast,…

人机交互 · 计算机科学 2026-04-07 Ziheng "Leo" Li , Xichen He , Mengyuan "Millie" Wu , Zeyi Tong , Haowen Wei , Benjamin Yang , Steven Feiner , Paul Sajda

Pie menus are suggested as powerful tool for eye gaze based text entry among various interfaces developed so far. If pie menus are used with multiple depth layers then multiple saccades are required per selection of item, which is…

人机交互 · 计算机科学 2014-07-29 Pawan Patidar , Himanshu Raghuvanshi , Sayan Sarcar

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

人机交互 · 计算机科学 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The efficiency and usability of these keyboards have traditionally been evaluated with conventional text entry performance measures such as words…

人机交互 · 计算机科学 2018-04-10 Korok Sengupta , Jun Sun , Raphael Menges , Chandan Kumar , Steffen Staab

Vision based text entry systems aim to help disabled people achieve text communication using eye movement. Most previous methods have employed an existing eye tracker to predict gaze direction and design an input method based upon that.…

计算机视觉与模式识别 · 计算机科学 2017-07-04 Chi Zhang , Rui Yao , Jinpeng Cai

On-screen keyboard eye-typing systems are limited due to the lack of predictive text and user-centred approaches, resulting in low text entry rates and frequent recalibration. This work proposes integrating the prediction by partial…

人机交互 · 计算机科学 2024-10-14 Hrushikesh Etikikota , Yogesh Kumar Meena

Deep neural networks have demonstrated superior performance on appearance-based gaze estimation tasks. However, due to variations in person, illuminations, and background, performance degrades dramatically when applying the model to a new…

计算机视觉与模式识别 · 计算机科学 2022-10-06 Ruicong Liu , Yiwei Bao , Mingjie Xu , Haofei Wang , Yunfei Liu , Feng Lu

Older adults increasingly adopt small-screen devices, but limited motor dexterity hinders their ability to type effectively. While a 9-key (T9) keyboard allocates larger space to each key, it is shared by multiple consecutive letters.…

人机交互 · 计算机科学 2023-03-08 Emily Kuang , Ruihuan Chen , Mingming Fan

Despite the advent of touchscreens, typing on physical keyboards remains most efficient for entering text, because users can leverage all fingers across a full-size keyboard for convenient typing. As users increasingly type on the go, text…

人机交互 · 计算机科学 2024-10-10 Paul Streli , Jiaxi Jiang , Andreas Fender , Manuel Meier , Hugo Romat , Christian Holz

Accuracy and speed are pivotal when typing. Mixed reality typing is typically performed by typing on a midair keyboard with your index fingers. This deprives users of both the tactile feedback available on physical devices and the ability…

人机交互 · 计算机科学 2025-07-30 Cecilia Schmitz , Joshua Reynolds , Scott Kuhl , Keith Vertanen

Language learners should regularly engage in reading challenging materials as part of their study routine. Nevertheless, constantly referring to dictionaries is time-consuming and distracting. This paper presents a novel gaze-driven…

计算与语言 · 计算机科学 2023-10-03 Taichi Higasa , Keitaro Tanaka , Qi Feng , Shigeo Morishima

We describe a method for text entry based on inverse arithmetic coding that relies on gaze direction and which is faster and more accurate than using an on-screen keyboard. These benefits are derived from two innovations: the writing task…

人机交互 · 计算机科学 2015-06-25 David J. Ward , David J. C. MacKay

Gaze tracking devices have the potential to greatly expand interactivity, yet miscalibration remains a significant barrier to use. As devices miscalibrate, people tend to compensate by intentionally offsetting their gaze, which makes…

人机交互 · 计算机科学 2023-11-01 Akanksha Saran , Jacob Alber , Cyril Zhang , Ann Paradiso , Danielle Bragg , John Langford

Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

人机交互 · 计算机科学 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

Existing touchscreen software keyboards prevent users from resting their hands, forcing slow and fatiguing index-finger tapping ("chicken typing") instead of familiar hands-down ten-finger typing. We present KeySense, a purely software…

人机交互 · 计算机科学 2026-02-16 Tony Li , Yan Ma , Zhuojun Li , Chun Yu , IV Ramakrishnan , Xiaojun Bi

This paper presents a new text entry technique, namely H4-Writer, designed for gaze controlled environments and aimed at reducing average KSPC . and spatial footprint. It also presents an empirical evaluation of this proposed system by…

人机交互 · 计算机科学 2018-01-03 Raeid Saqur

Frustrating text entry interface has been a major obstacle in participating in social activities in augmented reality (AR). Popular options, such as mid-air keyboard interface, wireless keyboards or voice input, either suffer from poor…

计算机视觉与模式识别 · 计算机科学 2023-11-03 Xingyu Fu , Mingze Xi

The potential of gaze for hands-free mobile interaction is increasingly evident. While each gaze input technique presents distinct advantages and limitations, a combination can amplify strengths and mitigate challenges. We report on the…

人机交互 · 计算机科学 2026-01-14 Omar Namnakani , Yasmeen Abdrabou , Jonathan Grizou , Mohamed Khamis

Gaze input has been a promising substitute for mouse input for point and select interactions. Individuals with severe motor and speech disabilities primarily rely on gaze input for communication. Gaze input also serves as a hands-free input…

人机交互 · 计算机科学 2022-08-03 Vijay Rajanna , Tracy Hammond

Dwelling is an essential task to be performed to select keys from an on-screen keyboard present in the eye typing interface. This selection task can be performed by fixing eye gaze on a key for a prolonged time. Spending sufficient amount…

人机交互 · 计算机科学 2016-01-26 Sayan Sarcar
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