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相关论文: Numerical Model of Shallow Water: the Use of NVIDI…

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In this paper, we describe a numerical algorithm for the self-consistent simulations of surface water and sediment dynamics. The method is based on the original Lagrangian-Eulerian CSPH-TVD approach for solving the Saint-Venant and Exner…

数值分析 · 数学 2021-03-30 Sergey Khrapov , Alexander Khoperskov

We describe a new CSPH-TVD method for numerical integration of hydrodynamical equations. The method is based on combined Lagrange-Euler approaches, and it has been devoted to simulations of hydrodynamical flows in various astrophysical…

计算物理 · 物理学 2020-01-08 Sergey Khrapov , Alexander Khoperskov , Sergey Khoperskov

This paper presents the implementation of a HLLC finite volume solver using GPU technology for the solution of shallow water problems in two dimensions. It compares both CPU and GPU approaches for implementing all the solver's steps. The…

计算工程、金融与科学 · 计算机科学 2018-07-03 Fabrice Zaoui

Hydrodynamics calculations have been successfully used in studies of the bulk properties of the Quark-Gluon Plasma, particularly of elliptic flow and shear viscosity. However, there are areas (for instance event-by-event simulations for…

One of the current challenges in physically-based simulations, and, more specifically, fluid simulations, is to produce visually appealing results at interactive rates, capable of being used in multiple forms of media. In recent times, a…

图形学 · 计算机科学 2024-04-17 Pedro Centeno , João Madeiras Pereira

Numerical modeling of the intensity and evolution of flood events are affected by multiple sources of uncertainty such as precipitation and land surface conditions. To quantify and curb these uncertainties, an ensemble-based simulation and…

地球物理 · 物理学 2023-02-17 Junyu Wei , Xiangyu Luo , Weihong Liao , Xiaohui Lei , Jianshi Zhao , Haocheng Huang , Hao Wang

Numerical integration of stochastic differential equations is commonly used in many branches of science. In this paper we present how to accelerate this kind of numerical calculations with popular NVIDIA Graphics Processing Units using the…

计算物理 · 物理学 2011-05-31 M. Januszewski , M. Kostur

Simulating the flow of different fluids can be a highly computational intensive process, which requires large amounts of resources. Recently there has been a lot of research effort directed towards GPU processing, which can greatly increase…

计算工程、金融与科学 · 计算机科学 2019-07-17 Adrian Coman , Elena Apostol , Catalin Leordeanu , Emil Slusanschi

A computational fluid dynamics (CFD) simulation framework for fluid-flow prediction is developed on the Tensor Processing Unit (TPU) platform. The TPU architecture is featured with accelerated dense matrix multiplication, large high…

计算物理 · 物理学 2022-03-02 Qing Wang , Matthias Ihme , Yi-Fan Chen , John Anderson

Solving the shallow water equations efficiently is critical to the study of natural hazards induced by tsunami and storm surge, since it provides more response time in an early warning system and allows more runs to be done for…

计算物理 · 物理学 2019-01-23 Xinsheng Qin , Randall LeVeque , Michael Motley

In this paper, we present a GPU implementation of a two-dimensional shallow water model. Water simulations are useful for modeling floods, river/reservoir behavior, and dam break scenarios. Our GPU implementation shows vast performance…

分布式、并行与集群计算 · 计算机科学 2013-09-06 Kerry A. Seitz , Alex Kennedy , Owen Ransom , Bassam A. Younis , John D. Owens

We present an efficient implementation for running three-dimensional numerical simulations of fluid-structure interaction problems on single GPUs, based on Nvidia CUDA through Numba and Python. The incompressible flow around moving bodies…

流体动力学 · 物理学 2024-12-05 M. Guerrero-Hurtado , J. M. Catalán , M. Moriche , A. Gonzalo , O. Flores

This paper focuses on the parallel implementation of a direct $N$-body method~(particle-particle algorithm) and the application of multiple GPUs for galactic dynamics simulations. Application of a hybrid OpenMP-CUDA technology is considered…

计算物理 · 物理学 2018-03-06 S. S. Khrapov , S. A. Khoperskov , A. V. Khoperskov

Simulating water droplets made up of millions of molecules and on timescales as needed in biological and technological applications is challenging due to the difficulty of balancing accuracy with computational capabilities. Most detailed…

统计力学 · 物理学 2025-05-12 Luis Enrique Coronas , Oriol Vilanova , Giancarlo Franzese

This paper introduces open-source computational fluid dynamics software named open computational fluid dynamic code for scientific computation with graphics processing unit (GPU) system (OpenCFD-SCU), developed by the authors for direct…

流体动力学 · 物理学 2022-12-21 Guanlin Dang , Shiwei Liu , Tongbiao Guo , Junyi Duan , Xinliang Li

For the problem whether Graphic Processing Unit(GPU),the stream processor with high performance of floating-point computing is applicable to neural networks, this paper proposes the parallel recognition algorithm of Convolutional Neural…

分布式、并行与集群计算 · 计算机科学 2018-08-28 Yi-bin Huang , Kang Li , Ge Wang , Min Cao , Pin Li , Yu-jia Zhang

The Graphics Processing Unit (GPU) is a powerful tool for parallel computing. In the past years the performance and capabilities of GPUs have increased, and the Compute Unified Device Architecture (CUDA) - a parallel computing architecture…

计算物理 · 物理学 2009-12-17 Ferenc Molnar , Tamas Szakaly , Robert Meszaros , Istvan Lagzi

Parallel implementation features of self-gravitating gas dynamics modeling on multiple GPUs are considered applying the GPU-Direct technology. The parallel algorithm for solving of the self-gravitating gas dynamics problem based on hybrid…

星系天体物理 · 物理学 2018-07-25 Sergey Khrapov , Alexander Khoperskov

Magnetohydrodynamic (MHD) simulations based on the ideal MHD equations have become a powerful tool for modeling phenomena in a wide range of applications including laboratory, astrophysical, and space plasmas. In general, high-resolution…

计算物理 · 物理学 2010-11-23 Hon-Cheng Wong , Un-Hong Wong , Xueshang Feng , Zesheng Tang

Modern graphics processing units (GPUs) lead to a major increase in the performance of the computation of astrophysical simulations. Owing to the different nature of GPU architecture compared to traditional central processing units (CPUs)…

地球与行星天体物理 · 物理学 2016-04-13 Christoph M. Schäfer , Sven Riecker , Thomas I. Maindl , Roland Speith , Samuel Scherrer , Wilhelm Kley
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