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Traditional methods for computing equilibria in auctions become computationally intractable as auction complexity increases, particularly in multi-item and dynamic auctions. This paper introduces a self-play based reinforcement learning…

综合经济学 · 经济学 2024-10-21 Pranjal Rawat

A growing number of machine learning architectures, such as Generative Adversarial Networks, rely on the design of games which implement a desired functionality via a Nash equilibrium. In practice these games have an implicit complexity…

机器学习 · 计算机科学 2021-03-08 Gabriel P. Andrade , Rafael Frongillo , Georgios Piliouras

Nash equilibrium (NE) is a widely adopted solution concept in game theory due to its stability property. However, we observe that the NE strategy might not always yield the best results, especially against opponents who do not adhere to NE…

人工智能 · 计算机科学 2024-08-13 Shuxin Li , Chang Yang , Youzhi Zhang , Pengdeng Li , Xinrun Wang , Xiao Huang , Hau Chan , Bo An

We study learning dynamics induced by strategic agents who repeatedly play a game with an unknown payoff-relevant parameter. In each step, an information system estimates a belief distribution of the parameter based on the players'…

系统与控制 · 电气工程与系统科学 2020-10-20 Manxi Wu , Saurabh Amin , Asuman Ozdaglar

Kuhn's Theorem shows that extensive games with perfect recall can equivalently be analyzed using mixed or behavioral strategies, as long as players are expected utility maximizers. This note constructs an example that illustrate the limits…

经济学 · 定量金融 2014-11-25 Gaurab Aryal , Ronald Stauber

To verify the robustness of a program or protocol, it is common in the computer science community to rely on the theoretical framework of game theory. In particular, if one seeks to enforce a desired property, or specification, despite an…

计算机科学与博弈论 · 计算机科学 2026-05-20 Léonard Brice

In this note, we investigate the robustness of Nash equilibria (NE) in multi-player aggregative games with coupling constraints. There are many algorithms for computing an NE of an aggregative game given a known aggregator. When the…

计算机科学与博弈论 · 计算机科学 2024-03-19 Guanpu Chen , Gehui Xu , Fengxiang He , Dacheng Tao , Thomas Parisini , Karl Henrik Johansson

In a multi-objective game, each individual's payoff is a \emph{vector-valued} function of everyone's actions. Under such vectorial payoffs, Pareto-efficiency is used to formulate each individual's best-response condition, inducing…

计算机科学与博弈论 · 计算机科学 2018-09-14 Anisse Ismaili

We develop a scheme based on active learning to compute equilibria in a generalized Nash equilibrium problem (GNEP). Specifically, an external observer (or entity), with little knowledge on the multi-agent process at hand, collects sensible…

最优化与控制 · 数学 2025-05-08 Barbara Franci , Filippo Fabiani , Alberto Bemporad

This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to improve their achievable rates. Previously, it was shown that a…

计算机科学与博弈论 · 计算机科学 2008-11-04 Yi Su , Mihaela van der Schaar

We study the problem of repeated play in a zero-sum game in which the payoff matrix may change, in a possibly adversarial fashion, on each round; we call these Online Matrix Games. Finding the Nash Equilibrium (NE) of a two player zero-sum…

机器学习 · 计算机科学 2020-04-06 Adrian Rivera Cardoso , Jacob Abernethy , He Wang , Huan Xu

We consider an example of stochastic games with partial, asymmetric and non-classical information. We obtain relevant equilibrium policies using a new approach which allows managing the belief updates in a structured manner. Agents have…

计算机科学与博弈论 · 计算机科学 2019-09-17 Veeraruna Kavitha , Mayank Maheshwari , Eitan Altman

We study learnability of mixed-strategy Nash Equilibrium (NE) in general finite games using higher-order replicator dynamics as well as classes of higher-order uncoupled heterogeneous dynamics. In higher-order uncoupled learning dynamics,…

多智能体系统 · 计算机科学 2026-05-06 Sarah A. Toonsi , Jeff S. Shamma

We consider quadratic, nonmonotone generalized Nash equilibrium problems with symmetric interactions among the agents. Albeit this class of games is known to admit a potential function, its formal expression can be unavailable in several…

最优化与控制 · 数学 2022-03-31 Filippo Fabiani , Andrea Simonetto , Paul J. Goulart

In this paper, we present a framework for multi-agent learning in a nonstationary dynamic network environment. More specifically, we examine projected gradient play in smooth monotone repeated network games in which the agents'…

计算机科学与博弈论 · 计算机科学 2024-08-13 Feras Al Taha , Kiran Rokade , Francesca Parise

We introduce a new algorithm for reinforcement learning called Maximum aposteriori Policy Optimisation (MPO) based on coordinate ascent on a relative entropy objective. We show that several existing methods can directly be related to our…

We study the long-term behavior of the fictitious play process in repeated extensive-form games of imperfect information with perfect recall. Each player maintains incorrect beliefs that the moves at all information sets, except the one at…

计算机科学与博弈论 · 计算机科学 2025-04-28 Jason Castiglione , Gürdal Arslan

We present a new combined \textit{mean field control game} (MFCG) problem which can be interpreted as a competitive game between collaborating groups and its solution as a Nash equilibrium between groups. Players coordinate their strategies…

最优化与控制 · 数学 2023-02-16 Andrea Angiuli , Nils Detering , Jean-Pierre Fouque , Mathieu Lauriere , Jimin Lin

There is growing experimental evidence that $Q$-learning agents may learn to charge supracompetitive prices. We provide the first theoretical explanation for this behavior in infinite repeated games. Firms update their pricing policies…

综合经济学 · 经济学 2025-05-30 Cristian Chica , Yinglong Guo , Gilad Lerman

While fictitious play is guaranteed to converge to Nash equilibrium in certain game classes, such as two-player zero-sum games, it is not guaranteed to converge in non-zero-sum and multiplayer games. We show that fictitious play in fact…

计算机科学与博弈论 · 计算机科学 2024-07-30 Sam Ganzfried