相关论文: Does the truth come naturally? Time pressure incre…
Previous experiments have found mixed results on whether honesty is intuitive or requires deliberation. Here we add to this literature by building on prior work of Capraro (2017). We report a large study (N=1,389) manipulating time pressure…
In forecasting competitions, the traditional mechanism scores the predictions of each contestant against the outcome of each event, and the contestant with the highest total score wins. While it is well-known that this traditional mechanism…
People tell lies when seeking rewards. Large language models (LLMs) are aligned to human values with reinforcement learning where they get rewards if they satisfy human preference. We find that this also induces dishonesty in helpful and…
We report the results of a game-theoretic experiment with human players who solve the problems of increasing complexity by cooperating in groups of increasing size. Our experimental environment is set up to make it complicated for players…
In many collective decision making situations, agents vote to choose an alternative that best represents the preferences of the group. Agents may manipulate the vote to achieve a better outcome by voting in a way that does not reflect their…
Sender-receiver games are simple models of information transmission that provide a formalism to study the evolution of honest signaling and deception between a sender and a receiver. In many practical scenarios, lies often affect groups of…
One-shot anonymous unselfishness in economic games is commonly explained by social preferences, which assume that people care about the monetary payoffs of others. However, during the last ten years, research has shown that different types…
Understanding how reliable information emerges in interconnected populations is a challenge in social science, network theory and data analysis. Many existing approaches model treat truth as an external reference or a property of individual…
We consider agents in a social network competing to be selected as partners in collaborative, mutually beneficial activities. We study this through a model in which an agent i can initiate a limited number k_i>0 of games and selects the…
Cost of time passing plays an important role when investigate the collective behaviour in real world. Each rational individual can get a more reasonable strategy by comprehensively considering the time cost. Motivated by the fact, we here…
Large amounts of evidence suggest that trust levels in a country are an important determinant of its macroeconomic growth. In this paper, we investigate one channel through which trust might support economic performance: through the levels…
How important are friendships in determining success by individuals and teams in complex collaborative environments? By combining a novel data set containing the dynamics of millions of ad hoc teams from the popular multiplayer online first…
We study the interpersonal trust of a population of agents, asking whether chance may decide if a population ends up in a high trust or low trust state. We model this by a discrete time, random matching stochastic coordination game. Agents…
Cooperation in one-shot anonymous interactions is a widely documented aspect of human behaviour. Here we shed light on the motivations behind this behaviour by experimentally exploring cooperation in a one-shot continuous-strategy…
We study an overlapping-generations model of community enforcement where each agent interacts once as young and once as old across two groups. After each match a minimal, directed record assigns a public "stigma" only when a player defects…
We develop a model to describe the development of dominance relations between social animals as they use past experiences to inform future interactions. Using the game-theoretic framework of a Hawk-Dove game with asymmetric resource-holding…
Recent literature highlights the advantages of implementing social rules via dynamic game forms. We characterize when truth-telling remains a dominant strategy in gradual mechanisms implementing strategy-proof social rules, where agents…
This paper concerns sequential hypothesis testing in competitive multi-agent systems where agents exchange potentially manipulated information. Specifically, a two-agent scenario is studied where each agent aims to correctly infer the true…
There is a long history in game theory on the topic of Bayesian or "rational" learning, in which each player maintains beliefs over a set of alternative behaviours, or types, for the other players. This idea has gained increasing interest…
We analyze situations in which players build reputations for honesty rather than for playing particular actions. A patient player facing a sequence of short-run opponents makes an announcement about their intended action after observing an…