相关论文: Evolution of gossip-based indirect reciprocity on …
In recent years, there has been growing interest in studying evolutionary games with environmental feedback. Previous studies exclusively focus on two-player games. However, extension to multi-player game is needed to study problems such as…
The very notion of social network implies that linked individuals interact repeatedly with each other. This allows them not only to learn successful strategies and adapt to them, but also to condition their own behavior on the behavior of…
A gossip process is an iterative process in a multi-agent system where only two neighboring agents communicate at each iteration and update their states. The neighboring condition is by convention described by an undirected graph. In this…
When a population is engaged in successive prisoner's dilemmas, indirect reciprocity through reputation fosters cooperation through the emergence of moral and action rules. A simplified model has recently been proposed where individuals…
Ad hoc networks rely on the cooperation of the nodes participating in the network to forward packets for each other. A node may decide not to cooperate to save its resources while still using the network to relay its traffic. If too many…
We study different mechanisms of gossip propagation on several network topologies and introduce a new network property, the "spread factor", describing the fraction of neighbors that get to know the gossip. We postulate that for scale-free…
Information and individual activities often spread globally through the network of social ties. While social contagion phenomena have been extensively studied within the framework of threshold models, it is common to make an assumption that…
Friendship is a fundamental characteristic of human beings and usually assumed to be reciprocal in nature. Despite this common expectation, in reality, not all friendships by default are reciprocal nor created equal. Here, we show that…
In this paper we show that gossip algorithms may be effectively used to disseminate game events in Peer-to-Peer (P2P) Multiplayer Online Games (MOGs). Game events are disseminated through an overlay network. The proposed scheme exploits the…
Many real systems are strongly characterized by collective cooperative phenomena whose existence and properties still need a satisfactory explanation. Coherently with their collective nature, they call for new and more accurate descriptions…
Using a new dynamical network model of society in which pairwise interactions are weighted according to mutual satisfaction, we show that cooperation is the norm in the Hawks-Doves game when individuals are allowed to break ties with…
The environment has a strong influence on a population's evolutionary dynamics. Driven by both intrinsic and external factors, the environment is subject to continual change in nature. To capture an ever-changing environment, we consider a…
An open problem in evolutionary game dynamics is to understand the effect of peer pressure on cooperation in a quantitative manner. Peer pressure can be modeled by punishment, which has been proved to be an effective mechanism to sustain…
Mobile networks receive increasing research interest recently due to their increasingly wide applications in various areas; mobile ad hoc networks (MANET) and Vehicular ad hoc networks (VANET) are two prominent examples. Mobility introduces…
Our recent minimal model of cooperation (P. Gawronski et al, Physica A 388 (2009) 3581) is modified as to allow for time-dependent altruism. This evolution is based on reputation of other agents, which in turn depends on history. We show…
The evolution of cooperation has been a perennial problem for evolutionary biology because cooperation is undermined by selfish cheaters (or "free riders") that profit from cooperators but do not invest any resources themselves. In a purely…
There is growing recognition that the network structures arising from interactions between different entities in physical, social and biological systems fundamentally alter the evolutionary outcomes. Previous paradigm exploring evolutionary…
It is well-known that population structure is a catalyst for the evolution of cooperation since individuals can reciprocate with their neighbors through local interactions defined by network structures. Previous research typically relies on…
We investigate self-correcting gossip protocols with errors. In distributed computing, protocols with errors have been widely investigated in temporal epistemic logics. Instead, we propose a dynamic epistemic logic. We show how to correct…
Our wellbeing depends as much on our personal success, as it does on the success of our society. The realization of this fact makes cooperation a very much needed trait. Experiments have shown that rewards can elevate our readiness to…