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相关论文: Parity Objectives in Countable MDPs

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The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger even one. Such games quantitatively extend parity games…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Alexander Weinert , Martin Zimmermann

Although average gain optimality is a commonly adopted performance measure in Markov Decision Processes (MDPs), it is often too asymptotic. Further incorporating measures of immediate losses leads to the hierarchy of bias optimalities, all…

机器学习 · 计算机科学 2025-10-16 Victor Boone , Adrienne Tuynman

In this paper, we study planning in stochastic systems, modeled as Markov decision processes (MDPs), with preferences over temporally extended goals. Prior work on temporal planning with preferences assumes that the user preferences form a…

机器人学 · 计算机科学 2023-03-09 Hazhar Rahmani , Abhishek N. Kulkarni , Jie Fu

We consider synchronizing properties of Markov decision processes (MDP), viewed as generators of sequences of probability distributions over states. A probability distribution is p-synchronizing if the probability mass is at least p in some…

计算机科学中的逻辑 · 计算机科学 2014-07-01 Laurent Doyen , Thierry Massart , Mahsa Shirmohammadi

We consider partially observable Markov decision processes (POMDPs) with limit-average payoff, where a reward value in the interval [0,1] is associated to every transition, and the payoff of an infinite path is the long-run average of the…

人工智能 · 计算机科学 2014-08-12 Krishnendu Chatterjee , Martin Chmelik

We study and provide efficient algorithms for multi-objective model checking problems for Markov Decision Processes (MDPs). Given an MDP, M, and given multiple linear-time (\omega -regular or LTL) properties \varphi\_i, and probabilities…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Kousha Etessami , Marta Kwiatkowska , Moshe Y. Vardi , Mihalis Yannakakis

Deterministic Markov Decision Processes (DMDPs) are a mathematical framework for decision-making where the outcomes and future possible actions are deterministically determined by the current action taken. DMDPs can be viewed as a finite…

人工智能 · 计算机科学 2025-06-17 Ali Asadi , Krishnendu Chatterjee , Jakob de Raaij

Human preferences are not always represented via complete linear orders: It is natural to employ partially-ordered preferences for expressing incomparable outcomes. In this work, we consider decision-making and probabilistic planning in…

机器人学 · 计算机科学 2024-10-21 Hazhar Rahmani , Abhishek N. Kulkarni , Jie Fu

We propose an algorithm for deterministic continuous Markov Decision Processes with sparse rewards that computes the optimal policy exactly with no dependency on the size of the state space. The algorithm has time complexity of $O( |R|^3…

机器学习 · 计算机科学 2018-05-21 Joshua R. Bertram , Peng Wei

Robust Markov Decision Processes (RMDPs) generalize classical MDPs that consider uncertainties in transition probabilities by defining a set of possible transition functions. An objective is a set of runs (or infinite trajectories) of the…

人工智能 · 计算机科学 2025-05-08 Ali Asadi , Krishnendu Chatterjee , Ehsan Kafshdar Goharshady , Mehrdad Karrabi , Ali Shafiee

We study 2-player turn-based perfect-information stochastic games with countably infinite state space. The players aim at maximizing/minimizing the probability of a given event (i.e., measurable set of infinite plays), such as reachability,…

计算机科学与博弈论 · 计算机科学 2017-04-18 Stefan Kiefer , Richard Mayr , Mahsa Shirmohammadi , Dominik Wojtczak

Partially observable Markov Decision Processes (POMDPs) are a standard model for agents making decisions in uncertain environments. Most work on POMDPs focuses on synthesizing strategies based on the available capabilities. However, system…

人工智能 · 计算机科学 2024-07-12 Alyzia-Maria Konsta , Alberto Lluch Lafuente , Christoph Matheja

We study the computational complexity of solving stochastic games with mean-payoff objectives. Instead of identifying special classes in which simple strategies are sufficient to play $\epsilon$-optimally, or form $\epsilon$-Nash…

计算机科学与博弈论 · 计算机科学 2024-05-16 Sougata Bose , Rasmus Ibsen-Jensen , Patrick Totzke

This paper studies temporal planning in probabilistic environments, modeled as labeled Markov decision processes (MDPs), with user preferences over multiple temporal goals. Existing works reflect such preferences as a prioritized list of…

形式语言与自动机理论 · 计算机科学 2023-04-25 Lening Li , Hazhar Rahmani , Jie Fu

We consider the problem of controlling a fully specified Markov decision process (MDP), also known as the planning problem, when the state space is very large and calculating the optimal policy is intractable. Instead, we pursue the more…

最优化与控制 · 数学 2019-01-09 Yasin Abbasi-Yadkori , Peter L. Bartlett , Xi Chen , Alan Malek

We examine perfect information stochastic mean-payoff games - a class of games containing as special sub-classes the usual mean-payoff games and parity games. We show that deterministic memoryless strategies that are optimal for discounted…

计算机科学与博弈论 · 计算机科学 2010-06-09 Hugo Gimbert , Wiesław Zielonka

Quantitative extensions of parity games have recently attracted significant interest. These extensions include parity games with energy and payoff conditions as well as finitary parity games and their generalization to parity games with…

计算机科学与博弈论 · 计算机科学 2023-06-22 Sven Schewe , Alexander Weinert , Martin Zimmermann

Partially Observable Markov Decision Processes (POMDPs) are powerful models for sequential decision making under transition and observation uncertainties. This paper studies the challenging yet important problem in POMDPs known as the…

人工智能 · 计算机科学 2024-06-06 Qi Heng Ho , Martin S. Feather , Federico Rossi , Zachary N. Sunberg , Morteza Lahijanian

We establish the existence of optimal scheduling strategies for time-bounded reachability in continuous-time Markov decision processes, and of co-optimal strategies for continuous-time Markov games. Furthermore, we show that optimal control…

形式语言与自动机理论 · 计算机科学 2010-06-07 Markus Rabe , Sven Schewe

We study nondeterministic strategies in parity games with the aim of computing a most permissive winning strategy. Following earlier work, we measure permissiveness in terms of the average number/weight of transitions blocked by the…

计算机科学中的逻辑 · 计算机科学 2013-01-14 Patricia Bouyer , Nicolas Markey , Jörg Olschewski , Michael Ummels