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We present an overview of some recent efforts aimed at the development of Choreographic Programming, a programming paradigm for the production of concurrent software that is guaranteed to be correct by construction from global descriptions…

编程语言 · 计算机科学 2015-02-11 Fabrizio Montesi

Differential Dynamic Programming is an optimal control technique often used for trajectory generation. Many variations of this algorithm have been developed in the literature, including algorithms for stochastic dynamics or state and input…

最优化与控制 · 数学 2022-05-26 Dennis Gramlich , Carsten W. Scherer , Christian Ebenbauer

Modern systems evolve in unpredictable environments and have to continuously adapt their behavior to changing conditions. The "DReAM" (Dynamic Reconfigurable Architecture Modeling) framework, has been designed for modeling reconfigurable…

形式语言与自动机理论 · 计算机科学 2018-10-25 Rocco De Nicola , Alessandro Maggi , Joseph Sifakis

Low-rank Deconvolution (LRD) has appeared as a new multi-dimensional representation model that enjoys important efficiency and flexibility properties. In this work we ask ourselves if this analytical model can compete against Deep Learning…

计算机视觉与模式识别 · 计算机科学 2024-06-18 David Reixach , Josep Ramon Morros

We present a learning-based approach with pose perceptual loss for automatic music video generation. Our method can produce a realistic dance video that conforms to the beats and rhymes of almost any given music. To achieve this, we firstly…

计算机视觉与模式识别 · 计算机科学 2019-12-16 Xuanchi Ren , Haoran Li , Zijian Huang , Qifeng Chen

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

Controlling the degree of stylization in the Neural Style Transfer (NST) is a little tricky since it usually needs hand-engineering on hyper-parameters. In this paper, we propose the first deep Reinforcement Learning (RL) based architecture…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Chengming Feng , Jing Hu , Xin Wang , Shu Hu , Bin Zhu , Xi Wu , Hongtu Zhu , Siwei Lyu

This work presents computational methods for transferring body movements from one person to another with videos collected in the wild. Specifically, we train a personalized model on a single video from the Internet which can generate videos…

计算机视觉与模式识别 · 计算机科学 2019-04-02 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg

Continual learning~(CL) is a field concerned with learning a series of inter-related task with the tasks typically defined in the sense of either regression or classification. In recent years, CL has been studied extensively when these…

机器学习 · 计算机科学 2023-11-07 Krishnan Raghavan , Prasanna Balaprakash

The redundancy of Convolutional neural networks not only depends on weights but also depends on inputs. Shuffling is an efficient operation for mixing channel information but the shuffle order is usually pre-defined. To reduce the…

计算机视觉与模式识别 · 计算机科学 2023-10-05 Kaijun Gong , Zhuowen Yin , Yushu Li , Kailing Guo , Xiangmin Xu

Representation learning on dynamic graphs requires capturing complex dependencies that evolve across both time and structure. Existing approaches typically adopt fixed temporal decay schemes or predetermined structural propagation depths,…

The Dynamic-Mode Decomposition (DMD) is a well established data-driven method of finding temporally evolving linear-mode decompositions of nonlinear time series. Traditionally, this method presumes that all relevant dimensions are sampled…

动力系统 · 数学 2021-01-13 Christopher W. Curtis , Daniel Jay Alford-Lago

This paper presents a framework to automate the labelling process for gestures in musical performance videos with a 3D Convolutional Neural Network (CNN). While this idea was proposed in a previous study, this paper introduces several…

计算机视觉与模式识别 · 计算机科学 2022-05-25 Foteini Simistira Liwicki , Richa Upadhyay , Prakash Chandra Chhipa , Killian Murphy , Federico Visi , Stefan Östersjö , Marcus Liwicki

In this paper, we are interested in self-supervised learning the motion cues in videos using dynamic motion filters for a better motion representation to finally boost human action recognition in particular. Thus far, the vision community…

计算机视觉与模式识别 · 计算机科学 2019-04-26 Ali Diba , Vivek Sharma , Luc Van Gool , Rainer Stiefelhagen

This article presents our generative model for rhythm action games together with applications in business operations. Rhythm action games are video games in which the player is challenged to issue commands at the right timings during a…

Current approaches for activity recognition often ignore constraints on computational resources: 1) they rely on extensive feature computation to obtain rich descriptors on all frames, and 2) they assume batch-mode access to the entire test…

计算机视觉与模式识别 · 计算机科学 2016-04-05 Yu-Chuan Su , Kristen Grauman

Actor-critic deep reinforcement learning (DRL) algorithms have recently achieved prominent success in tackling various challenging reinforcement learning (RL) problems, particularly complex control tasks with high-dimensional continuous…

机器学习 · 计算机科学 2023-05-04 Gang Chen , Victoria Huang

The robotic systems continuously interact with complex dynamical systems in the physical world. Reliable predictions of spatiotemporal evolution of these dynamical systems, with limited knowledge of system dynamics, are crucial for…

人工智能 · 计算机科学 2019-01-08 Yun Long , Xueyuan She , Saibal Mukhopadhyay

In the backdrop of increasing data requirements of Deep Neural Networks for object recognition that is growing more untenable by the day, we present Developmental PreTraining (DPT) as a possible solution. DPT is designed as a…

机器学习 · 计算机科学 2023-12-04 Niranjan Rajesh , Debayan Gupta

We present initial research towards procedural generation of Simplified Boardgames and translating them into an efficient GDL code. This is a step towards establishing Simplified Boardgames as a comparison class for General Game Playing…

人工智能 · 计算机科学 2015-08-04 Jakub Kowalski , Marek Szykuła
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