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Learning good representations of historical contexts is one of the core challenges of reinforcement learning (RL) in partially observable environments. While self-predictive auxiliary tasks have been shown to improve performance in fully…

机器学习 · 计算机科学 2025-03-11 Jeongyeol Kwon , Liu Yang , Robert Nowak , Josiah Hanna

Is there something akin to geopolitics for online communities? One could think of communities as nations formed around shared interests of individual users. Friendly borders capture similar interests, but conflicts could emerge due to…

社会与信息网络 · 计算机科学 2025-05-20 Yutong Wu , Arlei Silva

Preference-based reinforcement learning (PBRL) in the offline setting has succeeded greatly in industrial applications such as chatbots. A two-step learning framework where one applies a reinforcement learning step after a reward modeling…

The irreplaceable key to the triumph of Question & Answer (Q&A) platforms is their users providing high-quality answers to the challenging questions posted across various topics of interest. From more than a decade, the expert finding…

计算机与社会 · 计算机科学 2023-06-28 Sofia Strukova , José A. Ruipérez-Valiente , Félix Gómez Mármol

The field of quickest change detection (QCD) concerns design and analysis of algorithms to estimate in real time the time at which an important event takes place, and identify properties of the post-change behavior. It is shown in this…

最优化与控制 · 数学 2024-09-16 Austin Cooper , Sean Meyn

$Q$-learning is the most fundamental model-free reinforcement learning algorithm. Deployment of $Q$-learning requires approximation of the state-action value function (also known as the $Q$-function). In this work, we provide online random…

机器学习 · 统计学 2022-04-11 Joosung Min , Lloyd T. Elliott

Robot crowd navigation has been gaining increasing attention and popularity in various practical applications. In existing research, deep reinforcement learning has been applied to robot crowd navigation by training policies in an online…

机器人学 · 计算机科学 2023-12-19 Shuai Zhou , Hao Fu , Haodong He , Wei Liu

Large pre-trained language models (LPLM) have shown spectacular success when fine-tuned on downstream supervised tasks. Yet, it is known that their performance can drastically drop when there is a distribution shift between the data used…

计算与语言 · 计算机科学 2022-11-04 Kostadin Cvejoski , Ramsés J. Sánchez , César Ojeda

We consider real-world reinforcement learning (RL) of robotic manipulation tasks that involve both visuomotor skills and contact-rich skills. We aim to train a policy that maps multimodal sensory observations (vision and force) to a…

机器人学 · 计算机科学 2022-03-01 Jun Jin , Daniel Graves , Cameron Haigh , Jun Luo , Martin Jagersand

Reinforcement learning algorithms describe how an agent can learn an optimal action policy in a sequential decision process, through repeated experience. In a given environment, the agent policy provides him some running and terminal…

理论经济学 · 经济学 2020-03-24 Arthur Charpentier , Romuald Elie , Carl Remlinger

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods…

机器学习 · 计算机科学 2018-10-16 Daiki Kimura , Subhajit Chaudhury , Ryuki Tachibana , Sakyasingha Dasgupta

Experience reuse is key to sample-efficient reinforcement learning. One of the critical issues is how the experience is represented and stored. Previously, the experience can be stored in the forms of features, individual models, and the…

机器学习 · 计算机科学 2019-06-03 Wen-Ji Zhou , Yang Yu , Yingfeng Chen , Kai Guan , Tangjie Lv , Changjie Fan , Zhi-Hua Zhou

Online comment sections, such as those on news sites or social media, have the potential to foster informal public deliberation, However, this potential is often undermined by the frequency of toxic or low-quality exchanges that occur in…

社会与信息网络 · 计算机科学 2025-07-10 Manon Revel , Smitha Milli , Tyler Lu , Jamelle Watson-Daniels , Max Nickel

When playing video-games we immediately detect which entity we control and we center the attention towards it to focus the learning and reduce its dimensionality. Reinforcement Learning (RL) has been able to deal with big state spaces,…

机器学习 · 计算机科学 2020-01-01 Berkay Demirel , Martí Sánchez-Fibla

Reinforcement Learning (RL)-based control system has received considerable attention in recent decades. However, in many real-world problems, such as Batch Process Control, the environment is uncertain, which requires expensive interaction…

机器学习 · 计算机科学 2022-11-03 Peng Zhang , Yawen Huang , Bingzhang Hu , Shizheng Wang , Haoran Duan , Noura Al Moubayed , Yefeng Zheng , Yang Long

The identification of community structure in a social network is an important problem tackled in the literature of network analysis. There are many solutions to this problem using a static scenario, when facing a dynamic scenario some…

社会与信息网络 · 计算机科学 2021-12-01 Aurélio Ribeiro Costa

Providing appropriate questions according to a student's knowledge level is imperative in personalized learning. However, It requires a lot of manual effort for teachers to understand students' knowledge status and provide optimal questions…

人工智能 · 计算机科学 2021-12-21 Keunhyung Chung , Daehan Kim , Sangheon Lee , Guik Jung

We present Q-chunking, a simple yet effective recipe for improving reinforcement learning (RL) algorithms for long-horizon, sparse-reward tasks. Our recipe is designed for the offline-to-online RL setting, where the goal is to leverage an…

机器学习 · 计算机科学 2026-05-12 Qiyang Li , Zhiyuan Zhou , Sergey Levine

We consider the problem of imitation learning from a finite set of expert trajectories, without access to reinforcement signals. The classical approach of extracting the expert's reward function via inverse reinforcement learning, followed…

机器学习 · 计算机科学 2019-06-10 Ruohan Wang , Carlo Ciliberto , Pierluigi Amadori , Yiannis Demiris

This abstract proposes an approach towards goal-oriented modeling of the detection and modeling complex social phenomena in multiparty discourse in an online political strategy game. We developed a two-tier approach that first encodes…

计算与语言 · 计算机科学 2022-01-05 Hansin Ahuja , Lynnette Hui Xian Ng , Kokil Jaidka